Difference between revisions of "USB Loader v1.x Game Compatibility"
Piso Mojado (talk | contribs) (Undo revision 31653 by Piso Mojado (Talk)) |
Piso Mojado (talk | contribs) (date: table fix) |
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dairantou Smash Brothers X | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dairantou Smash Brothers X | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | '''Dairantou Smash Bros. X JAP aka Super Smash Bros. Brawl USA & EUR''' | | style="background:#E9E9E9;border: 1px #111111 solid;" | '''Dairantou Smash Bros. X JAP aka Super Smash Bros. Brawl USA & EUR''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dancing Stage HOTTEST PARTY | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dancing Stage HOTTEST PARTY | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Party Pop Hits | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Party Pop Hits | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dawn of Discovery | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dawn of Discovery | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob | | style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.' '' Plays fine WITHOUT any disc in drive using USB Loader CFG 40 on system 4.1U with Cios38 rev 14 | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.' '' Plays fine WITHOUT any disc in drive using USB Loader CFG 40 on system 4.1U with Cios38 rev 14 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob | | style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'Experience lock ups of game forcing reset (twice), anyone seen this?''*Cannot be installed from backupdisk, "this is not a wii disk"31/05/09. No disk required on 4.1E, cIOS rev 14 and CFG 40. | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'Experience lock ups of game forcing reset (twice), anyone seen this?''*Cannot be installed from backupdisk, "this is not a wii disk"31/05/09. No disk required on 4.1E, cIOS rev 14 and CFG 40. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |No sound on v1.5 PAL Wii 3.2E. v1.5 also tested. Works on NTSC 4.0 Wii using USBLoader GX1.0 (749). First episode tested and worked perfectly | | style="background:#E9E9E9;border: 1px #111111 solid;" |No sound on v1.5 PAL Wii 3.2E. v1.5 also tested. Works on NTSC 4.0 Wii using USBLoader GX1.0 (749). First episode tested and worked perfectly | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0; ''Doesn't need any disc in drive to play'' with Uloader 3.1 and Cios 222 rev4, probably for NTSC, too. ''Doesn't need any disc. Works with CFG 51 and Cios38 rev17" | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0; ''Doesn't need any disc in drive to play'' with Uloader 3.1 and Cios 222 rev4, probably for NTSC, too. ''Doesn't need any disc. Works with CFG 51 and Cios38 rev17" | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deal or No Deal | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deal or No Deal | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Death Jr.: Root of Evil | | style="background:#E9E9E9;border: 1px #111111 solid;" |Death Jr.: Root of Evil | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports 2 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Defendin` de Penguin | | style="background:#E9E9E9;border: 1px #111111 solid;" |Defendin` de Penguin | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Destiny Of Zorro | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Destiny Of Zorro | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Destroy All Humans: Big Willy Unleashed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Destroy All Humans: Big Willy Unleashed | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747 | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Detective Conan | | style="background:#E9E9E9;border: 1px #111111 solid;" |Detective Conan | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | V 1.1 / Works on USB Loader GX but seems to freeze in the first few minutes of the intro in story mode. | | style="background:#E9E9E9;border: 1px #111111 solid;" | V 1.1 / Works on USB Loader GX but seems to freeze in the first few minutes of the intro in story mode. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Diabolik : The Original Sin | | style="background:#E9E9E9;border: 1px #111111 solid;" |Diabolik : The Original Sin | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2. / Works with USB Loader GX/ Works perfectly with 4.0E rev12 USBloader gx r568 / Doesnt load on wii 4.1E rev13b USB LOADER 1.5 with disk in tray, Works perfect (if on NTSC system, use component cables and select disc default for load). | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2. / Works with USB Loader GX/ Works perfectly with 4.0E rev12 USBloader gx r568 / Doesnt load on wii 4.1E rev13b USB LOADER 1.5 with disk in tray, Works perfect (if on NTSC system, use component cables and select disc default for load). | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX With Disk in tray | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX With Disk in tray | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Princess: Enchanted Journey | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Princess: Enchanted Journey | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |tested With usbloader GX rev 565 default settings | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested With usbloader GX rev 565 default settings | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |tested with usbloader GX rev 874 default settings | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested with usbloader GX rev 874 default settings | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney sing it HSM 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney sing it HSM 3 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work although my dual mic with USB adapter are only seen as a single mic ONLY ONE MIC WORKS? :( Tested With usbloader GX rev 565 default settings | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work although my dual mic with USB adapter are only seen as a single mic ONLY ONE MIC WORKS? :( Tested With usbloader GX rev 565 default settings | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Th!nk Fast | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Th!nk Fast | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Dog Island | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Dog Island | ||
Line 1,736: | Line 1,771: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dokapon Kingdom | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dokapon Kingdom | ||
Line 1,744: | Line 1,780: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - Sometimes the game will freeze when entering a battle. v1.5 no battle freezes. was caused by failure to load background music. | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - Sometimes the game will freeze when entering a battle. v1.5 no battle freezes. was caused by failure to load background music. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Don King Boxing | | style="background:#E9E9E9;border: 1px #111111 solid;" |Don King Boxing | ||
Line 1,752: | Line 1,789: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong: Barrel Blast | | style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong: Barrel Blast | ||
Line 1,760: | Line 1,798: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat | | style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat | ||
Line 1,768: | Line 1,807: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat | | style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat | ||
Line 1,776: | Line 1,816: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Doraemon Wii Himitsu Douguou Ketteisen | | style="background:#E9E9E9;border: 1px #111111 solid;" |Doraemon Wii Himitsu Douguou Ketteisen | ||
Line 1,784: | Line 1,825: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 2 | ||
Line 1,792: | Line 1,834: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball: Z Budokai Tenkaichi 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball: Z Budokai Tenkaichi 3 | ||
Line 1,800: | Line 1,843: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 3 | ||
Line 1,808: | Line 1,852: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - freezes if the earth is destroyed in battle | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - freezes if the earth is destroyed in battle | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Sparking! METEOR | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Sparking! METEOR | ||
Line 1,816: | Line 1,861: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors | ||
Line 1,824: | Line 1,870: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors | ||
Line 1,832: | Line 1,879: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D | ||
Line 1,840: | Line 1,888: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D | ||
Line 1,848: | Line 1,897: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Driver: Parallel Lines | | style="background:#E9E9E9;border: 1px #111111 solid;" |Driver: Parallel Lines | ||
Line 1,877: | Line 1,927: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |EA Sports Active: More Workouts | | style="background:#E9E9E9;border: 1px #111111 solid;" |EA Sports Active: More Workouts | ||
Line 1,885: | Line 1,936: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14 | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Active: Personal Fitness Trainer | | style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Active: Personal Fitness Trainer | ||
Line 1,893: | Line 1,945: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Active | | style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Active | ||
Line 1,901: | Line 1,954: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphical glitches when playing boxing/volleyball/basketball. Use PAL version and force NTSC mode. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Graphical glitches when playing boxing/volleyball/basketball. Use PAL version and force NTSC mode. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
Line 1,910: | Line 1,964: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |reboots Wii when MotionPlus instruction video is selected but gameplay works fine | | style="background:#E9E9E9;border: 1px #111111 solid;" |reboots Wii when MotionPlus instruction video is selected but gameplay works fine | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
Line 1,919: | Line 1,974: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works when there is no disk in the loader / reboots Wii when MotionPlus instruction video is selected but gameplay works fine | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works when there is no disk in the loader / reboots Wii when MotionPlus instruction video is selected but gameplay works fine | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
Line 1,928: | Line 1,984: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Eledees | | style="background:#E9E9E9;border: 1px #111111 solid;" |Eledees | ||
Line 1,936: | Line 1,993: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean | | style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean | ||
Line 1,944: | Line 2,002: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean | | style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean | ||
Line 1,952: | Line 2,011: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Bots: Trick Racing | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Bots: Trick Racing | ||
Line 1,960: | Line 2,020: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck | ||
Line 1,968: | Line 2,029: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. [[002 Fix]] may resolve the issue for certain cases. Newer loaders have no problems. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. [[002 Fix]] may resolve the issue for certain cases. Newer loaders have no problems. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck | ||
Line 1,976: | Line 2,038: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. [[002 Fix]] may resolve the issue for certain cases. Newer loaders have no problems. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. [[002 Fix]] may resolve the issue for certain cases. Newer loaders have no problems. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck | ||
Line 1,984: | Line 2,047: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |works fine with USB Loader GX rev600 and cIOS 10&14 | | style="background:#E9E9E9;border: 1px #111111 solid;" |works fine with USB Loader GX rev600 and cIOS 10&14 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Eyeshield 21: Field Saikyou no Senshi Tachi | | style="background:#E9E9E9;border: 1px #111111 solid;" |Eyeshield 21: Field Saikyou no Senshi Tachi | ||
Line 2,013: | Line 2,077: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Facebreaker KO Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Facebreaker KO Party | ||
Line 2,021: | Line 2,086: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |my size is 1.89G (RFQP) | | style="background:#E9E9E9;border: 1px #111111 solid;" |my size is 1.89G (RFQP) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Feud | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Feud | ||
Line 2,029: | Line 2,095: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski | ||
Line 2,037: | Line 2,104: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski & Snowboard | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski & Snowboard | ||
Line 2,045: | Line 2,113: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Extreme Challenge | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Extreme Challenge | ||
Line 2,053: | Line 2,122: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Outdoor Collection | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Outdoor Collection | ||
Line 2,061: | Line 2,131: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fantasy Aquarium World | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fantasy Aquarium World | ||
Line 2,069: | Line 2,140: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance | | style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance | ||
Line 2,077: | Line 2,149: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade. Other levels can be played using the cheat "GiveMeTheMaps" from Options, but going back to the game Menu from within a level will also Reboot the Wii. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade. Other levels can be played using the cheat "GiveMeTheMaps" from Options, but going back to the game Menu from within a level will also Reboot the Wii. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance | | style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance | ||
Line 2,085: | Line 2,158: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade(same result IOS249 patched and not patched) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade(same result IOS249 patched and not patched) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fatal Frame IV: Mask of the Lunar Eclipse | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fatal Frame IV: Mask of the Lunar Eclipse | ||
Line 2,093: | Line 2,167: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |RegionFrii to NTSC-U & Brickblock it; after that, it works perfectly. Tested with USB Loader GX (latest update, July '09) and Rev 14. | | style="background:#E9E9E9;border: 1px #111111 solid;" |RegionFrii to NTSC-U & Brickblock it; after that, it works perfectly. Tested with USB Loader GX (latest update, July '09) and Rev 14. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ferrari Challenge - Trofeo Pirelli | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ferrari Challenge - Trofeo Pirelli | ||
Line 2,101: | Line 2,176: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |(Random freeze while playing) - Just tested with USB Loader v1.5, no freezing at all. | | style="background:#E9E9E9;border: 1px #111111 solid;" |(Random freeze while playing) - Just tested with USB Loader v1.5, no freezing at all. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon | ||
Line 2,109: | Line 2,185: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon | ||
Line 2,117: | Line 2,194: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time | ||
Line 2,125: | Line 2,203: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time | ||
Line 2,133: | Line 2,212: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works flawlessly; tested on 4.2E with Cios 222 and Uloader 3.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works flawlessly; tested on 4.2E with Cios 222 and Uloader 3.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: The Crystal Bearers | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: The Crystal Bearers | ||
Line 2,141: | Line 2,221: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect; tested on 4.2E, cIOS 14, Usb Gx Loader 1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect; tested on 4.2E, cIOS 14, Usb Gx Loader 1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 08 | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 08 | ||
Line 2,149: | Line 2,230: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Extract mail.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm | | style="background:#E9E9E9;border: 1px #111111 solid;" |Extract mail.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA Soccer 09 All-Play | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA Soccer 09 All-Play | ||
Line 2,157: | Line 2,239: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Faster load times :D. Freeze during 2nd online match loading with v1.1. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Faster load times :D. Freeze during 2nd online match loading with v1.1. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play | ||
Line 2,165: | Line 2,248: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play | ||
Line 2,173: | Line 2,257: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10 | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10 | ||
Line 2,181: | Line 2,266: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases. | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10 | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10 | ||
Line 2,189: | Line 2,275: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10 | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10 | ||
Line 2,197: | Line 2,284: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev 778 | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev 778 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn | ||
Line 2,205: | Line 2,293: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn | ||
Line 2,213: | Line 2,302: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master | ||
Line 2,221: | Line 2,311: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine for me with Cios Rev 12,Usb Loader Gx Rev 700 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine for me with Cios Rev 12,Usb Loader Gx Rev 700 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master | ||
Line 2,229: | Line 2,320: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |play fine on version v1.5 was able to load it and play for 30 minutes without issue | | style="background:#E9E9E9;border: 1px #111111 solid;" |play fine on version v1.5 was able to load it and play for 30 minutes without issue | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master World Tour | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master World Tour | ||
Line 2,237: | Line 2,329: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fragile: Sayonara Tsuki No Haikyo | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fragile: Sayonara Tsuki No Haikyo | ||
Line 2,245: | Line 2,338: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 (when i run this and press any pause button (Pluse and/or Home) it freezes on all loaders(happened after the thing most people updated to play more games)(system menu 3.2U)) | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 (when i run this and press any pause button (Pluse and/or Home) it freezes on all loaders(happened after the thing most people updated to play more games)(system menu 3.2U)) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Free Running | | style="background:#E9E9E9;border: 1px #111111 solid;" |Free Running | ||
Line 2,253: | Line 2,347: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fritz | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fritz | ||
Line 2,261: | Line 2,356: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fun Park Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fun Park Party | ||
Line 2,269: | Line 2,365: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Funfair Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Funfair Party | ||
Line 2,277: | Line 2,374: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Furu Furu Park | | style="background:#E9E9E9;border: 1px #111111 solid;" |Furu Furu Park | ||
Line 2,306: | Line 2,404: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party | ||
Line 2,314: | Line 2,413: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party | ||
Line 2,322: | Line 2,422: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies | | style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies | ||
Line 2,330: | Line 2,431: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim: Loops at safety warning. | Its working for me on v1.1 with iso loaded through wbfs_win | Loops in warning screen a bit, but starts up eventually. NTSC, 3.2U, 1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim: Loops at safety warning. | Its working for me on v1.1 with iso loaded through wbfs_win | Loops in warning screen a bit, but starts up eventually. NTSC, 3.2U, 1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies | | style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies | ||
Line 2,338: | Line 2,440: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |G-Force | | style="background:#E9E9E9;border: 1px #111111 solid;" |G-Force | ||
Line 2,346: | Line 2,449: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works in both GX and Cloader Tested on 4.0E. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works in both GX and Cloader Tested on 4.0E. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game | ||
Line 2,354: | Line 2,458: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Default settings for most systems, incl. PAL! Works in cios rev 13a, USB Loader GX 1.0 rev 501+, [[002 fix]]: on, video mode: autopatch. Works with USB Loader GX rev 516+, [[002 fix]]: on, video mode: autopatch; Wii 3.2e cIOS38 rev13 ,not working on pal 3.2e cIOS38 rev13b or cIOS rev10 or CoverFloader: green screen. / 4.0E rev12 USBloader gx r559 all options default except game settings error [[002 fix]]: ANTI; work on cios rev10, gx ver 584 with anti 002 on and patch country. Crashed on "Wrath of the Collector" loading screen with USB Loader rev 864 and Cios rev 15. Fixed by using Hermes Cios 222 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Default settings for most systems, incl. PAL! Works in cios rev 13a, USB Loader GX 1.0 rev 501+, [[002 fix]]: on, video mode: autopatch. Works with USB Loader GX rev 516+, [[002 fix]]: on, video mode: autopatch; Wii 3.2e cIOS38 rev13 ,not working on pal 3.2e cIOS38 rev13b or cIOS rev10 or CoverFloader: green screen. / 4.0E rev12 USBloader gx r559 all options default except game settings error [[002 fix]]: ANTI; work on cios rev10, gx ver 584 with anti 002 on and patch country. Crashed on "Wrath of the Collector" loading screen with USB Loader rev 864 and Cios rev 15. Fixed by using Hermes Cios 222 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |8 | | style="background:#E9E9E9;border: 1px #111111 solid;" |8 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game | ||
Line 2,362: | Line 2,467: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad | ||
Line 2,370: | Line 2,476: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad | ||
Line 2,378: | Line 2,485: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Circus Star | | style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Circus Star | ||
Line 2,386: | Line 2,494: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Lumberjacks | | style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Lumberjacks | ||
Line 2,394: | Line 2,503: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, Working with GX loader rev571 on PAL system | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, Working with GX loader rev571 on PAL system | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Go West | | style="background:#E9E9E9;border: 1px #111111 solid;" |Go West | ||
Line 2,402: | Line 2,512: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |(For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) | | style="background:#E9E9E9;border: 1px #111111 solid;" |(For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Godfather: Blackhand Edition | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Godfather: Blackhand Edition | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Godzilla: Unleashed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Godzilla: Unleashed | ||
Line 2,418: | Line 2,530: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gold's Gym: Cardio Workout | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gold's Gym: Cardio Workout | ||
Line 2,426: | Line 2,539: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works also on PAL Wii, set Language to English | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works also on PAL Wii, set Language to English | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gottlieb Pinball Classics | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gottlieb Pinball Classics | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Grand Slam Tennis | | style="background:#E9E9E9;border: 1px #111111 solid;" |Grand Slam Tennis | ||
Line 2,442: | Line 2,557: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine on uLoader 2.0 on PAL 4.0E, although wii motion plus tutorial caused my wii to reset, but using wii motion plus is all good.// Works fine on USB Loader 1.5 but may cause Wii-resetting freezes at some point in Grand Slam Mode. If so, insert any original Wii game disc into the disc drive before playing. Also Working On WiiFlow on NTSC 4.2U with the same Wii Motion Plus Video reset Problem | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine on uLoader 2.0 on PAL 4.0E, although wii motion plus tutorial caused my wii to reset, but using wii motion plus is all good.// Works fine on USB Loader 1.5 but may cause Wii-resetting freezes at some point in Grand Slam Mode. If so, insert any original Wii game disc into the disc drive before playing. Also Working On WiiFlow on NTSC 4.2U with the same Wii Motion Plus Video reset Problem | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity | ||
Line 2,450: | Line 2,566: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity | ||
Line 2,458: | Line 2,575: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Grim Adventures of Billy and Mandy | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Grim Adventures of Billy and Mandy | ||
Line 2,466: | Line 2,584: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |GT Pro Series | | style="background:#E9E9E9;border: 1px #111111 solid;" |GT Pro Series | ||
Line 2,474: | Line 2,593: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core | ||
Line 2,482: | Line 2,602: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core PLUS | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core PLUS | ||
Line 2,490: | Line 2,611: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame | ||
Line 2,498: | Line 2,620: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame | ||
Line 2,506: | Line 2,629: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock | ||
Line 2,514: | Line 2,638: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim was working. Locked up on me during a song with v1.1. - Played through all the game till the end, no crashes. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim was working. Locked up on me during a song with v1.1. - Played through all the game till the end, no crashes. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock | ||
Line 2,522: | Line 2,647: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |no desync anymore | | style="background:#E9E9E9;border: 1px #111111 solid;" |no desync anymore | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith | ||
Line 2,530: | Line 2,656: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith | ||
Line 2,538: | Line 2,665: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with USBLoaderGX r571 on cIOS 222 r2 38 merge 36 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with USBLoaderGX r571 on cIOS 222 r2 38 merge 36 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Greatest Hits | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Greatest Hits | ||
Line 2,546: | Line 2,674: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour | ||
Line 2,554: | Line 2,683: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work). Earlier cIOS if you want to use the microphone you need to do the integrated update (its NO system-update, just driver for the mic!) - DLC from SD doesn't work | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work). Earlier cIOS if you want to use the microphone you need to do the integrated update (its NO system-update, just driver for the mic!) - DLC from SD doesn't work | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5 | ||
Line 2,562: | Line 2,692: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 only with cIOS 223 merge 37. Tested with USBLoaderGX and Configurable USB Loader. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 only with cIOS 223 merge 37. Tested with USBLoaderGX and Configurable USB Loader. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5 | ||
Line 2,570: | Line 2,701: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with cIOS 223, 37 merge 36. Tested with USBLoaderGX. [Alternative: use Configurable USB Loader with Hermes' IOS 222 (IOS38 merged with IOS37)] | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with cIOS 223, 37 merge 36. Tested with USBLoaderGX. [Alternative: use Configurable USB Loader with Hermes' IOS 222 (IOS38 merged with IOS37)] | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour | ||
Line 2,578: | Line 2,710: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. DLC from SD doesn't work. Tested with USBLoaderGX r571 on cIOS 222 r2, 38 merge 36 and game settings set to run from 223 r2, 37 merge 36. | | style="background:#E9E9E9;border: 1px #111111 solid;" | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. DLC from SD doesn't work. Tested with USBLoaderGX r571 on cIOS 222 r2, 38 merge 36 and game settings set to run from 223 r2, 37 merge 36. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica | ||
Line 2,586: | Line 2,719: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. | | style="background:#E9E9E9;border: 1px #111111 solid;" | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica | ||
Line 2,598: | Line 2,732: | ||
i haven't got test the microfon | i haven't got test the microfon | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Smash Hits | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Smash Hits | ||
Line 2,627: | Line 2,762: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Happy Feet | | style="background:#E9E9E9;border: 1px #111111 solid;" |Happy Feet | ||
Line 2,635: | Line 2,771: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Disk in Tray | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Disk in Tray | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and the Order of Phoenix | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and the Order of Phoenix | ||
Line 2,643: | Line 2,780: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
|style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and The Half Blood Prince | |style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and The Half Blood Prince | ||
Line 2,651: | Line 2,789: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB-Loader GX rev543 at cIOS38 rev 13b | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB-Loader GX rev543 at cIOS38 rev 13b | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Magical Melody | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Magical Melody | ||
Line 2,660: | Line 2,799: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Tree of Tranquility | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Tree of Tranquility | ||
Line 2,668: | Line 2,808: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Also works on PAL Wii (3.2E). | | style="background:#E9E9E9;border: 1px #111111 solid;" |Also works on PAL Wii (3.2E). | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvey Birdman Attorney At Law | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harvey Birdman Attorney At Law | ||
Line 2,676: | Line 2,817: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night | ||
Line 2,684: | Line 2,826: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night | ||
Line 2,692: | Line 2,835: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Heatseeker | | style="background:#E9E9E9;border: 1px #111111 solid;" |Heatseeker | ||
Line 2,700: | Line 2,844: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Heavenly Guardian | | style="background:#E9E9E9;border: 1px #111111 solid;" |Heavenly Guardian | ||
Line 2,708: | Line 2,853: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen | ||
Line 2,716: | Line 2,862: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen | ||
Line 2,724: | Line 2,871: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Help Wanted | | style="background:#E9E9E9;border: 1px #111111 solid;" |Help Wanted | ||
Line 2,732: | Line 2,880: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |High School Musical 3: Senior Year DANCE! | | style="background:#E9E9E9;border: 1px #111111 solid;" |High School Musical 3: Senior Year DANCE! | ||
Line 2,740: | Line 2,889: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Horrible Histories : Ruthless Romans | | style="background:#E9E9E9;border: 1px #111111 solid;" |Horrible Histories : Ruthless Romans | ||
Line 2,748: | Line 2,898: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hot Wheels Beat That! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hot Wheels Beat That! | ||
Line 2,756: | Line 2,907: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 & 3 Return | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 & 3 Return | ||
Line 2,764: | Line 2,916: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Defaults work for most. Usb loader gx rev 543 with [[002 fix]] Block ios reload turned on for HotD2. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Defaults work for most. Usb loader gx rev 543 with [[002 fix]] Block ios reload turned on for HotD2. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 & 3 Return | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 & 3 Return | ||
Line 2,772: | Line 2,925: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |With IOS to 249 HotD2 reboots, HotD3 works. Tested with Loader v1.1 & v1.5 "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) Use alt.dol ZExec/hod2.dol to play HotD2" | | style="background:#E9E9E9;border: 1px #111111 solid;" |With IOS to 249 HotD2 reboots, HotD3 works. Tested with Loader v1.1 & v1.5 "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) Use alt.dol ZExec/hod2.dol to play HotD2" | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead : Overkill | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead : Overkill | ||
Line 2,780: | Line 2,934: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zombies skip around sometimes. Changing HDD spindown time with hdparm helped. When playing in 2-player mode, there are no gunshot sounds for player / Not for me, the game works fine, gunshot sounds for both players / Install/run with CIOS222 and AutoPatch video to avoid green screen lockup | | style="background:#E9E9E9;border: 1px #111111 solid;" |Zombies skip around sometimes. Changing HDD spindown time with hdparm helped. When playing in 2-player mode, there are no gunshot sounds for player / Not for me, the game works fine, gunshot sounds for both players / Install/run with CIOS222 and AutoPatch video to avoid green screen lockup | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead : Overkill | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead : Overkill | ||
Line 2,809: | Line 2,964: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Does not recognize input from Wiimote other than Home button. USB Loader GX, Rev 13a. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Does not recognize input from Wiimote other than Home button. USB Loader GX, Rev 13a. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Incredible Hulk | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Incredible Hulk | ||
Line 2,817: | Line 2,973: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings | | style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings | ||
Line 2,825: | Line 2,982: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black or green screen on Cios38 rev13b, use USB Loader + CFG and activate BLOCK IOS RELOAD. That`s all | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black or green screen on Cios38 rev13b, use USB Loader + CFG and activate BLOCK IOS RELOAD. That`s all | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings | | style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings | ||
Line 2,833: | Line 2,991: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] in certain cases. ( Wii reboot on bonus game fate of atlantis ) | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] in certain cases. ( Wii reboot on bonus game fate of atlantis ) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |International Athletics | | style="background:#E9E9E9;border: 1px #111111 solid;" |International Athletics | ||
Line 2,841: | Line 3,000: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 and USB Loader GX rev734 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 and USB Loader GX rev734 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man | | style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man | ||
Line 2,849: | Line 3,009: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man | | style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man | ||
Line 2,857: | Line 3,018: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at Marvel intro "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' No problems found" | | style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at Marvel intro "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' No problems found" | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 2 The Meltdown | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 2 The Meltdown | ||
Line 2,865: | Line 3,027: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Working on v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Working on v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 3 | ||
Line 2,895: | Line 3,058: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jelly Belly Ballistic Beans | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jelly Belly Ballistic Beans | ||
Line 2,903: | Line 3,067: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour | ||
Line 2,911: | Line 3,076: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour | ||
Line 2,919: | Line 3,085: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 no issues. | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 no issues. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome | ||
Line 2,927: | Line 3,094: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome | ||
Line 2,935: | Line 3,103: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum | ||
Line 2,943: | Line 3,112: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum | ||
Line 2,951: | Line 3,121: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Someone reported a black screen, but it works great for me. I'm on an NTSC-U Wii using USB Loader GX rev. 774. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Someone reported a black screen, but it works great for me. I'm on an NTSC-U Wii using USB Loader GX rev. 774. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Job Island | | style="background:#E9E9E9;border: 1px #111111 solid;" |Job Island | ||
Line 2,959: | Line 3,130: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jumper | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jumper | ||
Line 2,967: | Line 3,139: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Just Dance | | style="background:#E9E9E9;border: 1px #111111 solid;" |Just Dance | ||
Line 2,975: | Line 3,148: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX, cios38 rev10, error 02 fix on | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX, cios38 rev10, error 02 fix on | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ju-On The Grudge | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ju-On The Grudge | ||
Line 3,004: | Line 3,178: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] (USB Mic work fine) /// tried this method (with cfg 31c) on a PAL 4.0E, get to the loading screen but not further - same result as with different IOSs | | style="background:#E9E9E9;border: 1px #111111 solid;" |use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] (USB Mic work fine) /// tried this method (with cfg 31c) on a PAL 4.0E, get to the loading screen but not further - same result as with different IOSs | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore | | style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore | ||
Line 3,012: | Line 3,187: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL 4.1E, cIOS38 rev 14, Config USB Loader v43 (USB Mic works fine). | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL 4.1E, cIOS38 rev 14, Config USB Loader v43 (USB Mic works fine). | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore 2 | ||
Line 3,020: | Line 3,196: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL 4.1E Wii, cIOS38 rev 14, Config USB Loader ver 42c (USB Mic works fine). | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL 4.1E Wii, cIOS38 rev 14, Config USB Loader ver 42c (USB Mic works fine). | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Jet Ski | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Jet Ski | ||
Line 3,028: | Line 3,205: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Quad Bikes | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Quad Bikes | ||
Line 3,036: | Line 3,214: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Snowmobiles | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Snowmobiles | ||
Line 3,044: | Line 3,223: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kidz Sports IceHockey | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kidz Sports IceHockey | ||
Line 3,052: | Line 3,232: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |King of Clubs | | style="background:#E9E9E9;border: 1px #111111 solid;" |King of Clubs | ||
Line 3,060: | Line 3,241: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |King of Fighters: The Orochi Saga | | style="background:#E9E9E9;border: 1px #111111 solid;" |King of Fighters: The Orochi Saga | ||
Line 3,068: | Line 3,250: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile | | style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile | ||
Line 3,076: | Line 3,259: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Force Pal & language japan | | style="background:#E9E9E9;border: 1px #111111 solid;" |Force Pal & language japan | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile | | style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile | ||
Line 3,084: | Line 3,268: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Will work with wiikey though. Work on PAL with 1.5 if set setting '''Video : Patch Game''' - The game works perfectly till the end using 1.1 on Kingstone DataTraveler, i finished it myself. People just keep using bad HDs and then put the blame on the loader. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Will work with wiikey though. Work on PAL with 1.5 if set setting '''Video : Patch Game''' - The game works perfectly till the end using 1.1 on Kingstone DataTraveler, i finished it myself. People just keep using bad HDs and then put the blame on the loader. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa | | style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa | ||
Line 3,092: | Line 3,277: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa: Marble Mania | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa: Marble Mania | ||
Line 3,100: | Line 3,286: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa | ||
Line 3,108: | Line 3,295: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda | ||
Line 3,116: | Line 3,304: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors | ||
Line 3,124: | Line 3,313: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors | ||
Line 3,153: | Line 3,343: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: Dawn of the Dragon | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: Dawn of the Dragon | ||
Line 3,161: | Line 3,352: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: The Eternal Night | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: The Eternal Night | ||
Line 3,169: | Line 3,361: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess | ||
Line 3,177: | Line 3,370: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess | ||
Line 3,185: | Line 3,379: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Batman - The Videogame | | style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Batman - The Videogame | ||
Line 3,193: | Line 3,388: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures | ||
Line 3,201: | Line 3,397: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures | ||
Line 3,209: | Line 3,406: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues | ||
Line 3,217: | Line 3,415: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues | ||
Line 3,225: | Line 3,424: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Rock Band | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Rock Band | ||
Line 3,241: | Line 3,441: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Star Wars: The Complete Saga | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Star Wars: The Complete Saga | ||
Line 3,249: | Line 3,450: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap | | style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap | ||
Line 3,257: | Line 3,459: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap | | style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap | ||
Line 3,265: | Line 3,468: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap | | style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap | ||
Line 3,273: | Line 3,477: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2: Unbound | | style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2: Unbound | ||
Line 3,281: | Line 3,486: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider Freestyle | | style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider Freestyle | ||
Line 3,289: | Line 3,495: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training | | style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training | ||
Line 3,297: | Line 3,504: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training | | style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training | ||
Line 3,305: | Line 3,513: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2008 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2008 | ||
Line 3,313: | Line 3,522: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2009 | ||
Line 3,321: | Line 3,531: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story | ||
Line 3,329: | Line 3,540: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect on PAL video does not display, even with force NTSC, on NTSC TVs. Tested with ultimate v7/USBLoader CFG35. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect on PAL video does not display, even with force NTSC, on NTSC TVs. Tested with ultimate v7/USBLoader CFG35. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story | ||
Line 3,337: | Line 3,549: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezes with cIOS rev 10/rev 14 on NeoGamma. Maybe XSEED games don't like USB Loaders (the same happens for Rune Factory Frontier). Works perfectly on USBLoader GX r843 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezes with cIOS rev 10/rev 14 on NeoGamma. Maybe XSEED games don't like USB Loaders (the same happens for Rune Factory Frontier). Works perfectly on USBLoader GX r843 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little ninjas | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little ninjas | ||
Line 3,345: | Line 3,558: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cloader and usb GX tested on pal 4.0e | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cloader and usb GX tested on pal 4.0e | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |London Taxi Rush Hour | | style="background:#E9E9E9;border: 1px #111111 solid;" |London Taxi Rush Hour | ||
Line 3,353: | Line 3,567: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked | | style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked | ||
Line 3,361: | Line 3,576: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked | | style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked | ||
Line 3,369: | Line 3,585: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor Pharaoh's Challenge | | style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor Pharaoh's Challenge | ||
Line 3,377: | Line 3,594: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor: Pharaoh's Challenge | | style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor: Pharaoh's Challenge | ||
Line 3,385: | Line 3,603: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor 3 | ||
Line 3,423: | Line 3,642: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use madden.dol but lots of grahic problems unplayable (maybe because cios 13b) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use madden.dol but lots of grahic problems unplayable (maybe because cios 13b) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08 | ||
Line 3,431: | Line 3,651: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use maddens.dol from second partition. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use maddens.dol from second partition. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08 | ||
Line 3,439: | Line 3,660: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Rev648M -Use Alternate dol from Disc (maddens.dol) AND Video Modus : Auto Patch (there are no graphic and sound errors anymore) | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Rev648M -Use Alternate dol from Disc (maddens.dol) AND Video Modus : Auto Patch (there are no graphic and sound errors anymore) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 09 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 09 | ||
Line 3,447: | Line 3,669: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works without issue using USB Loader CFG v35a | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works without issue using USB Loader CFG v35a | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 10 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 10 | ||
Line 3,455: | Line 3,678: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |You may need to use a Flash Drive if the game does not work on your HDD. | | style="background:#E9E9E9;border: 1px #111111 solid;" |You may need to use a Flash Drive if the game does not work on your HDD. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 10 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 10 | ||
Line 3,463: | Line 3,687: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Dog McCree Gunslinger Pack | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Dog McCree Gunslinger Pack | ||
Line 3,471: | Line 3,696: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.1U, cIOS 13, USB Loader GX 1.0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.1U, cIOS 13, USB Loader GX 1.0 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Tracks | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Tracks | ||
Line 3,479: | Line 3,705: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.2E, cIOS 14, USB Loader GX 1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.2E, cIOS 14, USB Loader GX 1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld | ||
Line 3,487: | Line 3,714: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Also works when patched to PAL. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Also works when patched to PAL. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld | ||
Line 3,503: | Line 3,731: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mah-Jong Fight Club Wii | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mah-Jong Fight Club Wii | ||
Line 3,511: | Line 3,740: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jump System Menu | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jump System Menu | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Major League Baseball 2K9 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Major League Baseball 2K9 | ||
Line 3,519: | Line 3,749: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2 | ||
Line 3,527: | Line 3,758: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Even the Trucha-Signed uncensored version works on any USB loader version. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Even the Trucha-Signed uncensored version works on any USB loader version. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2 | ||
Line 3,535: | Line 3,767: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marble Balance Challenge: Kororinpa 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marble Balance Challenge: Kororinpa 2 | ||
Line 3,543: | Line 3,776: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marines: Modern Urban Combat | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marines: Modern Urban Combat | ||
Line 3,551: | Line 3,785: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Margot's Word Brain | | style="background:#E9E9E9;border: 1px #111111 solid;" |Margot's Word Brain | ||
Line 3,559: | Line 3,794: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games | ||
Line 3,567: | Line 3,803: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games | ||
Line 3,575: | Line 3,812: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |inser dvd game in drive | | style="background:#E9E9E9;border: 1px #111111 solid;" |inser dvd game in drive | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Winter Games | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Winter Games | ||
Line 3,583: | Line 3,821: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii | ||
Line 3,591: | Line 3,830: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii | ||
Line 3,607: | Line 3,847: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 8 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 8 | ||
Line 3,615: | Line 3,856: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |9 | | style="background:#E9E9E9;border: 1px #111111 solid;" |9 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!) | ||
Line 3,623: | Line 3,865: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |8 | | style="background:#E9E9E9;border: 1px #111111 solid;" |8 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!) | ||
Line 3,631: | Line 3,874: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged | ||
Line 3,639: | Line 3,883: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged Football | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged Football | ||
Line 3,647: | Line 3,892: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Super Sluggers | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Super Sluggers | ||
Line 3,655: | Line 3,901: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance | ||
Line 3,663: | Line 3,910: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2 | ||
Line 3,671: | Line 3,919: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2 | ||
Line 3,679: | Line 3,928: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Using cIOS rev14 and USB Loder GX rev746 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Using cIOS rev14 and USB Loder GX rev746 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2 | ||
Line 3,687: | Line 3,937: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Locks up when safety screen comes on. Works using alternate-dol function on USB Loader GX. Rename the "game.dol" to "RM2E69.dol". Works on uloader & wiiflow alt-dol function, rename not needed. Did not work with USB Loader GX rev 549; used rev 550. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Locks up when safety screen comes on. Works using alternate-dol function on USB Loader GX. Rename the "game.dol" to "RM2E69.dol". Works on uloader & wiiflow alt-dol function, rename not needed. Did not work with USB Loader GX rev 549; used rev 550. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2 | ||
Line 3,695: | Line 3,946: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB Loader GX (rev 528) and alternative dol (You have to extract "game.dol" from the ISO and rename it to "6-digit".dol and place it in SD:/) [[http://gbatemp.net/index.php?showtopic=161988]]. Otherwise it locks up when safety screen comes on | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB Loader GX (rev 528) and alternative dol (You have to extract "game.dol" from the ISO and rename it to "6-digit".dol and place it in SD:/) [[http://gbatemp.net/index.php?showtopic=161988]]. Otherwise it locks up when safety screen comes on | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Vanguard | | style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Vanguard | ||
Line 3,703: | Line 3,955: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Meet the Robinsons | | style="background:#E9E9E9;border: 1px #111111 solid;" |Meet the Robinsons | ||
Line 3,711: | Line 3,964: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution | ||
Line 3,719: | Line 3,973: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS14 and USB Loader GX (Wii Remote now does respond). [OLD: Doesn't work for me, i have probably patched the iso with IOS249. Works for me, but Wii Remote does not respond.] EDIT: I can confirm the wiimote works perfectly. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS14 and USB Loader GX (Wii Remote now does respond). [OLD: Doesn't work for me, i have probably patched the iso with IOS249. Works for me, but Wii Remote does not respond.] EDIT: I can confirm the wiimote works perfectly. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution | ||
Line 3,727: | Line 3,982: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology | ||
Line 3,735: | Line 3,991: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-4 work. 5 is buggy. 6 restarts wii. Farog: 6 works with alternative dol(uloader) New: With USB Loader GX 1.0 r815 all of the games worked for me. You will have a choice of "Metal Slug 6" or "default" when you go to launch the game, "default" is all of the Slugs EXCEPT for 6 - launch that one separately. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-4 work. 5 is buggy. 6 restarts wii. Farog: 6 works with alternative dol(uloader) New: With USB Loader GX 1.0 r815 all of the games worked for me. You will have a choice of "Metal Slug 6" or "default" when you go to launch the game, "default" is all of the Slugs EXCEPT for 6 - launch that one separately. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology | ||
Line 3,743: | Line 4,000: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above | | style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Complete | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Complete | ||
Line 3,751: | Line 4,009: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-5 work. Alt dol from disk method with GX to load metal slug 6, gives a black screen. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-5 work. Alt dol from disk method with GX to load metal slug 6, gives a black screen. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Wii de Asobu | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Wii de Asobu | ||
Line 3,759: | Line 4,018: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Reboots on game loading (half-green screen), Tested with french, english & spanish patched copy, and with original japanese too. '''Needs any disk in the drive to play.''' Patched with IOS249 and not patched tested. Tested on PAL and NTSC-US Wii. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Reboots on game loading (half-green screen), Tested with french, english & spanish patched copy, and with original japanese too. '''Needs any disk in the drive to play.''' Patched with IOS249 and not patched tested. Tested on PAL and NTSC-US Wii. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Wii de Asobu FIXED ISO | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Wii de Asobu FIXED ISO | ||
Line 3,767: | Line 4,027: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fixed ISO version for USB Loader. No Start screen or Start menus. Fully playable. Works only on NTSC as reported. Next tutorial worked on this game [[http://gbatemp.net/index.php?showtopic=160913]] | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fixed ISO version for USB Loader. No Start screen or Start menus. Fully playable. Works only on NTSC as reported. Next tutorial worked on this game [[http://gbatemp.net/index.php?showtopic=160913]] | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy | ||
Line 3,775: | Line 4,036: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Run the game normally, select a Mii and create a save profile, then exit. Individual games are then playable using alt.dol methods - rs5mp1_p.dol=Metroid Prime 1, rs5mp2_p.dol=Metroid Prime 2 and rs5mp3_p.dol=Metroid Prime 3. cIOS38 rev 14 doesn't require a disk in the drive to play the games but as dual layer support is broken Hermes cIOS222 or similar must be used to play Metroid Prime 3 with "any disk" in the drive. There's no way to choose the save slot, difficulty or play Metroid Prime 2 Multi-player using alt.dol methods. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Run the game normally, select a Mii and create a save profile, then exit. Individual games are then playable using alt.dol methods - rs5mp1_p.dol=Metroid Prime 1, rs5mp2_p.dol=Metroid Prime 2 and rs5mp3_p.dol=Metroid Prime 3. cIOS38 rev 14 doesn't require a disk in the drive to play the games but as dual layer support is broken Hermes cIOS222 or similar must be used to play Metroid Prime 3 with "any disk" in the drive. There's no way to choose the save slot, difficulty or play Metroid Prime 2 Multi-player using alt.dol methods. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy | ||
Line 3,783: | Line 4,045: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption | ||
Line 3,791: | Line 4,054: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with cIOS_rev12 and higher, no disk needed in the drive like before | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with cIOS_rev12 and higher, no disk needed in the drive like before | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption | ||
Line 3,799: | Line 4,063: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS38 rev14 and Configurable USB Loader v37 (no disk needed in the drive like before) No Door lags anymore, even faster than original copy | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS38 rev14 and Configurable USB Loader v37 (no disk needed in the drive like before) No Door lags anymore, even faster than original copy | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Millennium Series Championship Paintball 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Millennium Series Championship Paintball 2009 | ||
Line 3,807: | Line 4,072: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Desktop Racing | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Desktop Racing | ||
Line 3,815: | Line 4,081: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Ninjas | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Ninjas | ||
Line 3,823: | Line 4,090: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero | | style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero | ||
Line 3,831: | Line 4,099: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero | | style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero | ||
Line 3,839: | Line 4,108: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Game is starting, the drive keeps spinning up and slowing down, takes up to 10 minutes to get into the next screen/menu. Tested with 0.3g as well - same (stating: 'No SD patches found'). | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game is starting, the drive keeps spinning up and slowing down, takes up to 10 minutes to get into the next screen/menu. Tested with 0.3g as well - same (stating: 'No SD patches found'). | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MobileSuit Gundam MS-Front 0079 | | style="background:#E9E9E9;border: 1px #111111 solid;" |MobileSuit Gundam MS-Front 0079 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Monkey King - The Legend Begins | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Monkey King - The Legend Begins | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monkey Mischief | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monkey Mischief | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly | ||
Line 3,871: | Line 4,144: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3 (tri-)(Trial) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3 (tri-)(Trial) | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Loaded with cIOS223 and Block IOS reload, trying to change from character will freeze the game [http://gbatemp.net/index.php?showtopic=171122] | | style="background:#E9E9E9;border: 1px #111111 solid;" |Loaded with cIOS223 and Block IOS reload, trying to change from character will freeze the game [http://gbatemp.net/index.php?showtopic=171122] | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter G | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter G | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] | | style="background:#E9E9E9;border: 1px #111111 solid;" |use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Jam | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Jam | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Lab | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Lab | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Arenas | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Arenas | ||
Line 3,927: | Line 4,207: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Offroad | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Offroad | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens | ||
Line 3,943: | Line 4,225: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens | ||
Line 3,951: | Line 4,234: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tried on NTSC-U Wii, got the black screen with sound in background | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tried on NTSC-U Wii, got the black screen with sound in background | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon | ||
Line 3,967: | Line 4,252: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen/Reboots to system menu when iso is patched with IOS249 - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 - Use Alternate Dol from Disc in USB Loader GX | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen/Reboots to system menu when iso is patched with IOS249 - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 - Use Alternate Dol from Disc in USB Loader GX | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mortimer Beckett And The Secrets Of Spooky Manor | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mortimer Beckett And The Secrets Of Spooky Manor | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08 | | style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08 | ||
Line 3,983: | Line 4,270: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08 | | style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08 | ||
Line 3,991: | Line 4,279: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mr. Bean | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mr. Bean | ||
Line 3,999: | Line 4,288: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Munchables | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Munchables | ||
Line 4,007: | Line 4,297: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5; USBLoader GX; cIOS38 Rev. 12 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5; USBLoader GX; cIOS38 Rev. 12 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade | | style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade | ||
Line 4,016: | Line 4,307: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade | | style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade | ||
Line 4,024: | Line 4,316: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars | ||
Line 4,032: | Line 4,325: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars | ||
Line 4,040: | Line 4,334: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed | ||
Line 4,048: | Line 4,343: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed | ||
Line 4,056: | Line 4,352: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.''' | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach | ||
Line 4,064: | Line 4,361: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach | ||
Line 4,072: | Line 4,370: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Petz Hotel | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Petz Hotel | ||
Line 4,080: | Line 4,379: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Riding Stables | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Riding Stables | ||
Line 4,088: | Line 4,388: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims | ||
Line 4,096: | Line 4,397: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims | ||
Line 4,104: | Line 4,406: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Agents | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Agents | ||
Line 4,112: | Line 4,415: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Party | ||
Line 4,120: | Line 4,424: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing | ||
Line 4,128: | Line 4,433: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases. cIOS38_rev13a in IOS249 | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases. cIOS38_rev13a in IOS249 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing | ||
Line 4,136: | Line 4,442: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing (boku to sim no machi Racing) | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing (boku to sim no machi Racing) | ||
Line 4,144: | Line 4,451: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's GP | | style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's GP | ||
Line 4,152: | Line 4,460: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's Orbs Of Doom | | style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's Orbs Of Doom | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix | | style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix | ||
Line 4,189: | Line 4,499: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix | | style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix | ||
Line 4,197: | Line 4,508: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |works fine rev.14 | | style="background:#E9E9E9;border: 1px #111111 solid;" |works fine rev.14 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2 | ||
Line 4,221: | Line 4,535: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |8 | | style="background:#E9E9E9;border: 1px #111111 solid;" |8 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Shippuden: Clash of Ninja Revolution 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Shippuden: Clash of Ninja Revolution 3 | ||
Line 4,229: | Line 4,544: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |NASCAR Kart Racing | | style="background:#E9E9E9;border: 1px #111111 solid;" |NASCAR Kart Racing | ||
Line 4,237: | Line 4,553: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |NBA Live 09 | | style="background:#E9E9E9;border: 1px #111111 solid;" |NBA Live 09 | ||
Line 4,245: | Line 4,562: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Carbon | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Carbon | ||
Line 4,253: | Line 4,571: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571, cIOS 222r2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571, cIOS 222r2 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Nitro | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Nitro | ||
Line 4,270: | Line 4,589: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet | ||
Line 4,278: | Line 4,598: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet | ||
Line 4,286: | Line 4,607: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover | ||
Line 4,294: | Line 4,616: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover | ||
Line 4,302: | Line 4,625: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover | ||
Line 4,310: | Line 4,634: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Neopets Puzzle Adventure | | style="background:#E9E9E9;border: 1px #111111 solid;" |Neopets Puzzle Adventure | ||
Line 4,318: | Line 4,643: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nerf N-Strike | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nerf N-Strike | ||
Line 4,326: | Line 4,652: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |NewU Fitness First Personal Trainer | | style="background:#E9E9E9;border: 1px #111111 solid;" |NewU Fitness First Personal Trainer | ||
Line 4,334: | Line 4,661: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii | | style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii | ||
Line 4,342: | Line 4,670: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |If you use the latest USB loader GX you don't need to patch it! Or use the Neogamma r8 beta | | style="background:#E9E9E9;border: 1px #111111 solid;" |If you use the latest USB loader GX you don't need to patch it! Or use the Neogamma r8 beta | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii | | style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii | ||
Line 4,350: | Line 4,679: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | | style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nicktoons: Attack of the Toybots | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nicktoons: Attack of the Toybots | ||
Line 4,358: | Line 4,688: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nights: Journey of Dreams | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nights: Journey of Dreams | ||
Line 4,366: | Line 4,697: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ninja Reflex | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ninja Reflex | ||
Line 4,374: | Line 4,706: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes | | style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes | ||
Line 4,382: | Line 4,715: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on PAL console with 'Force NTSC'-setting in USB Loader GX. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on PAL console with 'Force NTSC'-setting in USB Loader GX. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes 2: Desperate Struggle | | style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes 2: Desperate Struggle | ||
Line 4,390: | Line 4,724: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on USB Loader GX, Occasional crash on uLoader 4.0 using DVD, though game is entirely beatable if you reload last save. Confirm? | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on USB Loader GX, Occasional crash on uLoader 4.0 using DVD, though game is entirely beatable if you reload last save. Confirm? | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes | | style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes | ||
Line 4,399: | Line 4,734: | ||
'''Works fine 3.2E PAL + Ultimate_USB_Loader_v7.3_1.5 + cIOS rev10 + HDD-250Gb.''' | '''Works fine 3.2E PAL + Ultimate_USB_Loader_v7.3_1.5 + cIOS rev10 + HDD-250Gb.''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |NPPL Championship Paintball 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |NPPL Championship Paintball 2009 | ||
Line 4,407: | Line 4,743: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Night at the Museum 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Night at the Museum 2 | ||
Line 4,415: | Line 4,752: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Videos are occasionally a bit laggy, else: perfectly fine! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Videos are occasionally a bit laggy, else: perfectly fine! | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike | ||
Line 4,423: | Line 4,761: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike | ||
Line 4,431: | Line 4,770: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nutrition Matters | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nutrition Matters | ||
Line 4,468: | Line 4,808: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Obscure II | | style="background:#E9E9E9;border: 1px #111111 solid;" |Obscure II | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |aka Obscure: The Aftermath USA. | | style="background:#E9E9E9;border: 1px #111111 solid;" |aka Obscure: The Aftermath USA. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Okami | | style="background:#E9E9E9;border: 1px #111111 solid;" |Okami | ||
Line 4,485: | Line 4,827: | ||
v1.5 works perfectly. | v1.5 works perfectly. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Okami | | style="background:#E9E9E9;border: 1px #111111 solid;" |Okami | ||
Line 4,493: | Line 4,836: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; Crashes were HDD-related. Changing spindown via hdparm fixed it. No crash since then. '''Try with cIOS rev9 if you get freezes''' : i got freezes after ~15mn with cIOS rev10 and nothing after 1h40mn with cIOS 9 (tried both v1.1 and v1.5 of usb loader before, seagate freeagent go). | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; Crashes were HDD-related. Changing spindown via hdparm fixed it. No crash since then. '''Try with cIOS rev9 if you get freezes''' : i got freezes after ~15mn with cIOS rev10 and nothing after 1h40mn with cIOS 9 (tried both v1.1 and v1.5 of usb loader before, seagate freeagent go). | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers | | style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers | | style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers | ||
Line 4,509: | Line 4,854: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure | ||
Line 4,517: | Line 4,863: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |For PAL users : Use video mode changer, or [http://www.gbatemp.net/index.php?showtopic=77938 Generic Wii Patcher] to add PAL signal to main.dol, and Force NTSC when launching the game if still not working. (pal 480p is working in fullscreen) | | style="background:#E9E9E9;border: 1px #111111 solid;" |For PAL users : Use video mode changer, or [http://www.gbatemp.net/index.php?showtopic=77938 Generic Wii Patcher] to add PAL signal to main.dol, and Force NTSC when launching the game if still not working. (pal 480p is working in fullscreen) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes in the opening scene, but if skip through it, it becomes playable | | style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes in the opening scene, but if skip through it, it becomes playable | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure | ||
Line 4,533: | Line 4,881: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1 | ||
Line 4,541: | Line 4,890: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1 | ||
Line 4,549: | Line 4,899: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Awakening of a Hero | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Awakening of a Hero | ||
Line 4,557: | Line 4,908: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Mezameru Yuusha | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Mezameru Yuusha | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Opoona | | style="background:#E9E9E9;border: 1px #111111 solid;" |Opoona | ||
Line 4,573: | Line 4,926: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; The game boots and seems to work well but for some reason the nunchuk doesn't respond to commands. - works fine including controls with USB Loader GX (various revision), I've never had a problem with this game. Updated to "green" status. | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; The game boots and seems to work well but for some reason the nunchuk doesn't respond to commands. - works fine including controls with USB Loader GX (various revision), I've never had a problem with this game. Updated to "green" status. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up! | ||
Line 4,581: | Line 4,935: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up! | ||
Line 4,589: | Line 4,944: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Worked perfectly with System 4.0/Cios13a/Coverflow RC6 (Played to end). | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worked perfectly with System 4.0/Cios13a/Coverflow RC6 (Played to end). | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Overlord Dark Legend | | style="background:#E9E9E9;border: 1px #111111 solid;" |Overlord Dark Legend | ||
Line 4,619: | Line 4,975: | ||
'''Pangya! Golf with Style EUR aka Super Swing Golf USA.''' | '''Pangya! Golf with Style EUR aka Super Swing Golf USA.''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |PDC World Championship Darts 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |PDC World Championship Darts 2009 | ||
Line 4,627: | Line 4,984: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Phantom Brave : We meet again | | style="background:#E9E9E9;border: 1px #111111 solid;" |Phantom Brave : We meet again | ||
Line 4,635: | Line 4,993: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 error 002 fix | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 error 002 fix | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!) | ||
Line 4,643: | Line 5,002: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!) | ||
Line 4,651: | Line 5,011: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!) | ||
Line 4,659: | Line 5,020: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''freezes during videos like opening or ending cinematic when a character starts speaking''', otherwithe works fine when playing. NTSC forced on my TV and Japanese Lang forced (with an unofficial release of USB loader 1.1 that supports language patch). v1.5,v1.4 have same freezing issue | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''freezes during videos like opening or ending cinematic when a character starts speaking''', otherwithe works fine when playing. NTSC forced on my TV and Japanese Lang forced (with an unofficial release of USB loader 1.1 that supports language patch). v1.5,v1.4 have same freezing issue | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!) | ||
Line 4,667: | Line 5,029: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |No freezing issue for the pal version on a Pal wii, USB loader 1.5, CIOS rev9 (affected by spindown, perfect if disabled on drive) works on rev10 too | | style="background:#E9E9E9;border: 1px #111111 solid;" |No freezing issue for the pal version on a Pal wii, USB loader 1.5, CIOS rev9 (affected by spindown, perfect if disabled on drive) works on rev10 too | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pimp My Ride | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pimp My Ride | ||
Line 4,675: | Line 5,038: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball: Hall of Fame - The Williams Collection | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball: Hall of Fame - The Williams Collection | ||
Line 4,684: | Line 5,048: | ||
Runs fine on NTSC Wii with System 4.0/cios13a/CoverFloaderRC6 | Works fine on USB Loader GX, 4.2U, cIOS rev14 | Runs fine on NTSC Wii with System 4.0/cios13a/CoverFloaderRC6 | Works fine on USB Loader GX, 4.2U, cIOS rev14 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pirates Vs. Ninjas Dodgeball | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pirates Vs. Ninjas Dodgeball | ||
Line 4,692: | Line 5,057: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pitfall: The Big Adventure | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pitfall: The Big Adventure | ||
Line 4,700: | Line 5,066: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution | ||
Line 4,708: | Line 5,075: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution | ||
Line 4,716: | Line 5,084: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Party | ||
Line 4,724: | Line 5,093: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Hall Pro | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Hall Pro | ||
Line 4,732: | Line 5,102: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |POP! | | style="background:#E9E9E9;border: 1px #111111 solid;" |POP! | ||
Line 4,740: | Line 5,111: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia: Rival Swords | | style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia: Rival Swords | ||
Line 4,748: | Line 5,120: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009 | ||
Line 4,756: | Line 5,129: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009 | ||
Line 4,764: | Line 5,138: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2010 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2010 | ||
Line 4,772: | Line 5,147: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Professor Heinz Wolff's Gravity | | style="background:#E9E9E9;border: 1px #111111 solid;" |Professor Heinz Wolff's Gravity | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!! | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |8 | | style="background:#E9E9E9;border: 1px #111111 solid;" |8 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!! | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Working great on US Wii with USB Loader GX r409 | Doesn't works on PAL wii | Works perfectly (GX r531) | Need Error #2 On | | style="background:#E9E9E9;border: 1px #111111 solid;" |Working great on US Wii with USB Loader GX r409 | Doesn't works on PAL wii | Works perfectly (GX r531) | Need Error #2 On | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo! 15th Anniversary | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo! 15th Anniversary | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 - Music sometimes pauses for a second midgame. | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 - Music sometimes pauses for a second midgame. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo7 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Kingdoms | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Kingdoms | ||
Line 4,820: | Line 5,201: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Quest - Challenge of the Warlords | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Quest - Challenge of the Warlords | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Size of the game data is not correctly reduced during the copy process, should be ca 120MB. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Size of the game data is not correctly reduced during the copy process, should be ca 120MB. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzler Collection | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzler Collection | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
|- | |- | ||
Line 4,879: | Line 5,263: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571,cIOS 222r2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571,cIOS 222r2 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at random / played 1.5 h now, no freezes / Bonus content freeze from menu - but playable using alt.dol methods | | style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at random / played 1.5 h now, no freezes / Bonus content freeze from menu - but playable using alt.dol methods | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rapala Tournament Fishing | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rapala Tournament Fishing | ||
Line 4,903: | Line 5,290: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2 | ||
Line 4,927: | Line 5,317: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5; Freezes on start of Shooting Games with FMV backgrounds. No issues with this using GX loader with cIOSrev12. | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5; Freezes on start of Shooting Games with FMV backgrounds. No issues with this using GX loader with cIOSrev12. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2 | ||
Line 4,935: | Line 5,326: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party | ||
Line 4,943: | Line 5,335: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Some loader mods fail, try another | | style="background:#E9E9E9;border: 1px #111111 solid;" |Some loader mods fail, try another | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ready 2 Rumble - Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ready 2 Rumble - Revolution | ||
Line 4,959: | Line 5,353: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel | | style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel | ||
Line 4,967: | Line 5,362: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel | | style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel | ||
Line 4,975: | Line 5,371: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Extract redsteel.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol +fix 002 [[http://gbatemp.net/index.php?showtopic=161988]] | | style="background:#E9E9E9;border: 1px #111111 solid;" |Extract redsteel.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol +fix 002 [[http://gbatemp.net/index.php?showtopic=161988]] | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel | | style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel | ||
Line 4,989: | Line 5,386: | ||
some people may get a minor bug which is that all the graphics in some places go either completly black or a weird blue colour. just reboot and it should be fine; | some people may get a minor bug which is that all the graphics in some places go either completly black or a weird blue colour. just reboot and it should be fine; | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives | ||
Line 5,005: | Line 5,404: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition | ||
Line 5,013: | Line 5,413: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition | ||
Line 5,021: | Line 5,422: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles | ||
Line 5,029: | Line 5,431: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles | ||
Line 5,037: | Line 5,440: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |IOS 249 rev 14 , USBloaderGX rev 844 | | style="background:#E9E9E9;border: 1px #111111 solid;" |IOS 249 rev 14 , USBloaderGX rev 844 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles | ||
Line 5,045: | Line 5,449: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles | ||
Line 5,053: | Line 5,458: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rig Racer 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rig Racer 2 | ||
Line 5,061: | Line 5,467: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band, The Beatles | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band, The Beatles | ||
Line 5,069: | Line 5,476: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Load using 37 merge 36, 223 on Uloader. Songs skip once in a while for a moment, then resume, nothing gamebreaking. [Alternative: with Waninkoko's firmware update 4.1, launch using Configurable USB Loader and IOS 249 from Waninkoko's Custom IOS38 rev 14] | | style="background:#E9E9E9;border: 1px #111111 solid;" |Load using 37 merge 36, 223 on Uloader. Songs skip once in a while for a moment, then resume, nothing gamebreaking. [Alternative: with Waninkoko's firmware update 4.1, launch using Configurable USB Loader and IOS 249 from Waninkoko's Custom IOS38 rev 14] | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Song Pack 1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Song Pack 1 | ||
Line 5,077: | Line 5,485: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Does not recognize any Instruments, not even with the original Disc loaded via 0.3g | | style="background:#E9E9E9;border: 1px #111111 solid;" |Does not recognize any Instruments, not even with the original Disc loaded via 0.3g | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2 | ||
Line 5,085: | Line 5,494: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB peripherals need work around: Install Hermes cIOS 223, 37 merge 36. Run Loader from 222 and launch game from 223 (in game settings). Plug peripherals in top port and USB drive in bottom port. USB hub can be used in top port. Tested with USBLoaderGXr571 on cIOS 222 38merge36, game settings cIOS 223 37merge36. Game sometimes freezes on black when launching. DLC doesn't work with SD card! // Older fix: How to get the mic (and possibly the other USB instruments also) to work: Plug in the mic, start the game with only one Wiimote on (must be free of any instrument), the game will recognize the Mic! If you want to play in a band, just activate the wiimotes with instruments after the mic gets recognized by the game. Have fun! - Gives a black screen when booting on a PAL Wii 3.2E; works on PAL Wii 4.0E | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB peripherals need work around: Install Hermes cIOS 223, 37 merge 36. Run Loader from 222 and launch game from 223 (in game settings). Plug peripherals in top port and USB drive in bottom port. USB hub can be used in top port. Tested with USBLoaderGXr571 on cIOS 222 38merge36, game settings cIOS 223 37merge36. Game sometimes freezes on black when launching. DLC doesn't work with SD card! // Older fix: How to get the mic (and possibly the other USB instruments also) to work: Plug in the mic, start the game with only one Wiimote on (must be free of any instrument), the game will recognize the Mic! If you want to play in a band, just activate the wiimotes with instruments after the mic gets recognized by the game. Have fun! - Gives a black screen when booting on a PAL Wii 3.2E; works on PAL Wii 4.0E | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2 | ||
Line 5,093: | Line 5,503: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with loader 1.5 and GHWT instruments on WII 4.0U | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with loader 1.5 and GHWT instruments on WII 4.0U | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Country Track Pack | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Country Track Pack | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Works only if loaded with any Herme's cIOS (222/223-mload) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works only if loaded with any Herme's cIOS (222/223-mload) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock'n'Roll Adventures | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock'n'Roll Adventures | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Revolution | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Work Perfectly | | style="background:#E9E9E9;border: 1px #111111 solid;" |Work Perfectly | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rogue Trooper | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rogue Trooper | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier | ||
Line 5,133: | Line 5,548: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Got random freezes on v1.1. Random freezes with cIOS rev 10/rev 14 on NeoGamma R6/R7 too. / Works fine on rev14, USB via channel loader. No freezes whatsoever. Changed status to green. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Got random freezes on v1.1. Random freezes with cIOS rev 10/rev 14 on NeoGamma R6/R7 too. / Works fine on rev14, USB via channel loader. No freezes whatsoever. Changed status to green. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rygar: The Battle of Argus | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rygar: The Battle of Argus | ||
Line 5,170: | Line 5,587: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Requires "Alternate DOL" and "002 fix: YES" otherwise it won't work. Tested on all latest USB Loader versions, v3.4 Wii, cIOS249 Rev9. '''It works for me with cIOS rev14 and no alternate dol.''' | | style="background:#E9E9E9;border: 1px #111111 solid;" |Requires "Alternate DOL" and "002 fix: YES" otherwise it won't work. Tested on all latest USB Loader versions, v3.4 Wii, cIOS249 Rev9. '''It works for me with cIOS rev14 and no alternate dol.''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode, tested Prominent release on usb-loader v1.1, v1.4, v1.5. Patch to IOS 249 with IOSPatcher v1.1 and play from disc. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode, tested Prominent release on usb-loader v1.1, v1.4, v1.5. Patch to IOS 249 with IOSPatcher v1.1 and play from disc. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One | ||
Line 5,186: | Line 5,605: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode ! tested with WiiERD-Version on usb-loader v1.1. Does not work with 1.1, 1.2, 1.3 or 1.5 official waninkoko sd/usb loader either. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode ! tested with WiiERD-Version on usb-loader v1.1. Does not work with 1.1, 1.2, 1.3 or 1.5 official waninkoko sd/usb loader either. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo | | style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo | ||
Line 5,194: | Line 5,614: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo | | style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo | ||
Line 5,202: | Line 5,623: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Samurai Showdown Anthology | | style="background:#E9E9E9;border: 1px #111111 solid;" |Samurai Showdown Anthology | ||
Line 5,210: | Line 5,632: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scarface | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scarface | ||
Line 5,218: | Line 5,641: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |suffers from idle bug (drive spins down, game says please wait but never continues) | | style="background:#E9E9E9;border: 1px #111111 solid;" |suffers from idle bug (drive spins down, game says please wait but never continues) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scene-It? Bright Lights! Big Screen | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scene-It? Bright Lights! Big Screen | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Worked on USB Loader GX with ''Anti'' 002 fix | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worked on USB Loader GX with ''Anti'' 002 fix | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scooby-Doo: First Frights | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scooby-Doo: First Frights | ||
Line 5,234: | Line 5,659: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scrabble Interactive | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scrabble Interactive | ||
Line 5,242: | Line 5,668: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works Fine For Me (r815)gx earlier report said does not work | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works Fine For Me (r815)gx earlier report said does not work | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |SD Gundam Scad Hammers | | style="background:#E9E9E9;border: 1px #111111 solid;" |SD Gundam Scad Hammers | ||
Line 5,250: | Line 5,677: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sea Monsters | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sea Monsters | ||
Line 5,258: | Line 5,686: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files: Tunguska | | style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files: Tunguska | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files 2: Puritas Cordis | | style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files 2: Puritas Cordis | ||
Line 5,274: | Line 5,704: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Secret Saturdays: Beasts of The 5th Sun | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Secret Saturdays: Beasts of The 5th Sun | ||
Line 5,282: | Line 5,713: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14 | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |SEGA Bass Fishing | | style="background:#E9E9E9;border: 1px #111111 solid;" |SEGA Bass Fishing | ||
Line 5,290: | Line 5,722: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |SEGA Superstars Tennis | | style="background:#E9E9E9;border: 1px #111111 solid;" |SEGA Superstars Tennis | ||
Line 5,298: | Line 5,731: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect with CFG_USB_lOADER v52 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect with CFG_USB_lOADER v52 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip | | style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip | ||
Line 5,306: | Line 5,740: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip | | style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip | ||
Line 5,314: | Line 5,749: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Silent Hill: Shattered Memories | | style="background:#E9E9E9;border: 1px #111111 solid;" |Silent Hill: Shattered Memories | ||
Line 5,322: | Line 5,758: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |error 002 fix: YES | | style="background:#E9E9E9;border: 1px #111111 solid;" |error 002 fix: YES | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |SimCity Creator | | style="background:#E9E9E9;border: 1px #111111 solid;" |SimCity Creator | ||
Line 5,330: | Line 5,767: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway | ||
Line 5,338: | Line 5,776: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway | ||
Line 5,346: | Line 5,785: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Stays at "footprints loading screen" usb-loader using v1.1. "'Works in v1.4'" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Stays at "footprints loading screen" usb-loader using v1.1. "'Works in v1.4'" | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Pets | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Pets | ||
Line 5,354: | Line 5,794: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Simpsons Game | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Simpsons Game | ||
Line 5,362: | Line 5,803: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It | | style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It | ||
Line 5,370: | Line 5,812: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1*30/05/09-Does'nt work in usb loader gx rev432M after a network initialisation (update or cover download etc.) (IOS249 Problem)If you don't do that NO problem what so ever. Does work SDUSB Loader 1.5 (Waninkoko) / 31/05/09-Black screen (no signal)when you back to Wii menu. | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1*30/05/09-Does'nt work in usb loader gx rev432M after a network initialisation (update or cover download etc.) (IOS249 Problem)If you don't do that NO problem what so ever. Does work SDUSB Loader 1.5 (Waninkoko) / 31/05/09-Black screen (no signal)when you back to Wii menu. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Sky Crawlers: Innocent Aces | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Sky Crawlers: Innocent Aces | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It | | style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It | ||
Line 5,386: | Line 5,830: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants | | style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants | | style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Smiley World Island Challenge | | style="background:#E9E9E9;border: 1px #111111 solid;" |Smiley World Island Challenge | ||
Line 5,410: | Line 5,857: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight | ||
Line 5,418: | Line 5,866: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezing at load screens, during FMV's, and at boot (skip cutscenes and it will only lock up rarely) (v1.1) / No problem with v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezing at load screens, during FMV's, and at boot (skip cutscenes and it will only lock up rarely) (v1.1) / No problem with v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight | ||
Line 5,426: | Line 5,875: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings | ||
Line 5,434: | Line 5,884: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings | ||
Line 5,442: | Line 5,893: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Riders: Zero Gravity | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Riders: Zero Gravity | ||
Line 5,450: | Line 5,902: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed | ||
Line 5,458: | Line 5,911: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |random freezing | Works fine for me on v1.4, need a stable hard drive | | style="background:#E9E9E9;border: 1px #111111 solid;" |random freezing | Works fine for me on v1.4, need a stable hard drive | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed | ||
Line 5,466: | Line 5,920: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends | | style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends | ||
Line 5,474: | Line 5,929: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends | | style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends | ||
Line 5,482: | Line 5,938: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins | ||
Line 5,490: | Line 5,947: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB loader GX + cIOS rev14 | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB loader GX + cIOS rev14 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins | ||
Line 5,498: | Line 5,956: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman 3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman 3 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman: Friend or foe | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman: Friend or foe | ||
Line 5,514: | Line 5,974: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, cios36 rev16 | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, cios36 rev16 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Spiderwick Chronicles | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Spiderwick Chronicles | ||
Line 5,522: | Line 5,983: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 random freezing | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 random freezing | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
|style="background:#E9E9E9;border: 1px #111111 solid;" |Spore Hero | |style="background:#E9E9E9;border: 1px #111111 solid;" |Spore Hero | ||
Line 5,530: | Line 5,992: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
|style="background:#E9E9E9;border: 1px #111111 solid;" |Spore Hero | |style="background:#E9E9E9;border: 1px #111111 solid;" |Spore Hero | ||
Line 5,538: | Line 6,001: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
|style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island | |style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island | ||
Line 5,546: | Line 6,010: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island 2 | ||
Line 5,554: | Line 6,019: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Party | ||
Line 5,570: | Line 6,036: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747 | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |SpyFox Dry Cereal | | style="background:#E9E9E9;border: 1px #111111 solid;" |SpyFox Dry Cereal | ||
Line 5,578: | Line 6,045: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spyro: Dawn of the Dragon | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spyro: Dawn of the Dragon | ||
Line 5,586: | Line 6,054: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spy Games: Elevator Mission | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spy Games: Elevator Mission | ||
Line 5,594: | Line 6,063: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur | | style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur | ||
Line 5,602: | Line 6,072: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 (OR select "Alternate DOL" in game load and choose ssx.dol. Tested it and all working correctly) | | style="background:#E9E9E9;border: 1px #111111 solid;" |You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 (OR select "Alternate DOL" in game load and choose ssx.dol. Tested it and all working correctly) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur | | style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur | ||
Line 5,610: | Line 6,081: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 | | style="background:#E9E9E9;border: 1px #111111 solid;" |You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Trek: Conquest | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Trek: Conquest | ||
Line 5,618: | Line 6,090: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed | ||
Line 5,626: | Line 6,099: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed | ||
Line 5,634: | Line 6,108: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars the Clone Wars: Lightsaber Duels | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars the Clone Wars: Lightsaber Duels | ||
Line 5,642: | Line 6,117: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars the Clone Wars: Lightsaber Duels | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars the Clone Wars: Lightsaber Duels | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sudoku Ball - Detective | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sudoku Ball - Detective | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports: Paradise Island | | style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports: Paradise Island | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports 2: Island Sports Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports 2: Island Sports Party | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Fruitfall | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Fruitfall | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy | ||
Line 5,698: | Line 6,180: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4 no freeze at all played 3+ hours, it works fine, no more intro/ending video lag | UFO-freeze on 3.3U + Loader v1.x (1.1-1.5), works fine on 4.0E, freeze just after the beginning (when entering the castle) : use a savegame after this point and it'll be fine / Just use USB Loader GX with latest update (R838) | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4 no freeze at all played 3+ hours, it works fine, no more intro/ending video lag | UFO-freeze on 3.3U + Loader v1.x (1.1-1.5), works fine on 4.0E, freeze just after the beginning (when entering the castle) : use a savegame after this point and it'll be fine / Just use USB Loader GX with latest update (R838) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl | ||
Line 5,738: | Line 6,225: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |It may freeze in the Subspace Emisary Mode. Everything less is OK. | Finished the entire SSE Mode without a single freeze on latest USB Loader GX. Some users complain that the cIOS38 rev14 does not work, but others have tested and worked with rev15. | | style="background:#E9E9E9;border: 1px #111111 solid;" |It may freeze in the Subspace Emisary Mode. Everything less is OK. | Finished the entire SSE Mode without a single freeze on latest USB Loader GX. Some users complain that the cIOS38 rev14 does not work, but others have tested and worked with rev15. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl | ||
Line 5,754: | Line 6,242: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | '''Super Swing Golf USA aka Pangya! Golf with Style EUR.''' | | style="background:#E9E9E9;border: 1px #111111 solid;" | '''Super Swing Golf USA aka Pangya! Golf with Style EUR.''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf | ||
Line 5,763: | Line 6,252: | ||
'''Super Swing Golf USA aka Pangya! Golf with Style EUR.''' | '''Super Swing Golf USA aka Pangya! Golf with Style EUR.''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf Season 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf Season 2 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | '''Super Swing Golf Season 2 USA aka Super Swing Golf EUR''' | | style="background:#E9E9E9;border: 1px #111111 solid;" | '''Super Swing Golf Season 2 USA aka Super Swing Golf EUR''' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Gekidou | | style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Gekidou | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Heiretsu | | style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Heiretsu | ||
Line 5,808: | Line 6,300: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii | | style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Force NTSC-U works | | style="background:#E9E9E9;border: 1px #111111 solid;" |Force NTSC-U works | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii: Do Don to 2 Daime! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii: Do Don to 2 Daime! | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on Revision 874 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on Revision 874 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Takt of Magic | | style="background:#E9E9E9;border: 1px #111111 solid;" |Takt of Magic | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |doesn't boot at all | | style="background:#E9E9E9;border: 1px #111111 solid;" |doesn't boot at all | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 / undubbed version with japanese voices works fine too / v1.5 PAL Wii as well / Random freezes start after about 15 hours into the game, become progressively worse / Do not have any freeze at all, almost finish the game. Please check ur HDD for corruption! / Beat the game with v1.5, works perfectly no issue what-so-ever./ Chapter 7 after a couple of fights if start to get slow and end it up freezing. USB Loader 1.5 ultimate loader v7./ | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 / undubbed version with japanese voices works fine too / v1.5 PAL Wii as well / Random freezes start after about 15 hours into the game, become progressively worse / Do not have any freeze at all, almost finish the game. Please check ur HDD for corruption! / Beat the game with v1.5, works perfectly no issue what-so-ever./ Chapter 7 after a couple of fights if start to get slow and end it up freezing. USB Loader 1.5 ultimate loader v7./ | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Works at least on cIOS 38 rev14 and USB Loader v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works at least on cIOS 38 rev14 and USB Loader v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Target: Terror | | style="background:#E9E9E9;border: 1px #111111 solid;" |Target: Terror | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Cross Generation of Heroes | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Cross Generation of Heroes | ||
Line 5,864: | Line 6,363: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 NTSC-U forced works, v1.4 NTSC-U, Wii, scene release, regionfreed and brickblocked. v1.5 works but music will start to loop and black screen after the fight. (usually fire stage), EDIT: Works perfectly on me, no issues whatsoever. Works on PAL Wii for me, just force video to the games default & no issues at all, didnt even need to brickblock or make it region free, it just works! +1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 NTSC-U forced works, v1.4 NTSC-U, Wii, scene release, regionfreed and brickblocked. v1.5 works but music will start to loop and black screen after the fight. (usually fire stage), EDIT: Works perfectly on me, no issues whatsoever. Works on PAL Wii for me, just force video to the games default & no issues at all, didnt even need to brickblock or make it region free, it just works! +1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars | ||
Line 5,880: | Line 6,381: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Telly Addicts | | style="background:#E9E9E9;border: 1px #111111 solid;" |Telly Addicts | ||
Line 5,888: | Line 6,390: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins | ||
Line 5,896: | Line 6,399: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The.....' SEE ABOVE | | style="background:#E9E9E9;border: 1px #111111 solid;" |The.....' SEE ABOVE | ||
Line 5,920: | Line 6,425: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoader GX Rev648M + Error Fix 002 On - works | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoader GX Rev648M + Error Fix 002 On - works | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09 | ||
Line 5,928: | Line 6,434: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09 | ||
Line 5,936: | Line 6,443: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 works but display blue screen when playing for a moment | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 works but display blue screen when playing for a moment | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010 | ||
Line 5,944: | Line 6,452: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system / Works fine unpatched on PAL too. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system / Works fine unpatched on PAL too. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |6 | | style="background:#E9E9E9;border: 1px #111111 solid;" |6 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010 | ||
Line 5,952: | Line 6,461: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |No issues with uLoader 2.4, resets Wii when you choose the wii motion plus video as with Grand Slam Tennis | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues with uLoader 2.4, resets Wii when you choose the wii motion plus video as with Grand Slam Tennis | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles | | style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles | ||
Line 5,960: | Line 6,470: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles | | style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles | ||
Line 5,968: | Line 6,479: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles: Smash Up | | style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles: Smash Up | ||
Line 5,976: | Line 6,488: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles: Smash Up | | style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles: Smash Up | ||
Line 5,984: | Line 6,497: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |002 fix? | | style="background:#E9E9E9;border: 1px #111111 solid;" |002 fix? | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tom Clancy's Splinter Cell: Double Agent | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tom Clancy's Splinter Cell: Double Agent | ||
Line 5,992: | Line 6,506: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Same as PAL, patch to ios 249 with IOSPatcher v1.1 and play from disc / [http://gbatemp.net/index.php?download=3812| Ios Version Patcher] | | style="background:#E9E9E9;border: 1px #111111 solid;" |Same as PAL, patch to ios 249 with IOSPatcher v1.1 and play from disc / [http://gbatemp.net/index.php?download=3812| Ios Version Patcher] | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tom Clancy's Splinter Cell: Double Agent | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tom Clancy's Splinter Cell: Double Agent | ||
Line 6,000: | Line 6,515: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 Locks-up at "licensed by nintendo" then restart wii - patched ios to 249 "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' Use alt.dol system/SCX_cw30_f.dol and the game freeze at load (50%)" | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 Locks-up at "licensed by nintendo" then restart wii - patched ios to 249 "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' Use alt.dol system/SCX_cw30_f.dol and the game freeze at load (50%)" | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Anniversary | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Anniversary | ||
Line 6,008: | Line 6,524: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld | ||
Line 6,016: | Line 6,533: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld | ||
Line 6,024: | Line 6,542: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam | ||
Line 6,032: | Line 6,551: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam | ||
Line 6,040: | Line 6,560: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Top Spin 33 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Top Spin 33 | ||
Line 6,048: | Line 6,569: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - The Game | | style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - The Game | ||
Line 6,056: | Line 6,578: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - Revenge of the Fallen | | style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - Revenge of the Fallen | ||
Line 6,064: | Line 6,587: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |002 fix? | | style="background:#E9E9E9;border: 1px #111111 solid;" |002 fix? | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood | ||
Line 6,072: | Line 6,596: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood | ||
Line 6,080: | Line 6,605: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion | ||
Line 6,088: | Line 6,614: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion | ||
Line 6,096: | Line 6,623: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit | ||
Line 6,104: | Line 6,632: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit | ||
Line 6,112: | Line 6,641: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trixie In Toyland | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trixie In Toyland | ||
Line 6,120: | Line 6,650: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party | ||
Line 6,128: | Line 6,659: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party | ||
Line 6,136: | Line 6,668: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Twin Strike: Operation Thunder | | style="background:#E9E9E9;border: 1px #111111 solid;" |Twin Strike: Operation Thunder | ||
Line 6,165: | Line 6,698: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Duck Hunt | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Duck Hunt | ||
Line 6,173: | Line 6,707: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Board Game Collection | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Board Game Collection | ||
Line 6,181: | Line 6,716: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 - Works by me with cios 36 rev10 + Configutable usbloader 41 + DVD game in drive (Wii sports) | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 - Works by me with cios 36 rev10 + Configutable usbloader 41 + DVD game in drive (Wii sports) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate I Spy | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate I Spy | ||
Line 6,189: | Line 6,725: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |27/10/09 - Hermes rev4 use cIOS222 as 38 merged 37.. Game works. | | style="background:#E9E9E9;border: 1px #111111 solid;" |27/10/09 - Hermes rev4 use cIOS222 as 38 merged 37.. Game works. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Shooting Collection | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Shooting Collection | ||
Line 6,197: | Line 6,734: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up | | style="background:#E9E9E9;border: 1px #111111 solid;" |Up | ||
Line 6,226: | Line 6,764: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Vertigo | | style="background:#E9E9E9;border: 1px #111111 solid;" |Vertigo | ||
Line 6,234: | Line 6,773: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Victorious Boxers Revolution | | style="background:#E9E9E9;border: 1px #111111 solid;" |Victorious Boxers Revolution | ||
Line 6,242: | Line 6,782: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009 | ||
Line 6,250: | Line 6,791: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on pal system| use error #2 fix | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on pal system| use error #2 fix | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009 | ||
Line 6,279: | Line 6,821: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wall-E | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wall-E | ||
Line 6,287: | Line 6,830: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land: Shake It! | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land: Shake It! | ||
Line 6,295: | Line 6,839: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land - The Shake Dimension | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land - The Shake Dimension | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves | ||
Line 6,311: | Line 6,857: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Love Golf | | style="background:#E9E9E9;border: 1px #111111 solid;" |We Love Golf | ||
Line 6,327: | Line 6,875: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Rock: Drum King | | style="background:#E9E9E9;border: 1px #111111 solid;" |We Rock: Drum King | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Ski | | style="background:#E9E9E9;border: 1px #111111 solid;" |We Ski | ||
Line 6,343: | Line 6,893: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Who Wants To Be A Millionaire 2nd Edition | | style="background:#E9E9E9;border: 1px #111111 solid;" |Who Wants To Be A Millionaire 2nd Edition | ||
Line 6,351: | Line 6,902: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Backup Disc (pink fish) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Backup Disc (pink fish) | ||
Line 6,359: | Line 6,911: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boots with 1.1, haven't tested anything else. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Boots with 1.1, haven't tested anything else. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Chess | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Chess | ||
Line 6,367: | Line 6,920: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit | ||
Line 6,383: | Line 6,938: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 , Works on V1.5. Wii Fit Channel had to be installed from the original Disk. | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 , Works on V1.5. Wii Fit Channel had to be installed from the original Disk. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit Plus | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit Plus | ||
Line 6,391: | Line 6,947: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on V1.5. Wii Fit Channel installation was not tested. Works on PAL using CFG USBLoader v44. System 3.2, Rev 10. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on V1.5. Wii Fit Channel installation was not tested. Works on PAL using CFG USBLoader v44. System 3.2, Rev 10. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music | ||
Line 6,399: | Line 6,956: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |5 | | style="background:#E9E9E9;border: 1px #111111 solid;" |5 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play | ||
Line 6,423: | Line 6,983: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports | ||
Line 6,431: | Line 6,992: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports | ||
Line 6,447: | Line 7,009: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader GX | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader GX | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort | ||
Line 6,455: | Line 7,018: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with 002 fix set to 'On' on UsbLoaderGX. IMPORTANT: (Type in parental code and open the game in tiled view to see an individual settings button, open that) First time (ONLY) use Alt-Dol from Disc and beneath select Yes and then Auto, save and launch game to watch video (if you do this again, a screen comes up to re-watch any of the 4 videos), at end screen press A (or Return to Game if not first time) and after restart to main wii menu, change Alt-Dol to Off and run game, Ensure game is set to Disc Default and you are using component cables if using an NTSC system. Others saying you can set 002 fix to anti, but it's not necessary. Game works on PAL and NTSC systems. Lost compatibility with GX 694 (can see videos if boot from SD only) but compatibility fixed by changing 002 fix to "anti". | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with 002 fix set to 'On' on UsbLoaderGX. IMPORTANT: (Type in parental code and open the game in tiled view to see an individual settings button, open that) First time (ONLY) use Alt-Dol from Disc and beneath select Yes and then Auto, save and launch game to watch video (if you do this again, a screen comes up to re-watch any of the 4 videos), at end screen press A (or Return to Game if not first time) and after restart to main wii menu, change Alt-Dol to Off and run game, Ensure game is set to Disc Default and you are using component cables if using an NTSC system. Others saying you can set 002 fix to anti, but it's not necessary. Game works on PAL and NTSC systems. Lost compatibility with GX 694 (can see videos if boot from SD only) but compatibility fixed by changing 002 fix to "anti". | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 | | style="background:#E9E9E9;border: 1px #111111 solid;" |7 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort | ||
Line 6,463: | Line 7,027: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Followed instructions for PAL, and it worked perfectly. | | style="background:#E9E9E9;border: 1px #111111 solid;" |Followed instructions for PAL, and it worked perfectly. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |2 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wing Island | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wing Island | ||
Line 6,471: | Line 7,036: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2009: The Next Challenge | | style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2009: The Next Challenge | ||
Line 6,479: | Line 7,045: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2010: The Great Tournament | | style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2010: The Great Tournament | ||
Line 6,487: | Line 7,054: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 + USB Loader GX rev828 | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 + USB Loader GX rev828 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |WonderWorld Amusement Park | | style="background:#E9E9E9;border: 1px #111111 solid;" |WonderWorld Amusement Park | ||
Line 6,495: | Line 7,063: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in | | style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in | ||
Line 6,503: | Line 7,072: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader Gx rev 546 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader Gx rev 546 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in | | style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in | ||
Line 6,511: | Line 7,081: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |World Sports Party | | style="background:#E9E9E9;border: 1px #111111 solid;" |World Sports Party | ||
Line 6,519: | Line 7,090: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |''Needs any disk in the drive to play.'' | | style="background:#E9E9E9;border: 1px #111111 solid;" |''Needs any disk in the drive to play.'' | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity | ||
Line 6,527: | Line 7,099: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |1 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |3 | | style="background:#E9E9E9;border: 1px #111111 solid;" |3 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2008 | | style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2008 | ||
Line 6,543: | Line 7,117: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hangs with v1.1 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hangs with v1.1 | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2009 | | style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2009 | ||
Line 6,551: | Line 7,126: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB-Loader GX rev543 + cIOS 38rev13b | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB-Loader GX rev543 + cIOS 38rev13b | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2010 | | style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2010 | ||
Line 6,580: | Line 7,156: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |4 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |X-men Origins: Wolverine | | style="background:#E9E9E9;border: 1px #111111 solid;" |X-men Origins: Wolverine | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers | | style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers | ||
Line 6,617: | Line 7,195: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" | | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |0 | | style="background:#E9E9E9;border: 1px #111111 solid;" |0 | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" | | ||
|- | |- | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers | | style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers | ||
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Revision as of 05:33, 12 February 2010
Game Compatibility Table for USB/SD Loading
Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.
Game Troubleshooting: PLEASE READ BEFORE EDITING
- Make sure your USB device works and is stable before reporting games that don't work. See USB Devices Compatibility List
- Make sure your USB device isn't overheating due to long usage when reporting crashes.
- Make sure you don't just have a bad dump (bad game copy). If you're getting the black death screen immediately after booting and it's a game others have given a green light, that is a strong possibility.
- Other USB devices, especially USB LAN adapter, might interfere with the loader. When testing, unplug the LAN adapter and delete the "Wired Connection" profile if the wifi-enabled game freezes.
- If your game uses USB peripheral game controllers (guitars, mics, etc.) check out the Rock Guide
- Some games seem to require a disc (any game) in the drive to work. When testing, first try without any disc in the drive. If it only works with a disc in the drive, add that in the Notes column.
- Think you need the Anti-002 fix? You probably don't.
Posting Guidelines: PLEASE READ BEFORE EDITING
- Please mention what loader and version you are using in the "notes" section if you are having an issue.
- If a game is working it doesn't always make it green, as titles marked green should be/are 99.9-100% compatible. See color chart below.
- The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.
- Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.
- Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
- If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.
Compatibility Legend |
---|
Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay . |
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). |
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. |
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007 - Quantum of Solace | Works | NTSC-U | RJ2E52 | 2.61G | Black Screen during video cut scenes| 4.0U REV10 GX REV549 No Problems at all | Works perfectly on 4.0u cIOS REV9, cIOS REV13a with USB Loader GX REV 516 | 1 | 11Feb2010 |
007 - Quantum of Solace | Works | PAL | RJ2P52 | 3.40G | Sometimes freezes /
Works perfectly with 4.0E rev12 USBloader gx r559 (no sound problem, like it had with dvd backup loader) No problem:USB Loader v.1.5,backup lancher 0.3;3.3E |
4 | |
428: Fuusa Sareta Shibuya de | Works | NTSC-J | RTOJ8P | 4.13G | v1.5 | 0 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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A Boy and His Blob | Works | PAL | SBLP5G | 1.08G | 2 | ||
Academy of Champions: Soccer | Works | PAL | R5FP41 | 1 | |||
ACDC Live: Rock Band Track Pack | Works | NTSC-U | R33E69 | 2.67G | 1 | ||
ACDC Live: Rock Band Song Pack | Works | PAL | R33P69 | 2.52G | cIOS38 rev 14 - USB Mic works fine. (OLD: Only Guitar works - drums/mic turn off when game starts) | 1 | |
Action Girlz Racing | Works | PAL | RGYPUG | 0.08G | 1 | ||
Agatha Christie's And Then There Were None | Works | PAL | RQTP6V | 2.81G | 1 | ||
Agatha Christie's Evil Under The Sun | Works | PAL | RQEP6V | 2.50G | 1 | ||
Agent Hugo Hula Holiday | Works | PAL | R3HP6Z | 0.56G | USB Loader 1.5 | 0 | |
Agent Hugo Lemoon Twist | Works | PAL | RHGX6Z | 1.31G | USB Loader 1.5 | 0 | |
Alien Syndrome | Works | NTSC-U | RLSE8P | 1.41G | 1 | ||
Alien Syndrome | Works | RLSP8P | 1.41G | 0 | |||
Aliens in the Attic | Works | PAL | RUOPPL | 0 | |||
All Star Cheerleader | Works | PAL | RCXP78 | 3.57G | v1.5 | 0 | |
All Star Cheer Squad | Works | NTSC-U | RXE78 | 3.17G | 4.2U Cfg USB Loader 52b w/ Defaults | 0 | 11Feb2010 |
Alone in the Dark | Works | NTSC-U | RRKE70 | 3.97G | V 1.1 | 0 | |
Alone in the Dark | Works | PAL | RRKP70 | 3.93G | USB Loader GX rev714 IOS249 (rev14) | 0 | |
Alvin & The Chipmunks | Works | PAL | RVBPRS | 2.12G | 0 | ||
AMF Bowling: Pinbusters | Works | NTSC-U | RMFE68 | 0.15G | 1 | ||
AMF Bowling: Pinbusters | Works | PAL | RMFP68 | 0.13G | 2 | ||
AMF Bowling: World Lanes | Works | NTSC-U | R6WE68 | 0.44G | USB Loader 1.5 Cfg 31c / Rev13 | 0 | |
AMF Bowling: World Lanes | Works | PAL | cios rev14 and USB Loader GX rev 747 | 0 | |||
Animal Crossing: City Folk | Works | NTSC-U | RUUE01 | 0.32G | Use 1.1 or above(1.0 has a bug with the time). Works 100% on 1.1 or higher. If your HDD goes to sleep, dialogs and such will take a while to load since it has to wake it back up. Will occasionally get "data is corrupted on all usb loaders". Just restart console and it'll be fine. Turn WiiConect24 OFF if you get freezes. / WiiConect24 works with old IOS36 rev9. Works 100% with WiiConnect24 on using CoverFloader (No Freezes whatsoever), and with rev14. | 10 | |
Animal Crossing: Let's Go to the City | Works | PAL | RUUP01 | 0.33G | Use 1.1 or above (1.0 has a bug with the time). / Turn WiiConnect24 OFF if you get freezes. / WiiConect24 works with old IOS36 rev9 | 8 | |
Anno: Create a New World | Works | PAL | RN4P41 | 1.18G | 002 Fix for certain cases | 5 | |
Another Code R: Kioku no Tobira | Not Working | NTSC-J | RNOJ01 | 4.1G | Works until about 20 mins in where during a split screen section, the bottom screen freezes while the top screen keeps working. Very strange bug. | 0 | |
Another Code R: A Journey Into Lost Memories | Works | PAL | RNOP01 | 4.04G | 4 | ||
Anubis II | Works | NTSC-U | RNVE5Z | 0.09G | V1.1 | 0 | |
Aqua Panic! | Works | PAL | RO9PNK | 0.72G | 1 | ||
Arc Rise Fantasia | Works | NTSC-J | RPJJ99 | Crashes when you join Eugen in battle in one of the first cities. Use a Disc to get past it, otherwise works perfectly. | 0 | ||
Are You Smarter Than A Fifth Grader? | Works | NTSC-U | R5GE78 | 0.28G | V1.1 | 0 | |
Army Men: Soldiers Of Misfortune | Works | PAL | RKYP7J | 0 | |||
Army Men: Soldiers Of Misfortune | Works | NTSC-U | RKYE20 | 0.43G | V1.1 | 0 | |
Ashes Cricket 2009 | Works | PAL | R6KP36 | 0.67G | Works fine on IOS 223. The game crashes when you create a new profile from the usbloader (222 IOS). However it works great if you already have a savegame in your wii. | 4 | |
Asterix at the Olympic Games | Works | PAL | RQXP70 | 3.63G | 1 | ||
Athletic Piggy Party | Works | PAL | R4LXUG | 0.18G | 3 | ||
Avatar Into The Inferno | Works | NTSC-U | RV9E78 | 1.38G | 0 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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Backyard Baseball '10 | Works | NTSC-U | RXBE70 | 0.34G | 0 | ||
Backyard Baseball 2009 | Works | NTSC-U | RB8E70 | 0.29G | 0 | ||
Backyard Football '09 | Works | NTSC-U | RQQEUE | 0.33G | 0 | ||
Bakugan Battle Brawlers | Works | PAL | RUHP52 | 3.89G | 1 | ||
Balloon Pop | Works | NTSC-U | RB2E6K | 0.04G | 0 | ||
Balloon Pop | Works | PAL | RB2PGT | 0.19G | USB Loader 1.5 Rev. 10 | 0 | |
Balls Of Fury | Works | PAL | RBFP7J | 0.57G | 0 | ||
Band Hero | Works | NTSC-U | SXFE52 | 3.97G | Use Hermes cIOS 222 with Block IOS Reload. 002 Fix for certain cases | 1 | |
Band Hero | Works | PAL | SXFP52 | 3.97G | Use Hermes cIOS 222 with Block IOS Reload. 002 Fix for certain cases | 0 | |
Barbie as The Island Princess | Works | NTSC-U | RBVE52 | 2.70G | V 1.1 | 0 | |
Barbie as The Island Princess | Works | PAL | RBVP52 | 2.44G | USB Loader GX 1.0, 4.1E | 0 | |
Barbie Horse Adventures: Riding Camp | Works | NTSC-U | RRCE52 | 0.80G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | 11Feb2010 |
Barnyard | Works | NTSC-U | RBYE78 | 1.11G | 0 | ||
Baroque | Works | NTSC-U | RM6EEB | 3.08G | 0 | ||
Battalion Wars 2 | Works | PAL | RBWP01 | 2.59G | 1.5 tested online. Crashes randomly in story mode with cheats. Fine without cheats. | 2 | |
Battalion Wars 2 | Works | NTSC-U | RBWE01 | 2.59G | Crashes unexpectedly in missions|Works perfectly on 1.5, including online play. (tested for 3 hours of gameplay) | 1 | |
Battle of the Bands | Works | PAL | RHXP78 | 2.14G | 0 | ||
Battle of the Bands | Works | NTSC-U | RHXE78 | 2.19G | 4.2U Cfg USB Loader 52b w/ Defaults | 0 | 11Feb2010 |
Battle Rage | Works | NTSC-U | RRVENR | 0.24G | 0 | ||
Ben 10 Protector of Earth | Works | PAL | RBNXG9 | 2.91G | USB Loader GX rev714 | 0 | |
Big Brain Academy: Wii Degree | Works | NTSC-U | RYWE01 | 0.93G | 1 | ||
Big Brain Academy: Wii Degree | Works | PAL | RYWP01 | 1.14G | 3 | ||
The BIGS 2 | Works | NTSC-U | ? | ? | 0 | ||
Birthday Party Bash | Works | NTSC-U | R2YE54 | 0.94G | Wii 4.2U, Cfg USB Loader 52b | 0 | 11Feb2010 |
Blast Works | Works | NTSC-U | RBRE5G | 1.39G | 0 | ||
Blast Works | Works | PAL | RBRP5G | 1.39G | 1 | ||
Blazing Angels: Squadrons Of WWII | Works | PAL | RBAP41 | 2.48G | Works with 4.1E, cIOS rev 14 and Config USB Loader ver 40. (OLD: 4.0E with usblader-gx rev700, all options with BLACK SCREEN after start.)|Works with 3.3E, cIOS rev 10 and USB Loader ver 1.5. | 1 | |
Blazing Angels: Squadrons Of WWII | Works | NTSC-U | RBAE41 | 2.46G | 0 | ||
Bleach: Shattered Blade | Works | NTSC-U | RBLE8P | 1.34G | 0 | ||
Bleach: Shattered Blade | Works | PAL | RBLP8P | 1.53G | 4.1E, rev 14, Config USB Loader ver 42c. | 0 | |
Bleach Wii: Hakujin Kirameku Rondo | Works | NTSC-J | RBLJ8P | 1 | |||
Bleach: Versus Crusade | Works | NTSC-J | RBXJ8P | 0.99G | Crashes randomly after fight at Now Loading screen when using disc but USB Loader GX works perfectly | 0 | |
Block Party | Works | NTSC-U | RRTE52 | 0.66G | 0 | ||
Bolt | Works | PAL | RLUX4Q | - G | No Controls in game, can not even use the Home button from P1 , only P2 (started again problems are now over) | 0 | |
Boogie | Works | NTSC-U | RBOE69 | 0.81G | Extract ssx.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol + fix 002 [[1]] | 0 | |
Boogie | Works | PAL | RBOP69 | 0.80G | Extract ssx.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm
//also works with NeoGamma R4 + alt.dol |
1 | |
Boogie Superstar | Works | PAL | RG6P69 | 1.25G | 1 | ||
Bomberman Land | Works | NTSC-U | RBBE18 | 1.48G | 1 | 11Feb2010 | |
Bomberman Land | Works | PAL | 1.48G | 1 | |||
Boom Blox | Works | NTSC-U | RBKE69 | 1.32G | may have issues on earlier releases of IOS and Loaders | 5 | |
Boom Blox | Works | PAL | RBKP69 | 1.31G | 2 | ||
BOOM BLOX Bash Party | Works | NTSC-U | RYBE69 | 1.12G | 002 Fix for certain cases | 2 | 11Feb2010 |
BOOM BLOX Bash(Smash) Party | Works | PAL | RYBP69 | 1.22G | 3 | ||
Brave: A Warrior's Tale | Works | PAL | RWXPS5 | 1 | |||
Brave: A Warrior's Tale | Works | NTSC-U | RWXES5 | 1.84G | Tested in usb loader GX 4.0E. | 0 | |
Broken Sword - Shadow of the Templars - Director's Cut | Works | NTSC-U | RSJE41 | 3.72G | 002 Fix for certain cases | 3 | |
Broken Sword - Shadow of the Templars - Director's Cut | Works | PAL | RSJP41 | 3.67G | 6 | ||
Brothers in Arms: Road to Hill 30 | Works | NTSC-U | RI8E41 | 2.80G | 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Brunswick Pro Bowling | Works | NTSC-U | RBPE4Z | 0.15G | IOS222 | 0 | |
Brunswick Pro Bowling | Works | PAL | RBPPGT | 0.16G | V 1.4 | 0 | |
Build'n'Race | Works | NTSC-U | RJNE20 | 0.30G | 4.2U Cfg USB Loader 52b w/ Defaults | 0 | 11Feb2010 |
Bully: Scholarship Edition | Works | NTSC-U | RB7E54 | 3.30G | 1 | 11Feb2010 | |
Bully: Scholarship Edition | Works | PAL | RB7P54 | 3.30G | 4 | ||
Burger Island | Works | NTSC-U | RN2EAF | 0.10G | 002 Fix for certain cases | 3 | 11Feb2010 |
Bust-A-Move | Works | PAL | RBMPGT | 0.32G | 2 | ||
Bust-A-Move Bash! | Works | NTSC-U | RBME5G | 0.12G | 0 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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Cabela's Big Game Hunter | Works | PAL | RCBP52 | 0.36G | 2 | 11Feb2010 | |
Cabela's Dangerous Hunts | Works | NTSC-U | RXZE52 | 0.77G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | 11Feb2010 |
Cabela's Trophy Bucks | Works | NTSC-U | RQPE52 | 1.01G | 1 | ||
Cake Mania: In The Mix | Works | NTSC-U | R72E5G | 0.37G | 1 | ||
Casper's Scare School: Spooky Sports Day | Works | PAL | RX4PMT | 0.20G | Tested with cIOS rev14 and USB Loader GX rev741 | 0 | |
Cate West: The Vanishing Files | Works | NTSC-U | RKEENR | 0.29G | 1.4; No random crashes anymore with Waninkoko's USBLoader 1.4 | 0 | |
Call of Duty 3 | Not Working | NTSC-U | RCDE52 | 3.72G | Freezes or Reboots Console at loading screen before gameplay, even if it's patched to IOS249. | 6 | |
Call of Duty 3 | Not Working | PAL | RCDD52 | 3.38G | Freezes at loading screen before gameplay | 1 | |
Call of Duty 3 | Works | NTSC-U | RCDE52 | 3.63G | 1 | ||
Call of Duty World at War | Works | NTSC-U | RVYE52 | 2.52G | 4 | ||
Call of Duty World at War | Works | PAL | RVYY52 | 3.8G | 3 | ||
Call of Duty World at War (UK/Fr) | Works | PAL | RVYP52 | 3.84G | 3 | ||
Call of Duty: Modern Warfare Reflex | Works | NTSC-U | RJAE52 | 3.80G | 002 Fix for certain cases | 2 | 11Feb2010 |
Call of Duty: Modern Warfare Reflex | Works | PAL | RJAP52 | 3.78G | Use WiiFlow to avoid the 8 mission freeze / Use ConfigUSB r49 with region fix on. 002 Fix for certain cases to avoid the 8 mission freeze. | 1 | |
Candace Kane's Candy Factory | Works | NTSC-U | RKQENR | 0.08G | v1.1 Tested | 0 | |
Carnival Games | Works | PAL | RCGP54 | 1.14G | 2 | ||
Carnival Games | Works | NTSC-U | RCGE54 | 0.35G | 1 | ||
Carnival Games: Mini Golf | Works | NTSC-U | RG9E54 | 1.27G | 4.2U Cfg USB Loader 52b w/ Defaults | 0 | 11Feb2010 |
Cars | Works | PAL | RCAY78 | 3.77G | 0 | ||
Cars: Mater-National Championships | Works | NTSC-U | RC2E78 | 3.30G | 4.2U Cfg USB Loader 52b w/ Defaults | 0 | 11Feb2010 |
Case Closed: The Mirapolis Investigation | Works | PAL | RCOPNP | 1.50G | 1 | ||
Castle of Shikigami III | Works | NTSC-U | RS4EXS | 1.64G | 1 | ||
Castlevania Judgement | Works | NTSC-U | RDGEA4 | 1.76G | Only home button works on GX 550+cIOS 13a | worked fine on 1.1| Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote. | 1 | |
Castlevania Judgement | Works | PAL | RDGPA4 | 1.76G | v1.5 tested, wiimote doesnt work, can only press Home | Wiimote working tested on GX+cios10 |Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote. | 3 | |
Celebrity Sports Showdown | Works | PAL | REAP69 | 0.36G | 0 | ||
Cheggers' Party Quiz | Works | PAL | RCYPGN | 0.73G | 0 | ||
Chicken Shoot | Works | PAL | RCSP7J | 0.14G | 0 | ||
Chrysler Classic Racing | Works | PAL | R3CP7J | 0.47G | 0 | ||
CID The Dummy | Works | PAL | RC9PGN | 1.37G | 1 | ||
Cloudy with a Chance of Meatballs | Works | PAL | ROYP4 | 1.38G | 4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) | 0 | |
Cocoto Magic Circus | Works | NTSC-U | 0 | ||||
Code Lyoko | Works | PAL | RLKPFK | 3,49G | Works with USB LOADER GX rev 536 and cios V13b | 0 | |
Colin McRae: DiRT 2 | Works | PAL | R69P36 | 1.33G | 1 | ||
The Conduit | WORKS | NTSC + NTSC to PAL | RCJE8P | 2.53G | Works in both Cloader and usb loader GX with 002 fix ON. tested on 4.0E. Works on PAL wii 3.2E with waninkoko's usb loader and cios 13b - Bug's in network (lag's in players names) - Freezes when going online with a PAL Wii 3.2E 4.1U- Tried playing online, game freezes. Was able to play online 1 out of 7 tries. <-- If you have this problem, burn to dvd to play online for the first time. Then usb loader online will work fine | 6 | |
The Conduit | WORKS | PAL | RCJP8P | 2.53G | If you have Wii speak use cIOS 222/223 to use usb output Wii speak. and it will freeze if you play online but it is just loading the game of the usb. | 1 | |
Cooking Mama Cookoff | Works | NTSC-U | RCCE5G | 0.73G | 2 | 11Feb2010 | |
Cooking Mama: World Kitchen | Works | NTSC-U | RWKE5G | 0.53G | 2 | ||
Cooking Mama 2: World Kitchen | Works | PAL | RWKPGT | 0.53G | 1 | ||
Coraline | Works | PAL | RKLPG9 | 3.05G | 002 Fix for certain cases | 1 | |
Cosmic family | Works | PAL | RCFP41 | 3.78G | 1 | ||
Cosmic family | Works | NTSC-U | RCFE41 | 1.38G | Wii 4.2U Cfg USB Loader 52b | 0 | |
Counter Force | Works | NTSC-U | RCTE5Z | 0.11G | 1 | ||
Cradle Of Rome | Works | NTSC-U | RJ4ENR | 0.10G | v1.1 Tested | 0 | |
Cranium Kabookii | Works | NTSC-U | RKBE41 | 1.45G | Wii 4.2U Cfg USB Loader 52b | 0 | |
Crash of the Titans | Works | PAL | 3.56G | 0 | |||
Crash: Mind over Mutant | Works | PAL | RC8P7D | 4.09G | 3 | ||
Crash: Mind over Mutant | Works | NTSC | RC8P7D | 4.09G | Black Screen with Usb Loader 1.5 / Played for over an hour using USBloader_gx rev449 with CIOSrev13 installed, no black screen. | 0 | |
Crayola Colorful Journey | Works | NTSC-U | RZUE4Z | 0.19G | 0 | ||
Cruisin' | Works | NTSC-U | RCRE5D | 1.02G | Wii 4.2U Cfg USB Loader 52b | 0 | |
CSI: Deadly Intent | Not Working | NTSC | G | System restarts when selecting first mission. IOS249, GX rev815, no alt-dols or workarounds available | 1 | ||
CSI: Deadly Intent | Not Working | PAL | System restarts when selecting first mission. IOS249, GX rev815, no alt-dols or workarounds available | 4 | |||
CSI: Hard Evidence | Works | NTSC | RCIE41 | 1.59G | Usbloader GX rev 611 crash when using uv light in first case, need to apply ppf patch ( xxx-csi_fix.rar ) for the game to work past the first case. | 0 | 11Feb2010 |
CSI: Hard Evidence | Works | PAL | RCIP41 | 1.59G | 3 | ||
Cursed Mountain | Works | NTSC-U | RQ6EJJ | 2.49G | 1 | ||
Cursed Mountain | Works | PAL | RQ6XKM | 3.54G | 2 |
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Dave Mirra BMX Challenge | Works | PAL | RXCPGT | 0.40G | 0 | ||
Dairantou Smash Brothers X | Works | NTSC-J | RSBJ01 | 6.93G | Dairantou Smash Bros. X JAP aka Super Smash Bros. Brawl USA & EUR | 4 | |
Dancing Stage HOTTEST PARTY | Works | PAL | RXSPA4 | 0,64G | 1 | ||
Dance Dance Revolution Hottest Party | Works | NTSC-U | RDDEA4 | 0.60GB | 1 | ||
Dance Dance Revolution Hottest Party 2 | Works | NTSC-U | RD4EA4 | 1.53 | 1 | ||
Dance Dance Revolution Hottest Party 2 | Works | PAL | RD4PA4 | 1.64 | 002 Fix for certain cases | 1 | |
Dance Party Pop Hits | Works | PAL | R9RPNG | 0.38GB | 002 Fix for certain cases | 0 | |
Dawn of Discovery | Works | NTSC-U | RN4E41 | 1.18 | 002 Fix for certain cases | 2 | |
De Blob | Works | NTSC-U | R6BE78 | 1.9G | 'Needs any disk in the drive to play.' Plays fine WITHOUT any disc in drive using USB Loader CFG 40 on system 4.1U with Cios38 rev 14 | 6 | |
De Blob | Works | PAL | 1.86G | 'Needs any disk in the drive to play.'Experience lock ups of game forcing reset (twice), anyone seen this?*Cannot be installed from backupdisk, "this is not a wii disk"31/05/09. No disk required on 4.1E, cIOS rev 14 and CFG 40. | 7 | ||
Dead Rising: Chop Till You Drop | Works | NTSC-U | RINE08 | 3.16G | 2 | ||
Dead Rising: Chop Till You Drop | Works | PAL | RINP08 | 3.14G | 5 | ||
Dead Space - Extraction | Works | PAL | RZJP69 | 4.13G | No sound on v1.5 PAL Wii 3.2E. v1.5 also tested. Works on NTSC 4.0 Wii using USBLoader GX1.0 (749). First episode tested and worked perfectly | 3 | |
Dead Space - Extraction | Works | NTSC-U | 4.13G | 4 | |||
Deadly Creatures | Works | NTSC-U | RDCE78 | 3.95G | Needs any disk in the drive to play.Works on USBLoader GX 1.0 | 2 | |
Deadly Creatures | Works | PAL | RDCP78 | 2.90G | Needs any disk in the drive to play.Works on USBLoader GX 1.0; Doesn't need any disc in drive to play with Uloader 3.1 and Cios 222 rev4, probably for NTSC, too. Doesn't need any disc. Works with CFG 51 and Cios38 rev17" | 5 | |
Deal or No Deal | Works | NTSC-U | RLAE20 | 0.27G | Wii 4.2U Cfg USB Loader 52b | 0 | |
Death Jr.: Root of Evil | Works | PAL | RDJP4F | 2,81G | 1 | ||
Deca Sports | Works | NTSC-U | RDXE18 | 0.38G | V 1.5 | 0 | |
Deca Sports | Works | NTSC-J | RDXJ18 | 0.18G | 0 | ||
Deca Sports 2 | Works | NTSC-J | R2SJ18 | 0.18G | 0 | ||
Defendin` de Penguin | Works | NTSC-U | RLZE4Z | 0.10G | 2 | ||
The Destiny Of Zorro | Works | PAL | RZRPGT | 0.15G | 2 | ||
Destroy All Humans: Big Willy Unleashed | Works | PAL | RDHP78 | 3.83G | cIOS rev14 and USB Loader GX rev747 | 0 | |
Detective Conan | Works | NTSC-J | RCOJ99 | 0.61G | 0 | ||
Dewy's Adventure | Works | NTSC-U | RDREA4 | 2.38G | V 1.1 / Works on USB Loader GX but seems to freeze in the first few minutes of the intro in story mode. | 2 | |
Dewy's Adventure | Works | PAL | RDRPA4 | 2.35G | 0 | ||
Diabolik : The Original Sin | Works | PAL | RVDPLG | 4.11G | Works fine from SD card with cLoader 1.2. / Works with USB Loader GX/ Works perfectly with 4.0E rev12 USBloader gx r568 / Doesnt load on wii 4.1E rev13b USB LOADER 1.5 with disk in tray, Works perfect (if on NTSC system, use component cables and select disc default for load). | 3 | |
Disaster - Day Of Crisis | Works | NTSC-J | RDZJ01 | 3.85G | USB Loader GX With Disk in tray | 0 | |
Disaster - Day Of Crisis | Works | PAL | RDZP01 | 3.98G | 3 | ||
Disney Princess: Enchanted Journey | Works | NTSC-U | RPSE4Q | 1.09G | v1.1 | 1 | |
Disney Sing It | Works | PAL | 4.05 G | tested With usbloader GX rev 565 default settings | 0 | ||
Disney Sing It | Works | NTSC | R62E4Q | tested with usbloader GX rev 874 default settings | 0 | ||
Disney sing it HSM 3 | Works | PAL | 4.09 G | Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work although my dual mic with USB adapter are only seen as a single mic ONLY ONE MIC WORKS? :( Tested With usbloader GX rev 565 default settings | 1 | ||
Disney Th!nk Fast | Works | NTSC-U | RXDE4Q | 3.48G | 1 | ||
The Dog Island | Works | NTSC-U | RDIE41 | 0.73G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Dokapon Kingdom | Works | NTSC-U | 0.66G | v1.1 - Sometimes the game will freeze when entering a battle. v1.5 no battle freezes. was caused by failure to load background music. | 2 | ||
Don King Boxing | Works | PAL | R2KP54 | 2.34G | 1 | ||
Donkey Kong: Barrel Blast | Works | NTSC-U | RDKE01 | 0.45G | Wii 4.2U Cfg USB Loader 52b | 0 | |
Donkey Kong Jungle Beat | Works | NTSC-U | R49E01 | 0.79G | 2 | ||
Donkey Kong Jungle Beat | Works | PAL | R49P01 | 0.79G | 4 | ||
Doraemon Wii Himitsu Douguou Ketteisen | Works | NTSC-J | REMJ8P | 0.88G | 0 | ||
Dragon Ball Z: Budokai Tenkaichi 2 | Works | PAL | 3.89G | 2 | |||
Dragon Ball: Z Budokai Tenkaichi 3 | Works | NTSC-U | RDSE70 | 2 | |||
Dragon Ball Z: Budokai Tenkaichi 3 | Works | PAL | 3.25G | v1.1 - freezes if the earth is destroyed in battle | 0 | ||
Dragon Ball Z: Sparking! METEOR | Works | NTSC-J | RDSJAF | 3.00G | v1.1 | 0 | |
Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors | Works | NTSC-U | RDQEGD | 2.50G | 2 | ||
Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors | Untested | PAL | 2.72G | 0 | |||
Dream Pinball 3D | Works | NTSC-U | R3DES5 | 0.40G | 0 | ||
Dream Pinball 3D | Works | PAL | R3DPS5 | 0.42G | 0 | ||
Driver: Parallel Lines | Works | PAL | RDVP41 | 3.82G | 1 |
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EA Playground | Works | PAL | RPXP69 | 0.25G | 1 | ||
EA Sports Active: More Workouts | Works | PAL | SEAP69 | USB Loader GX rev828 + cIOS rev14 | 0 | ||
EA Sports Active: Personal Fitness Trainer | Works | PAL | P43P69 | 2.46G | 5 | ||
EA Sports Active | Works | NTSC-U | Graphical glitches when playing boxing/volleyball/basketball. Use PAL version and force NTSC mode. | 1 | |||
EA Sports Grand Slam Tennis | Works | NTSC-U | R5TE69 | 2.42G | reboots Wii when MotionPlus instruction video is selected but gameplay works fine | 0 | |
EA Sports Grand Slam Tennis | Works | PAL | R5TP69 | 2.44G | Works when there is no disk in the loader / reboots Wii when MotionPlus instruction video is selected but gameplay works fine | 3 | |
Elebits | Works | NTSC-U | RELEA4 | 3.13G | 2 | ||
Eledees | Works | PAL | RELPA4 | 2.98G | 4 | ||
Endless Ocean | Works | NTSC-U | RFBE01 | 0.88G | 1 | ||
Endless Ocean | Works | PAL | RFBP01 | 0.88G | 3 | ||
Excite Bots: Trick Racing | Works | NTSC-U | RX3E01 | 0.86G | 7 | ||
Excite Truck | Works | NTSC-U | REXE01 | 0.57G | Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. 002 Fix may resolve the issue for certain cases. Newer loaders have no problems. | 5 | |
Excite Truck | Works | PAL | REXP01 | 0.58G | Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. 002 Fix may resolve the issue for certain cases. Newer loaders have no problems. | 4 | |
Excite Truck | Works | NTSC-J | REXJ01 | 0.59G | works fine with USB Loader GX rev600 and cIOS 10&14 | 0 | |
Eyeshield 21: Field Saikyou no Senshi Tachi | Works | NTSC-J | RS7J01 | --- | 1 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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F1_2009 | Works | PAL | ? | 1,74G | 1 | ||
Facebreaker KO Party | Works | PAL | RFQP69 | 2.01G | my size is 1.89G (RFQP) | 2 | |
Family Feud | Works | NTSC | R6EE41 | 0.25G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Family Ski | Works | PAL | RSQPAF | 0.66G | 2 | ||
Family Ski & Snowboard | Works | PAL | RYKPAF | 1.54G | 6 | ||
Family Trainer: Extreme Challenge | Works | PAL | REJPAF | 1.84G | Tested with cIOS rev14 + USB Loader GX rev734 | 0 | |
Family Trainer: Outdoor Collection | Works | PAL | RFAPAF | Tested with cIOS rev14 + USB Loader GX rev734 | 0 | ||
Fantasy Aquarium World | Works | NTSC | RQYENR | 0.08G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Farcry: Vengeance | Works | PAL | RCVP41 | 3.14G | Wii Reboots after getting to Kade. Other levels can be played using the cheat "GiveMeTheMaps" from Options, but going back to the game Menu from within a level will also Reboot the Wii. | 3 | |
Farcry: Vengeance | Works | NTSC-U | RCVE41 | 3.14G | Wii Reboots after getting to Kade(same result IOS249 patched and not patched) | 0 | |
Fatal Frame IV: Mask of the Lunar Eclipse | Works | NTSC-J | R4ZJ01 | 4.38G | RegionFrii to NTSC-U & Brickblock it; after that, it works perfectly. Tested with USB Loader GX (latest update, July '09) and Rev 14. | 1 | |
Ferrari Challenge - Trofeo Pirelli | Works | PAL | RF3P6M | 0.93G | (Random freeze while playing) - Just tested with USB Loader v1.5, no freezing at all. | 3 | |
Final Fantasy Fables: Chocobo's Dungeon | Works | NTSC-U | R7FEGD | 1.56G | 0 | ||
Final Fantasy Fables: Chocobo's Dungeon | Works | PAL | R7FPGD | 1 | |||
Final Fantasy Crystal Chronicles: Echoes of Time | Works | NTSC-U | RFFEGD | 2.38G | 1 | ||
Final Fantasy Crystal Chronicles: Echoes of Time | Works | PAL | RFFPGD | 2.38G | Works flawlessly; tested on 4.2E with Cios 222 and Uloader 3.1 | 0 | |
Final Fantasy Crystal Chronicles: The Crystal Bearers | Works | NTSC-U | RFCEGD | 3.28G | Works perfect; tested on 4.2E, cIOS 14, Usb Gx Loader 1.5 | 0 | |
FIFA 08 | Works | PAL | 3.83G | Extract mail.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm | 0 | ||
FIFA Soccer 09 All-Play | Works | NTSC-U | RF9E69 | 3.24G | Faster load times :D. Freeze during 2nd online match loading with v1.1. | 1 | |
FIFA 09 All-Play | Works | PAL | RF9P69 | 2.91GB | 3 | ||
FIFA 09 All-Play | Works | PAL | 3.02G | 1 | |||
FIFA 10 | Works | NTSC | R4RE69 | 3.72GB | 002 Fix for certain cases. | 1 | |
FIFA 10 | Works | PAL | R4RP69 | 3.59G | 2 | ||
FIFA 10 | Works | RF | R4RX69 | 3.73G | cIOS rev14 and USB Loader GX rev 778 | 0 | |
Fire Emblem: Radiant Dawn | Works | NTSC-U | RFEE01 | 3.57G | 1 | ||
Fire Emblem: Radiant Dawn | Works | PAL | RFEP01 | 3.57G | 2 | ||
Fishing Master | Works | PAL | RTRP18 | 0.33G | Works fine for me with Cios Rev 12,Usb Loader Gx Rev 700 | 0 | |
Fishing Master | Works | NTSC-U | RTRE18 | 0.33G | play fine on version v1.5 was able to load it and play for 30 minutes without issue | 0 | |
Fishing Master World Tour | Works | NTSC-U | RTLE18 | 0.60G | 1 | ||
Fragile: Sayonara Tsuki No Haikyo | Works. | NTSC-J | R2GJAF | 2.90G | v1.1 (when i run this and press any pause button (Pluse and/or Home) it freezes on all loaders(happened after the thing most people updated to play more games)(system menu 3.2U)) | 1 | |
Free Running | Works | PAL | RU6PHY | 0.83G | 0 | ||
Fritz | Works | PAL | REZPKM | 0.53G | 2 | ||
Fun Park Party | Works | PAL | R6FP41 | 1.75G | 0 | ||
Funfair Party | Works | PAL | RQKP41 | 0.69G | 1 | ||
Furu Furu Park | Works | NTSC | RFRE5G | 2.36G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 |
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G1 Jockey | Works | PAL | RGIPC8 | 0.62G | 4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) | 0 | |
Game Party | Works | NTSC-U | RGXE5D | 0.34G | 0 | ||
Game Party | Works | PAL | RGXP5D | 0.37G | 2 | ||
Geometry Wars: Galaxies | Works | NTSC-U | RGLE7D | 0.36G | Original claim: Loops at safety warning. | Its working for me on v1.1 with iso loaded through wbfs_win | Loops in warning screen a bit, but starts up eventually. NTSC, 3.2U, 1.1 | 3 | |
Geometry Wars: Galaxies | Works | PAL | RGLP7D | 0.36G | 3 | ||
G-Force | Works | NTSC-U | RUEE4Q | 2.11G | Works in both GX and Cloader Tested on 4.0E. | 0 | |
Ghostbusters the video game | Works | NTSC-U | RGQE70 | 2.82G | Default settings for most systems, incl. PAL! Works in cios rev 13a, USB Loader GX 1.0 rev 501+, 002 fix: on, video mode: autopatch. Works with USB Loader GX rev 516+, 002 fix: on, video mode: autopatch; Wii 3.2e cIOS38 rev13 ,not working on pal 3.2e cIOS38 rev13b or cIOS rev10 or CoverFloader: green screen. / 4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI; work on cios rev10, gx ver 584 with anti 002 on and patch country. Crashed on "Wrath of the Collector" loading screen with USB Loader rev 864 and Cios rev 15. Fixed by using Hermes Cios 222 | 8 | |
Ghostbusters the video game | Works | PAL | RGQP70 | 3.70G | 2 | ||
Ghost Squad | Works | NTSC-U | RGSE8P | 0.62G | 2 | ||
Ghost Squad | Works | PAL | RGSP8P | 1.02G | 2 | ||
Go Play Circus Star | Works | NTSC-U | R3JE5E | 0.67GB | Patched to PAL, working on PAL system | 0 | |
Go Play Lumberjacks | Works | NTSC-U | RJXE5G | 0.6GB | Patched to PAL, Working with GX loader rev571 on PAL system | 0 | |
Go West | Works | PAL | RLLP70 | 3.86G | (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) | 1 | |
The Godfather: Blackhand Edition | Works | PAL | RGFP69 | 3.05G | 0 | ||
Godzilla: Unleashed | Works | NTSC | RLLP70 | 1.80G | Wii 4.2U Cfg USB Loader 52b w/ defaults | 0 | |
Gold's Gym: Cardio Workout | Works | NTSC-U | REKE41 | 1.69G | Works also on PAL Wii, set Language to English | 2 | |
Gottlieb Pinball Classics | Works | PAL | RQSP6M | 0.38G | 1 | ||
Grand Slam Tennis | Works | PAL | RT5P69 | 2.42G | Works fine on uLoader 2.0 on PAL 4.0E, although wii motion plus tutorial caused my wii to reset, but using wii motion plus is all good.// Works fine on USB Loader 1.5 but may cause Wii-resetting freezes at some point in Grand Slam Mode. If so, insert any original Wii game disc into the disc drive before playing. Also Working On WiiFlow on NTSC 4.2U with the same Wii Motion Plus Video reset Problem | 3 | |
Gravity | Works | NTSC-U | RHEEJJ | 0.11G | 0 | ||
Gravity | Works | PAL | RHEPKM | 0.11G | 0 | ||
The Grim Adventures of Billy and Mandy | Works | NTSC-U | RGME5D | 0.91G | 0 | ||
GT Pro Series | Works | PAL | RGTP41 | 0.64G | 0 | ||
Guilty Gear XX Accent Core | Works | NTSC-U | RG2EXS | 2.10G | 1 | ||
Guilty Gear XX Accent Core PLUS | Works | NTSC-U | R3NEXS | 1.65G | 2 | ||
Guinness World Records: The Videogame | Works | NTSC-U | RG5EWR | 0.76G | 0 | ||
Guinness World Records: The Videogame | Works | PAL | RG5PWR | 0.76G | 2 | ||
Guitar Hero III: Legends of Rock | Works | NTSC-U | RGHE52 | 3.80G | Original claim was working. Locked up on me during a song with v1.1. - Played through all the game till the end, no crashes. | 1 | |
Guitar Hero III: Legends of Rock | Works | PAL | RGHP52 | 3.81G | no desync anymore | 4 | |
Guitar Hero: Aerosmith | Works | PAL | RGVP52 | 3.55G | 1 | ||
Guitar Hero: Aerosmith | Works | NTSC-U | RGVPE52 | 3.39G | Tested with USBLoaderGX r571 on cIOS 222 r2 38 merge 36 | 0 | |
Guitar Hero: Greatest Hits | Works | PAL | SXCP52 | 2.47G | 1 | ||
Guitar Hero: World Tour | Works | PAL | SXAP52 | 3.94G | Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work). Earlier cIOS if you want to use the microphone you need to do the integrated update (its NO system-update, just driver for the mic!) - DLC from SD doesn't work | 4 | |
Guitar Hero 5 | Works | NTSC-U | SXEE52 | 4.02G | Works on cIOS38 rev14 only with cIOS 223 merge 37. Tested with USBLoaderGX and Configurable USB Loader. | 1 | |
Guitar Hero 5 | Works | PAL | SXEP52 | 4.02G | Works on cIOS38 rev14 with cIOS 223, 37 merge 36. Tested with USBLoaderGX. [Alternative: use Configurable USB Loader with Hermes' IOS 222 (IOS38 merged with IOS37)] | 4 | |
Guitar Hero: World Tour | Works | NTSC-U | SXAE52 | 3.94G | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. DLC from SD doesn't work. Tested with USBLoaderGX r571 on cIOS 222 r2, 38 merge 36 and game settings set to run from 223 r2, 37 merge 36. | 1 | |
Guitar Hero: Metallica | Works | NTSC-U | SXBE52 | 3.94G | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. | 2 | |
Guitar Hero: Metallica | Works | PAL | 4.12G | NTSC-U on PAL Wii -Can't play Quickplay, won't let you play the set list you created. (edit...are you pushing the + button on the guitar, not the remote?), Works perfect for me no lags or so. No problems in Quickplay- Works also perfectly for me, can't confirm that)
I can play guitar hero with: cIOS rev 13(a), toshiba harddrive, usbloader gx newest version and the game... no problems in quickplay i haven't got test the microfon |
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Guitar Hero: Smash Hits | Works | NTSC-U | SXCE52 | 2.47G | NTSC-U on USA wii works flawless with USB Loader GX v633 and CIOS36 rev10. | 2 |
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Hamster Heroes | Works | PAL | RH4XUG | 0.05G | 1 | ||
Happy Feet | Works | PAL | RHFP5D | 1.77G | USB Loader GX Disk in Tray | 0 | |
Harry Potter and the Order of Phoenix | Works | PAL | 2.94G | 0 | |||
Harry Potter and The Half Blood Prince | Works | PAL | RH6P69 | 2.50G | Works with USB-Loader GX rev543 at cIOS38 rev 13b | 0 | |
Harvest Moon: Magical Melody | Works | PAL | RHMP99 | 0.20G | For NTSC- Video:Force NTSC Video Patch: On Country Fix: On | 1 | |
Harvest Moon: Tree of Tranquility | Works | NTSC-U | R84EE9 | 1.40G | Also works on PAL Wii (3.2E). | 3 | |
Harvey Birdman Attorney At Law | Works | NTSC-U | RGBE08 | 1.40G | 0 | ||
Hasbro Family Game Night | Works | NTSC-U | RRME69 | 0.21G | 4 | ||
Hasbro Family Game Night | Works | PAL | RRMX69 | 0.26G | 1 | ||
Heatseeker | Works | PAL | RHSX36 | 3.20G | USB Loader GX & Disk in Tray | 0 | |
Heavenly Guardian | works | NTSC-U | RKKE6K | 0.43G | 1 | ||
Hell's Kitchen | Works | NTSC-U | RH2E41 | 0.09G | 0 | ||
Hell's Kitchen | Works | PAL | ? | 0.09G | 1 | ||
Help Wanted | Works | NTSC-U | RHKE18 | 0.93G | 2 | ||
High School Musical 3: Senior Year DANCE! | Works | PAL | RH3P4Q | 1.14G | 0 | ||
Horrible Histories : Ruthless Romans | Works | PAL | RIOPSU | 1.03G | 1 | ||
Hot Wheels Beat That! | Works | NTSC-U | RHWE52 | 0.45G | 0 | ||
The House of the Dead 2 & 3 Return | Working | NTSC | RHDE8P | 3.28G | Defaults work for most. Usb loader gx rev 543 with 002 fix Block ios reload turned on for HotD2. | 1 | |
The House of the Dead 2 & 3 Return | Working | PAL | RHDP8P | 3.24G | With IOS to 249 HotD2 reboots, HotD3 works. Tested with Loader v1.1 & v1.5 "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) Use alt.dol ZExec/hod2.dol to play HotD2" | 1 | |
The House of the Dead : Overkill | Working | PAL | RHOP8P | 3.83G | Zombies skip around sometimes. Changing HDD spindown time with hdparm helped. When playing in 2-player mode, there are no gunshot sounds for player / Not for me, the game works fine, gunshot sounds for both players / Install/run with CIOS222 and AutoPatch video to avoid green screen lockup | 6 | |
The House of the Dead : Overkill | Working | NTSC | RHOE8P | Had the game freeze with v1.1 in the second to last level in Story Mode. Seems that too many zombies make the game freeze. Other than that it played just fine. / USB Loader GX / cIOS rev14 plays well. | 4 |
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Illvelo Wii | Works | NTSC-J | RYVJMS | 0.65G | Does not recognize input from Wiimote other than Home button. USB Loader GX, Rev 13a. | 1 | |
The Incredible Hulk | Works | PAL | RIHP8P | 3.99G | 0 | ||
Indiana Jones and the Staff of Kings | Works | NTSC-U | RJ8E64 | 3.47G | Black or green screen on Cios38 rev13b, use USB Loader + CFG and activate BLOCK IOS RELOAD. That`s all | 0 | |
Indiana Jones and the Staff of Kings | Works | PAL | RJ8P64 | 3.55G | 002 fix in certain cases. ( Wii reboot on bonus game fate of atlantis ) | 7 | |
International Athletics | Works | PAL | RR8PUJ | Tested with cIOS rev14 and USB Loader GX rev734 | 0 | ||
Iron Man | Works | NTSC | RIRE | 1.23G | 1 | ||
Iron Man | Works | PAL | RIRP8P | 1.05G | freezes at Marvel intro "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) No problems found" | 0 | |
Ice Age 2 The Meltdown | Works | PAL | RZAX | 3.39G | Working on v1.5 | 0 | |
Ice Age 3 | Works | PAL | RIAP52 | 3.52G | 1 |
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Jeep Thrills | Works | PAL | RJ3P7J | 0.68G | 0 | ||
Jelly Belly Ballistic Beans | Works | PAL | R7BP7J | 0.17G | AutoPatch IOS222 | 0 | |
Jenga World Tour | Works | PAL | RJEP70 | 0.30G | 0 | ||
Jenga World Tour | Works | NTSC-U | RJEE70 | 0.34G | 1.5 no issues. | 0 | |
Jewel Master - Cradle of Rome | Works | PAL | RJ4PRM | 0.10G | 2 | ||
Jewel Master - Cradle of Rome | Works | NTSC-U | 1.5 | 0 | |||
Jillian Michaels Fitness Ultimatum | Works | PAL | RJFPKM | 2.50G | 002 fix for certain cases | 1 | |
Jillian Michaels Fitness Ultimatum | Works | NTSC-U | RJFE5G | 2.50G | Someone reported a black screen, but it works great for me. I'm on an NTSC-U Wii using USB Loader GX rev. 774. | 0 | |
Job Island | Works | PAL | RHKP18 | 1.52G | 1 | ||
Jumper | Works | PAL | RJMPRS | 1.33G | USB Loader GX & Disk in Tray | 0 | |
Just Dance | Works | PAL | SDNP41 | 4.13G | USB Loader GX, cios38 rev10, error 02 fix on | 1 | |
Ju-On The Grudge | Works | PAL | RJOP99 | 3.91G | 1 |
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Karaoke Joysound Wii | Works | NTSC-J | ROKJ18 | 0.19G | use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] (USB Mic work fine) /// tried this method (with cfg 31c) on a PAL 4.0E, get to the loading screen but not further - same result as with different IOSs | 0 | |
Karaoke Revolution Presents American Idol Encore | Works | NTSC-U | RIEEA4 | 3.82G | PAL 4.1E, cIOS38 rev 14, Config USB Loader v43 (USB Mic works fine). | 0 | |
Karaoke Revolution Presents American Idol Encore 2 | Works | NTSC-U | RIFEA4 | 3.34G | PAL 4.1E Wii, cIOS38 rev 14, Config USB Loader ver 42c (USB Mic works fine). | 0 | |
Kawasaki Jet Ski | Works | NTSC-U | RJSENR | 0.11G | 0 | ||
Kawasaki Quad Bikes | Works | NTSC-U | RQBENR | 0.11G | 0 | ||
Kawasaki Snowmobiles | Works | NTSC-U | RWBENR | 0.10G | 0 | ||
Kidz Sports IceHockey | Works | NTSC-U | RKIENR | 0.08G | 0 | ||
King of Clubs | Works | NTSC-U | R6VE42 | 1.55G | 0 | ||
King of Fighters: The Orochi Saga | Works | NTSC-U | RKFEH4 | 2.25G | 0 | ||
Klonoa: Door To Phantomile | Works | NTSC-J | R96JAF | 0.73G | Force Pal & language japan | 2 | |
Klonoa: Door To Phantomile | Works | NTSC-U | R96EAF | 1.60G | Will work with wiikey though. Work on PAL with 1.5 if set setting Video : Patch Game - The game works perfectly till the end using 1.1 on Kingstone DataTraveler, i finished it myself. People just keep using bad HDs and then put the blame on the loader. | 1 | |
Klonoa | Works | PAL | R96PAF | 1.77G | 2 | ||
Kororinpa: Marble Mania | Works | NTSC-U | RCPE18 | 0.22G | 2 | ||
Kororinpa | Works | PAL | RCPP00 | 0.26G | 6 | ||
Kung Fu Panda | Works | NSTC | RKPE52 | 3.33g | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Kung Fu Panda: Lengendary Warriors | Works | NSTC | RKHE52 | 0.95 | 1 | ||
Kung Fu Panda: Lengendary Warriors | Works | PAL | RKHP52 | 2.37G | 1 |
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Legend of The Dragon | Works | NTSC-U | RLDEGY | 1.13G | v1.1 | 0 | |
The Legend of Spyro: Dawn of the Dragon | Works | NTSC-U | RO8E7D | 3.73G | v1.1 | 0 | |
The Legend of Spyro: The Eternal Night | Works | PAL | RO7P7D | 3.87G | 0 | ||
The Legend of Zelda - Twilight Princess | Works | NTSC-U | RZDE01 | 1.07G | 6 | ||
The Legend of Zelda - Twilight Princess | Works | PAL | RZDP01 | 1.08G | 6 | ||
Lego Batman - The Videogame | Works | PAL | RLBPWR | 2.48G | 2 | ||
LEGO Indiana Jones: The Original Adventures | Works | PAL | RLIP64 | 1.97G | 2 | ||
LEGO Indiana Jones: The Original Adventures | Works | NTSC-U | RLIE64 | 1.98G | 0 | ||
LEGO Indiana Jones 2: The Adventure Continues | Works | PAL | RL4P64 | 3.40G | 1 | ||
LEGO Indiana Jones 2: The Adventure Continues | Works | NTSC-U | RL4E64 | 3.39G | 1 | ||
LEGO Rock Band | Works | PAL | R6LPWR | 3.82G | works with hermes cios 222/223 through uloader | 1 | |
LEGO Star Wars: The Complete Saga | Works | NTSC-U | RLGE64 | 2.97G | 2 | ||
LEGO Star Wars: The Complete Saga | Works | PAL | RLGP64 | 3.03G | 3 | ||
Let's Tap | Works | PAL | R2UP8P | 0.31G | 2 | ||
Let's Tap | Works | NTSC-J | R2UJ8P | 0.20G | 3 | ||
Let's Tap | Works | NTSC-U | R2UE8P | 0.39G | 1 | ||
Line Rider 2: Unbound | Works | NTSC-U | RLJEHJ | 1.28G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Line Rider Freestyle | Works | PAL | RLJPKM | 1.20G | 2 | ||
Link's Crossbow Training | Works | NTSC-U | RZPE01 | 0.20G | 1 | ||
Link's Crossbow Training | Works | PAL | RZPP01 | 0.20G | 2 | ||
Little League World Series Baseball 2008 | Works | NTSC-U | RLHE52 | 0.85G | 1 | ||
Little League World Series Baseball 2009 | Works | NTSC-U | R7RE52 | 1.84G | 002 fix for certain cases | 0 | |
Little King's Story | Works | PAL | RO3P99 | 4.03G | Works perfect on PAL video does not display, even with force NTSC, on NTSC TVs. Tested with ultimate v7/USBLoader CFG35. | 5 | |
Little King's Story | Works | NTSC-U | RO3EXJ | 4128M | Random freezes with cIOS rev 10/rev 14 on NeoGamma. Maybe XSEED games don't like USB Loaders (the same happens for Rune Factory Frontier). Works perfectly on USBLoader GX r843 | 1 | |
Little ninjas | Works | NTSC | RNJE4F | 3.32G | Works on cloader and usb GX tested on pal 4.0e | 0 | |
London Taxi Rush Hour | Works | NTSC-U | RLTENR | 0.07G | 0 | ||
Lost in Blue: Shipwrecked | Works | NTSC-U | RKZEA4 | 2.80G | 0 | ||
Lost in Blue: Shipwrecked | Works | PAL | RKZPA4 | 2.80G | 0 | ||
Luxor Pharaoh's Challenge | Works | NTSC-U | RLXEMJ | 0.16G | 0 | ||
Luxor: Pharaoh's Challenge | Works | PAL | RLXP36 | 0.16G | v1.1 | 0 | |
Luxor 3 | Works | NTSC-U | RL3EMJ | 0.12G | 1 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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Madden NFL 07 | Works | NTSC-U | RMDE69 | 2.92G | Works using the alt .dol method. (used cios rev9 + gx rev 609, no graphic glitches at all) | 1 | |
Madden NFL 07 | Not Working | PAL | RMDP69 | 2.?0G | Works using alternate dol method in USB Loader GX r533. Use madden.dol but lots of grahic problems unplayable (maybe because cios 13b) | 0 | |
Madden NFL 08 | Works | NTSC-U | RNFE69 | 1.80G | Works using alternate dol method in USB Loader GX r533. Use maddens.dol from second partition. | 0 | |
Madden NFL 08 | Works | PAL | RNFP69 | 1.79G | USB Loader GX Rev648M -Use Alternate dol from Disc (maddens.dol) AND Video Modus : Auto Patch (there are no graphic and sound errors anymore) | 0 | |
Madden NFL 09 | Works | NTSC-U | RFLE69 | 1.30G | Works without issue using USB Loader CFG v35a | 0 | |
Madden NFL 10 | Works | NTSC-U | 1.95G | You may need to use a Flash Drive if the game does not work on your HDD. | 2 | ||
Madden NFL 10 | Works | PAL | R2IP69 | 1.67G | 0 | ||
Mad Dog McCree Gunslinger Pack | Works | NTSC-U | RQ5E5G | 3.98G | No issues on 4.1U, cIOS 13, USB Loader GX 1.0 | 0 | |
Mad Tracks | Works | PAL | R4IPNK | 0.33G | No issues on 4.2E, cIOS 14, USB Loader GX 1.5 | 0 | |
Madworld | Works | NTSC-U | RZZE8P | 3.39G | Also works when patched to PAL. | 5 | |
Madworld | Works | PAL | RZZP8P | 3.39G | Run in 1.1 to play. Freezes sometimes, but it already occured with DVD version. Also works fine from SD card with cLoader 1.2 . | 11 | |
Magic Circus | Works | PAL | RMRPNK | 0.66G | 4.0E rev12 USBloader gx r568 | 0 | |
Mah-Jong Fight Club Wii | Not Working | NTSC-J | 0.96G | Jump System Menu | 1 | ||
Major League Baseball 2K9 | Works | NTSC-U | R9ZE54 | 2.77G | v1.1 | 0 | |
Manhunt 2 | Works | NTSC-U | RHTE54 | 3.44G | Even the Trucha-Signed uncensored version works on any USB loader version. | 2 | |
Manhunt 2 | Works | PAL | RHTP54 | 3.44G | 2 | ||
Marble Balance Challenge: Kororinpa 2 | Works | PAL | RK6P18 | 0.45G | 1 | ||
Marines: Modern Urban Combat | Works | NTSC-U | SMAENR | 1.80G | 1 | ||
Margot's Word Brain | Works | NTSC-U | RMIE20 | 0.09G | 0 | ||
Mario & Sonic at the Olympic Games | Works | NTSC-U | RWSE8P | 2.10G | 2 | ||
Mario & Sonic at the Olympic Games | Works | PAL | RWSP8P | 2.09G | inser dvd game in drive | 6 | |
Mario & Sonic at the Olympic Winter Games | Works | PAL | ROLP8P | 3.41G | 3 | ||
Mario Kart Wii | Works | NTSC-U | RMCE01 | 2.58G | 7 | ||
Mario Kart Wii | Works | PAL | RMCP01 | 2.59G | Also works after renaming the Game directly in WBFS. On v1.5 it works without renaming.(i cant get p1 remote to register p2 works fine tho{havent tried p3 or 4}otherwise fine loading with GX}(EDIT) updated to new usb loader and now both remotes work. | 17 | |
Mario Party 8 | Works | NTSC-U | RM8E01 | 1.36G | 5 | ||
Mario Party 8 | Works | PAL | RM8P01 | 3.23G | 9 | ||
Mario Power Tennis (New Play Control!) | Works | PAL | RMAP01 | 1.44G | 8 | ||
Mario Power Tennis (New Play Control!) | Works | NTSC-U | RMAE01 | 1.44G | 1 | ||
Mario Strikers Charged | Works | NTSC-U | R4QE01 | 1.83G | 0 | ||
Mario Strikers Charged Football | Works | PAL | R4QP01 | 1.80G | 6 | ||
Mario Super Sluggers | Works | NTSC-U | RMBE01 | 1.40G | 0 | ||
Marvel Ultimate Alliance | Works | NTSC-U | RMUE52 | 4.12G | 0 | ||
Marvel Ultimate Alliance 2 | Works | NTSC-U | RMSE52 | ?.??G | 002 fix for certain cases | 0 | |
Marvel Ultimate Alliance 2 | Works | PAL | RMSP52 | 2.18G | Using cIOS rev14 and USB Loder GX rev746 | 0 | |
Medal of Honor Heroes 2 | Works | NTSC-U | RM2E69 | 1.63G | Locks up when safety screen comes on. Works using alternate-dol function on USB Loader GX. Rename the "game.dol" to "RM2E69.dol". Works on uloader & wiiflow alt-dol function, rename not needed. Did not work with USB Loader GX rev 549; used rev 550. | 5 | |
Medal of Honor Heroes 2 | Works | PAL | RM2P69 | 1.63G | Works with USB Loader GX (rev 528) and alternative dol (You have to extract "game.dol" from the ISO and rename it to "6-digit".dol and place it in SD:/) [[2]]. Otherwise it locks up when safety screen comes on | 2 | |
Medal of Honor Vanguard | Works | NTSC-U | RMVE69 | 1.20G | 2 | ||
Meet the Robinsons | Works | NTSC-U | RRSE4Q | 1.95G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Mercury Meltdown Revolution | Works | PAL | RMMP7U | 2.98G | Works with cIOS14 and USB Loader GX (Wii Remote now does respond). [OLD: Doesn't work for me, i have probably patched the iso with IOS249. Works for me, but Wii Remote does not respond.] EDIT: I can confirm the wiimote works perfectly. | 1 | |
Mercury Meltdown Revolution | Works | NTSC-U | RMME7U | 3.14G | 1 | ||
Metal Slug Anthology | Works | NTSC-U | RMLEH4 | 2.59G | Games 1-4 work. 5 is buggy. 6 restarts wii. Farog: 6 works with alternative dol(uloader) New: With USB Loader GX 1.0 r815 all of the games worked for me. You will have a choice of "Metal Slug 6" or "default" when you go to launch the game, "default" is all of the Slugs EXCEPT for 6 - launch that one separately. | 2 | |
Metal Slug Anthology | Works | PAL | RMLPH4 | 1.53G | Same as above | 1 | |
Metal Slug Complete | Works | NTSC-J | RMLJH4 | 2.59G | Games 1-5 work. Alt dol from disk method with GX to load metal slug 6, gives a black screen. | 0 | |
Metroid Prime: Wii de Asobu | Not Working | NTSC-J | R3IJ01 | 1.55G | Reboots on game loading (half-green screen), Tested with french, english & spanish patched copy, and with original japanese too. Needs any disk in the drive to play. Patched with IOS249 and not patched tested. Tested on PAL and NTSC-US Wii. | 2 | |
Metroid Prime Wii de Asobu FIXED ISO | Works | NTSC-J | R3IJ01 | 1.55G | Fixed ISO version for USB Loader. No Start screen or Start menus. Fully playable. Works only on NTSC as reported. Next tutorial worked on this game [[3]] | 1 | |
Metroid Prime: Trilogy | Works | NTSC-U | R3ME01 | 7.44G | Run the game normally, select a Mii and create a save profile, then exit. Individual games are then playable using alt.dol methods - rs5mp1_p.dol=Metroid Prime 1, rs5mp2_p.dol=Metroid Prime 2 and rs5mp3_p.dol=Metroid Prime 3. cIOS38 rev 14 doesn't require a disk in the drive to play the games but as dual layer support is broken Hermes cIOS222 or similar must be used to play Metroid Prime 3 with "any disk" in the drive. There's no way to choose the save slot, difficulty or play Metroid Prime 2 Multi-player using alt.dol methods. | 1 | |
Metroid Prime: Trilogy | Works | PAL | R3MP01 | 7.41G | Same as above. | 0 | |
Metroid Prime 3: Corruption | Works | NTSC-U | RM3E01 | 4.12G | Works fine with cIOS_rev12 and higher, no disk needed in the drive like before | 3 | |
Metroid Prime 3: Corruption | Works | PAL | RM3P01 | 4.09G | Works with cIOS38 rev14 and Configurable USB Loader v37 (no disk needed in the drive like before) No Door lags anymore, even faster than original copy | 6 | |
Millennium Series Championship Paintball 2009 | Works | PAL | R29P52 | 1.58G | 4.0E rev12 USBloader gx r568 | 0 | |
Mini Desktop Racing | Works | PAL | RCEPUG | 0.08G | 0 | ||
Mini Ninjas | Works | PAL | RNJP4F | 3.33G | 1 | ||
Minon: Everyday Hero | Works | PAL | 1 | ||||
Minon: Everyday Hero | Works | PAL | Game is starting, the drive keeps spinning up and slowing down, takes up to 10 minutes to get into the next screen/menu. Tested with 0.3g as well - same (stating: 'No SD patches found'). | 1 | |||
MobileSuit Gundam MS-Front 0079 | Works | NTSC-J | R79JAF | 2.14G | 1 | ||
The Monkey King - The Legend Begins | Works | NTSC-U | RTDE6K | 0.28G | 0 | ||
Monkey Mischief | Works | NTSC-U | RFVE52 | 0.47G | 0 | ||
Monopoly | Works | PAL | RWOP69 | 1.08G | 2 | ||
Monopoly | Works | NTSC-U | RWOE69 | 0.57G | 2 | ||
Monster Hunter 3 (tri-)(Trial) | Works | NTSC-J | 0,19G | 1 | |||
Monster Hunter 3 | Works | NTSC-J | RMHJ | 2.73G | Loaded with cIOS223 and Block IOS reload, trying to change from character will freeze the game [4] | 0 | |
Monster Hunter G | Works | NTSC-J | ROMJ08 | 2.77 | use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] | 0 | |
Monster Jam | Works | NTSC-U | 1.16G | v1.1 | 0 | ||
Monster Lab | Works | PAL | RM7P4F | 2.56G | 2 | ||
Monster Trux Arenas | Works | PAL | RRXXUG | 0.14 | 4.0E rev12 USBloader gx r568 | 0 | |
Monster Trux Offroad | Works | PAL | RTQPUG | 0.09G | 0 | ||
Monsters Vs Aliens | Works | NTSC-U | RVZE52 | 2.91G | 1 | ||
Monsters Vs Aliens | Works | PAL | RVZP52 | 3.22G | Tried on NTSC-U Wii, got the black screen with sound in background | 0 | |
Mortal Kombat: Armageddon | Works | NTSC-U | RKME5D | Black Screen - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 | 3 | ||
Mortal Kombat: Armageddon | Works | PAL | RKMP5D | 3.86G | Black Screen/Reboots to system menu when iso is patched with IOS249 - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 - Use Alternate Dol from Disc in USB Loader GX | 6 | |
Mortimer Beckett And The Secrets Of Spooky Manor | Works | NTSC-U | R5SERW | 0.13G | 0 | ||
MotoGP 08 | Works | NTSC-U | RQ8E08 | 1.71G | 1 | ||
MotoGP 08 | Works | PAL | RQ8P08 | 1.90G | 1 | ||
Mr. Bean | Works | PAL | REBPMT | 0.44G | 0 | ||
The Munchables | Works | PAL | RE5PAF | 1.66G | v 1.5; USBLoader GX; cIOS38 Rev. 12 | 0 | |
Muramasa: The Demon Blade | Works | NTSC-U | RSFE7U | 0.63G | 002 fix for certain cases | 2 | |
Muramasa: The Demon Blade | Works | PAL | RSFP99 | 0.68G | 1 | ||
Mushroom Men: The Spore Wars | Works | NTSC-U | RM9EGM | 1.79G | 1 | ||
Mushroom Men: The Spore Wars | Works | PAL | RM9PGM | 1.81G | 4 | ||
Mx Vs. ATV Untamed | Works | PAL | RMXP78 | 2.29G | 1 | ||
Mx Vs. ATV Untamed | Works | NTSC-U | RMXE78 | Needs any disk in the drive to play. | 0 | ||
My Fitness Coach | Works | PAL | RFKP41 | 0.62G | 1 | ||
My Fitness Coach | Works | PAL | RFKX41 | 2.94G | 2 | ||
My Petz Hotel | Works | PAL | RMNDFR | 0.30G | 0 | ||
My Riding Stables | Works | PAL | RL2PFR | 0.24G | v1.5 | 0 | |
MySims | Works | NTSC-U | 1 | ||||
MySims | Works | PAL | RSIP69 | 2.75G | 1.5 | 0 | |
MySims Agents | Works | PAL | R5XP69 | 2.21G | 1 | ||
MySims Party | Works | NTSC-U | RP4E69 | 0.39G | 1 | ||
MySims Racing | Works | NTSC-U | 002 fix for certain cases. cIOS38_rev13a in IOS249 | 2 | |||
MySims Racing | Works | PAL | RQGP69 | 1.94G | 002 fix for certain cases | 0 | |
MySims Racing (boku to sim no machi Racing) | Works | NTSC-J | RQGJ13 | 002 fix for certain cases | 0 | ||
Myth Maker's GP | Works | PAL | RMYPUG | 0.11G | 0 | ||
Myth Maker's Orbs Of Doom | Works | PAL | RMQPUG | 0.13G | 0 |
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Naked Brothers Band | Works | NTSC-U | RN5E78 | 0.64G | 0 | ||
NAMCO Museum Remix | Works | NTSC-U | RN2EAF | 0.45G | 0 | ||
NAMCO Museum Remix | Works | PAL | RN2P70 | 2.50G | 2 | ||
Naruto Clash of Ninja Revolution | Works | PAL | works fine rev.14 | 0 | |||
Naruto Clash of Ninja Revolution 2 | Works | PAL | RNYPDA | 2.86G | 2 | ||
Naruto Clash of Ninja Revolution 2 | Works | NTSC-U | RNYEDA | 2.86G | 8 | ||
Naruto Shippuden: Clash of Ninja Revolution 3 | Works | NTSC-U | Not Checked , Add | Not Checked , Add | 3 | ||
NASCAR Kart Racing | Works | NTSC-U | R2NE69 | 0.52G | 0 | ||
NBA Live 09 | Works | PAL | RQ9P69 | 3.47G | 0 | ||
Need For Speed: Carbon | Works | NTSC-U | RNSE69 | 3.39 | USBLoaderGXr571, cIOS 222r2 | 0 | |
Need For Speed: Nitro | Works | NTSC-U | R7XE69 | 1.86 | 002 fix for certain cases | 1 | |
Need For Speed: Nitro | Works | PAL | R7XP69 | 1.86 | 3 | ||
Need For Speed ProStreet | Works | NTSC | RNPE69 | 2.79 | 0 | ||
Need For Speed ProStreet | Works | PAL | RNPP69 | 2.88 GB | 3 | ||
Need For Speed Undercover | Works | PAL | 3.0G | 2 | |||
Need For Speed Undercover | Works | PAL | RX9P69 | 1.94G | 3 | ||
Need For Speed Undercover | Works | NTSC-U | RX9E69 | 2.48G | 0 | ||
Neopets Puzzle Adventure | Works | PAL | 0 | ||||
Nerf N-Strike | Works | NTSC-U | RNKE69 | 0.84G | 1 | ||
NewU Fitness First Personal Trainer | Works | PAL | RU4X41 | 2 | |||
New Super Mario Bros Wii | Works | PAL | SMNP01 | 0.35G | If you use the latest USB loader GX you don't need to patch it! Or use the Neogamma r8 beta | 7 | |
New Super Mario Bros Wii | Works | NTSC-U | SMNE01 | 0.35G | 002 fix for certain cases | 6 | |
Nicktoons: Attack of the Toybots | Works | NTSC-U | RN3E78 | 1.23G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Nights: Journey of Dreams | Works | NTSC-U | R7EE8P | 4.01G | 1 | ||
Ninja Reflex | Works | NTSC-U | RNZE69 | 0.42G | 1 | ||
No More Heroes | Works | NTSC-U | RNHE41 | 3.29G | Works on PAL console with 'Force NTSC'-setting in USB Loader GX. | 3 | |
No More Heroes 2: Desperate Struggle | Works | NTSC-U | 3.35G | Works on USB Loader GX, Occasional crash on uLoader 4.0 using DVD, though game is entirely beatable if you reload last save. Confirm? | 2 | ||
No More Heroes | Works | PAL | RNHP99 | 3.29G | Does NOT work when using a NTSC to PAL patched version (i have ntsc2pal and it works for me, id RNHP).
Works fine 3.2E PAL + Ultimate_USB_Loader_v7.3_1.5 + cIOS rev10 + HDD-250Gb. |
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NPPL Championship Paintball 2009 | Works | NTSC-U | R29E52 | 1.58G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Night at the Museum 2 | Works | PAL | 4.99G | Videos are occasionally a bit laggy, else: perfectly fine! | 1 | ||
Nitro Bike | Works | NTSC-U | RNRE41 | 0.88G | 0 | ||
Nitro Bike | Works | PAL | RNRP41 | 0.84G | 0 | ||
Nutrition Matters | Works | PAL | RNIPGT | 0.09G | 002 fix for certain cases | 10 | |
NHL2K10 | Works | PAL | R70P54 | 4.04G | Motionplus video tutorial takes you to wii shop channel, you can't see the video tutorial. The game itself works fine. Tested on: Revision 874, compiled at Sun Dec 20 21:17:33 UTC 2009 | 0 |
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Oboro Muramasa | Works | NTSC-J | RSFJ99 | 0.61GB | 5 | ||
Obscure II | Works | PAL | ROBP7U | 4.07G | aka Obscure: The Aftermath USA. | 2 | |
Okami | Works | NTSC-U | ROWE08 | 3.65G | v1.1; Random gameplay freeze. Game ripped from Legit/Orig DVD game via Wii console, pls. post/update how to fix.|Check hard drive compatibility if game is freezing. Played scene release and I had no problems.
v1.5 works perfectly. |
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Okami | Works | PAL | ROWP08 | 4.07G | v1.1; Crashes were HDD-related. Changing spindown via hdparm fixed it. No crash since then. Try with cIOS rev9 if you get freezes : i got freezes after ~15mn with cIOS rev10 and nothing after 1h40mn with cIOS 9 (tried both v1.1 and v1.5 of usb loader before, seagate freeagent go). | 4 | |
Onechanbara: Bikini Zombie Slayers | Works | NTSC-U | RONEG9 | 0.95G | 2 | ||
Onechanbara: Bikini Zombie Slayers | Works | PAL | RONPG9 | 0.95G | 1 | ||
One Piece: Unlimited Adventure | Works | NTSC-U | RIPEAF | 3.18G | For PAL users : Use video mode changer, or Generic Wii Patcher to add PAL signal to main.dol, and Force NTSC when launching the game if still not working. (pal 480p is working in fullscreen) | 1 | |
One Piece: Unlimited Adventure | Works | NTSC-U | RIPEAF | 3.18G | Freezes in the opening scene, but if skip through it, it becomes playable | 1 | |
One Piece: Unlimited Adventure | Works | NTSC-J | RIPJAF | 0 | |||
One Piece: Unlimited Cruise Episode 1 | Works | PAL | ROUPAF | 3.71G | 1 | ||
One Piece: Unlimited Cruise Episode 1 | Works | NTSC-J | ROUJAF | 1 | |||
One Piece: Unlimited Cruise Episode 2 - Awakening of a Hero | Works | PAL | RIUPAF | 0 | |||
One Piece: Unlimited Cruise Episode 2 - Mezameru Yuusha | Works | NTSC-J | RIUJAF | 1 | |||
Opoona | Works | NTSC-U | RPOEC8 | 3.55G | v1.1; The game boots and seems to work well but for some reason the nunchuk doesn't respond to commands. - works fine including controls with USB Loader GX (various revision), I've never had a problem with this game. Updated to "green" status. | 1 | |
Order Up! | Works | PAL | ROXP7J | 2.07G | 1 | ||
Order Up! | Works | NTSC | ROXE20 | 2.08G | Worked perfectly with System 4.0/Cios13a/Coverflow RC6 (Played to end). | 0 | |
Overlord Dark Legend | Works | PAL | ROAP36 | 2.01G | 1 |
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Pangya! Golf with Style | Works | PAL | RPYP9B | 3.78G | Works with uLoader 2.4 and cIOS 222 using the alternative dol loading method.
Pangya! Golf with Style EUR aka Super Swing Golf USA. |
2 | |
PDC World Championship Darts 2009 | Works | PAL | RQ3PGN | 0.38G | 0 | ||
Phantom Brave : We meet again | Works | NTSC-J | R46JKB | 0.58G | v1.5 error 002 fix | 0 | |
Pikmin (New Play Control!) | Works | NTSC-U | R9IE01 | 2 | |||
Pikmin (New Play Control!) | Works | PAL | R9IP01 | 3.40G | 3 | ||
Pikmin 2 (New Play Control!) | Playable "in game" only | NTSC-J | R92J01 | 1.94G | freezes during videos like opening or ending cinematic when a character starts speaking, otherwithe works fine when playing. NTSC forced on my TV and Japanese Lang forced (with an unofficial release of USB loader 1.1 that supports language patch). v1.5,v1.4 have same freezing issue | 2 | |
Pikmin 2 (New Play Control!) | Works | PAL | R92P01 | 1.93G | No freezing issue for the pal version on a Pal wii, USB loader 1.5, CIOS rev9 (affected by spindown, perfect if disabled on drive) works on rev10 too | 6 | |
Pimp My Ride | Works | PAL | RPIP52 | 1.63G | 1 | ||
Pinball: Hall of Fame - The Williams Collection | Works | NTSC-U | RWCE4Z | 0.86G | On a PAL Wii, it does NOT freeze if PAL50 video patch is used otherwise freezes after the intro movie (when A is pressed). On NTSC Wii it boots but freezes as soon as you select a table to play.
Runs fine on NTSC Wii with System 4.0/cios13a/CoverFloaderRC6 | Works fine on USB Loader GX, 4.2U, cIOS rev14 |
2 | |
Pirates Vs. Ninjas Dodgeball | Works | NTSC-U | R5JES5 | 0.27G | 0 | ||
Pitfall: The Big Adventure | Works | NTSC-U | 0 | ||||
Pokemon Battle Revolution | Works | NTSC-U | RPBE01 | 0.98G | 4 | ||
Pokemon Battle Revolution | Works | PAL | RPBP01 | 1.25G | 1 | ||
Pool Party | Works | NTSC-U | RPQES5 | 0.45G | 0 | ||
Pool Hall Pro | Works | PAL | RURPPL | 0.44G | 1 | ||
POP! | Works | PAL | RB2PGT | 0.05G | 0 | ||
Prince of Persia: Rival Swords | Works | PAL | RPPP41 | 2.21G | v1.1 | 0 | |
Pro Evolution Soccer 2009 | Works | NTSC-U | R2WXA4 | 1 | |||
Pro Evolution Soccer 2009 | Works | PAL | 3.91G | 4 | |||
Pro Evolution Soccer 2010 | Works | PAL | v1.5 | 0 | |||
Professor Heinz Wolff's Gravity | Works | PAL | RHEPKM | 0.10G | 3 | ||
Punch-Out!! | Works | PAL | R7PP01 | 3.64G | 8 | ||
Punch-Out!! | Works | NTSC-U | R7PE01 | 3.64G | Working great on US Wii with USB Loader GX r409 | Doesn't works on PAL wii | Works perfectly (GX r531) | Need Error #2 On | 4 | |
Puyo Puyo! 15th Anniversary | Works | NTSC-J | RPUJ8P | 0.55G | 1.5 - Music sometimes pauses for a second midgame. | 0 | |
Puyo Puyo7 | ? | NTSC-J | RY4J8P | 0.36GB | 0 | ||
Puzzle Kingdoms | Works | NTSC-U | RZKE20 | 0.28G | 1 | ||
Puzzle Quest - Challenge of the Warlords | Works | PAL | RQWPG9 | 4.12G | Size of the game data is not correctly reduced during the copy process, should be ca 120MB. | 1 | |
Puzzler Collection | Works | NTSC-U | RPCE20 | 0.07G | AutoPatch IOS222 | 0 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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Rabbids go home | Works | PAL | RGWX41 | 2.2G | 1 | ||
Rabbids go home | Not Working | NTSC U | RGWX41 | 2.2G | Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. | 0 | |
Rampage total destruction | Works | NTSC-U | RPGE5D | 1.12G | USBLoaderGXr571,cIOS 222r2 | 0 | |
Rampage total destruction | Works | PAL | RPGP5D | 1.12G | freezes at random / played 1.5 h now, no freezes / Bonus content freeze from menu - but playable using alt.dol methods | 3 | |
Rapala Tournament Fishing | Works | PAL | RPLP52 | 1.87G | Works fine from SD card with cLoader 1.2 | 0 | |
Rayman: Raving Rabbids | Works | NTSC-U | RRBE41 | 1.62G | v1.5 | 0 | |
Rayman: Raving Rabbids | Works | PAL | RRBP41 | 1.67G | 2 | ||
Rayman: Raving Rabbids 2 | Works | NTSC-U | RY2E41 | 3.91G | v1.5; Freezes on start of Shooting Games with FMV backgrounds. No issues with this using GX loader with cIOSrev12. | 1 | |
Rayman: Raving Rabbids 2 | Works | PAL | RY2P41 | 3.89G | 1 | ||
Rayman: Raving Rabbids - TV Party | Works | NTSC-U | RY3E41 | 3.76G | Some loader mods fail, try another | 2 | |
Rayman: Raving Rabbids - TV Party | Works | PAL | RY3P41 | 3.67G | 4 | ||
Ready 2 Rumble - Revolution | Works | PAL | RR5P70 | 4.01G | 2 | ||
Red Steel | Not Working | NTSC-J | REDJ41 | Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. | 3 | ||
Red Steel | Works | NTSC-U | REDE41 | Extract redsteel.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol +fix 002 [[5]] | 0 | ||
Red Steel | Works | PAL | REDP41 | 3.82G | Configurable USB Loader v.49 - select 1 for option and select use alternative *.doll.
some people may get a minor bug which is that all the graphics in some places go either completly black or a weird blue colour. just reboot and it should be fine; |
4 | |
Resident Evil: Archives | Works | PAL | RE4P08 | 2.61G | 2 | ||
Resident Evil: Archives | Works | NTSC-U | RE4E08 | 2.61G | 1 | ||
Resident Evil 4: Wii Edition | Works | NTSC-U | RB4E08 | 3.97G | 1 | ||
Resident Evil 4: Wii Edition | Works | PAL | RB4P08 | 3.98G | 2 | ||
Resident Evil: The Darkside Chronicles | Works | NTSC-U | 3.78G | 0 | |||
Resident Evil: The Darkside Chronicles | Works | PAL | SBDP08 | 3.72G | IOS 249 rev 14 , USBloaderGX rev 844 | 0 | |
Resident Evil: The Umbrella Chronicles | Works | NTSC-U | RBUE08 | 3.89G | 2 | ||
Resident Evil: The Umbrella Chronicles | Works | PAL | RBUP08 | 3.89G | 2 | ||
Rig Racer 2 | Works | PAL | RR2PUG | 0.10G | 0 | ||
Rock Band, The Beatles | Works | PAL | R9JP69 | 3.44G | Load using 37 merge 36, 223 on Uloader. Songs skip once in a while for a moment, then resume, nothing gamebreaking. [Alternative: with Waninkoko's firmware update 4.1, launch using Configurable USB Loader and IOS 249 from Waninkoko's Custom IOS38 rev 14] | 2 | |
Rock Band Song Pack 1 | Not Working | PAL | XX | Does not recognize any Instruments, not even with the original Disc loaded via 0.3g | 0 | ||
Rock Band 2 | Works | NTSC-U | SZAE69 | 3.36G | USB peripherals need work around: Install Hermes cIOS 223, 37 merge 36. Run Loader from 222 and launch game from 223 (in game settings). Plug peripherals in top port and USB drive in bottom port. USB hub can be used in top port. Tested with USBLoaderGXr571 on cIOS 222 38merge36, game settings cIOS 223 37merge36. Game sometimes freezes on black when launching. DLC doesn't work with SD card! // Older fix: How to get the mic (and possibly the other USB instruments also) to work: Plug in the mic, start the game with only one Wiimote on (must be free of any instrument), the game will recognize the Mic! If you want to play in a band, just activate the wiimotes with instruments after the mic gets recognized by the game. Have fun! - Gives a black screen when booting on a PAL Wii 3.2E; works on PAL Wii 4.0E | 0 | |
Rock Band 2 | Works | NTSC-U | SZAE | 3.55G | Works fine with loader 1.5 and GHWT instruments on WII 4.0U | 0 | |
Rock Band Country Track Pack | Works | NTSC-U | R34E | 2.37G | Works only if loaded with any Herme's cIOS (222/223-mload) | 0 | |
Rock'n'Roll Adventures | Works | PAL | RRAPUG | 0.05G | AutoPatch IOS222 | 0 | |
Rock Revolution | Works | PAL | RVLP | 1.78G | Work Perfectly | 0 | |
Rogue Trooper | Works | PAL | RRYPHY | 3.59G | 1 | ||
Rune Factory Frontier | Works | NTSC-U | RUFE99 | 2.2G | Got random freezes on v1.1. Random freezes with cIOS rev 10/rev 14 on NeoGamma R6/R7 too. / Works fine on rev14, USB via channel loader. No freezes whatsoever. Changed status to green. | 4 | |
Rune Factory Frontier | Works | NTSC-J | RUFJ99 | 1.69G | 1 | ||
Rygar: The Battle of Argus | Works | NTSC-U | RYGE9B | 1.83G | 1 |
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Safar'wii | Works | PAL | RD6PNP | 0.9G | Requires "Alternate DOL" and "002 fix: YES" otherwise it won't work. Tested on all latest USB Loader versions, v3.4 Wii, cIOS249 Rev9. It works for me with cIOS rev14 and no alternate dol. | 1 | |
Sam and Max: Season One | Not Working | NTSC-U | R3XE6U | 1.57G | Wii reboots after choosing any episode, tested Prominent release on usb-loader v1.1, v1.4, v1.5. Patch to IOS 249 with IOSPatcher v1.1 and play from disc. | 4 | |
Sam and Max: Season One | Not Working | PAL | R3XP6V | 1.56G | Wii reboots after choosing any episode ! tested with WiiERD-Version on usb-loader v1.1. Does not work with 1.1, 1.2, 1.3 or 1.5 official waninkoko sd/usb loader either. | 6 | |
Samba De Amigo | Works | NTSC-U | R3BE8P | 3.22G | 1 | ||
Samba De Amigo | Works | PAL | R3BP8P | 3.05G | 1 | ||
Samurai Showdown Anthology | Works | NTSC-U | RSSEH4 | 2.43G | 1 | ||
Scarface | Works | PAL | RSCP7D | 3.89G | suffers from idle bug (drive spins down, game says please wait but never continues) | 1 | |
Scene-It? Bright Lights! Big Screen | Works | PAL | SSCPWR | 2.36G | Worked on USB Loader GX with Anti 002 fix | 0 | |
Scooby-Doo: First Frights | Works | PAL | RQNPWR | 3.48G | 0 | ||
Scrabble Interactive | Works | PAL | RVHP41 | 1.57G | Works Fine For Me (r815)gx earlier report said does not work | 0 | |
SD Gundam Scad Hammers | Works | NTSC-J | RSDJAF | 0.63G | 0 | ||
Sea Monsters | Works | PAL | RC7P7J | 0.29G | 0 | ||
Secret Files: Tunguska | Works | PAL | RTUPKM | 4.12G | 1 | ||
Secret Files 2: Puritas Cordis | Works | PAL | RZFPKM | 2.05G | 2 | ||
The Secret Saturdays: Beasts of The 5th Sun | Works | PAL | R85PG9 | USB Loader GX rev828 + cIOS rev14 | 0 | ||
SEGA Bass Fishing | Works | NTSC-U | RBTP8P | 0.78G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
SEGA Superstars Tennis | Works | PAL | RT5P8P | 1.88G | Perfect with CFG_USB_lOADER v52 | 0 | |
Shaun White Snowboarding - Roadtrip | Works | NTSC-U | RDFE41, RW7E41 | 2 | |||
Shaun White Snowboarding - Roadtrip | Works | PAL | RDFP41 | 2.04G | 0 | ||
Silent Hill: Shattered Memories | Works | NTSC | R5WEA4 | 3.64G | error 002 fix: YES | 2 | |
SimCity Creator | Works | NTSC-U | R4CE69 | 0.37G | 0 | ||
Sims 2: Castaway | Works | NTSC-U | R42E69 | 1.2G | 1 | ||
Sims 2: Castaway | Works | PAL | R42P69 | 1.2G | Stays at "footprints loading screen" usb-loader using v1.1. "'Works in v1.4'" | 1 | |
Sims 2: Pets | Works | PAL | R4PP69 | 1.08G | 0 | ||
The Simpsons Game | Works | PAL | RSNP69 | 3.14G | 1 | ||
Skate It | Works | PAL | RVSP69 | 3.37G | v1.1*30/05/09-Does'nt work in usb loader gx rev432M after a network initialisation (update or cover download etc.) (IOS249 Problem)If you don't do that NO problem what so ever. Does work SDUSB Loader 1.5 (Waninkoko) / 31/05/09-Black screen (no signal)when you back to Wii menu. | 0 | |
The Sky Crawlers: Innocent Aces | Works | NTSC-J | RQRJAF | 3.65G | 1 | ||
Skate It | Works | NTSC-U | RVSE69 | 3.37G | 0 | ||
Smarty Pants | Works | NTSC-U | RP2E69 | 0.16G | 2 | ||
Smarty Pants | Works | PAL | RP2P69 | 0.16G | 1 | ||
Smiley World Island Challenge | Works | PAL | RIDP7J | 0.33G | AutoPatch IOS222 | 0 | |
Sonic and the Black Knight | Works | NTSC-U | RENE8P | 3.40G | Random freezing at load screens, during FMV's, and at boot (skip cutscenes and it will only lock up rarely) (v1.1) / No problem with v1.5 | 0 | |
Sonic and the Black Knight | Works | PAL | RENP8P | 3.40G | 1 | ||
Sonic and the Secret Rings | Works | NTSC-U | RSRE8P | 3.58G | 0 | ||
Sonic and the Secret Rings | Works | PAL | RSRP8P | 3.58G | v1.4 | 0 | |
Sonic Riders: Zero Gravity | Works | NTSC-U | RS9E8P | 3.56G | 0 | ||
Sonic Unleashed | Works | NTSC-U | RSVE8P | random freezing | Works fine for me on v1.4, need a stable hard drive | 1 | ||
Sonic Unleashed | Works | PAL | RSVP8P | 3.64G | 0 | ||
Soul Calibur Legends | Works | NTSC-U | RSLEAF | 1.42G | 0 | ||
Soul Calibur Legends | Works | PAL | RSLPAF | 1.44G | 1 | ||
Spectrobes: Origins | Works | PAL | RXXP4Q | USB loader GX + cIOS rev14 | 0 | ||
Spectrobes: Origins | Works | NTSC-U | RXXE4Q | 4.03G | 1 | ||
Spiderman 3 | Works | PAL | RS3P52 | 3.11G | 1 | ||
Spiderman: Friend or foe | Works | NTSC-U | RFOE52 | 3.25G | USB Loader GX 1.0, cios36 rev16 | 0 | |
The Spiderwick Chronicles | Works | PAL | R48P7D | v1.1 random freezing | 0 | ||
Spore Hero | Works | NTSC-U | RQOE69 | 1.05G | 3 | ||
Spore Hero | Works | PAL | RQOP69 | 1.05G | 2 | ||
Sports Island | Works | PAL | RDXP18 | 0.38G | 2 | ||
Sports Island 2 | Works | PAL | v1.5 | 0 | |||
Sports Party | Works | PAL | RSUP41 | 1.39gb | Works on NTSC-J console with 'Force PAL-60'-setting in USB Loader GX and Gamel Language English. | ||
Spyborgs | Works | PAL | RSWP08 | 3.05G | cIOS rev14 and USB Loader GX rev747 | 0 | |
SpyFox Dry Cereal | Works | NTSC-U | RDLE5G | 0.29G | 0 | ||
Spyro: Dawn of the Dragon | Works | NTSC-U | RO8E7D | 3.73G | Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36 | 0 | |
Spy Games: Elevator Mission | Works | NTSC-U | RECE6K | 0.24G | 1 | ||
SSX Blur | Works | NTSC-U | RSXE69 | 1.04G | You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 (OR select "Alternate DOL" in game load and choose ssx.dol. Tested it and all working correctly) | 1 | |
SSX Blur | Works | PAL | RSXP69 | 1.05G | You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 | 3 | |
Star Trek: Conquest | Works | NTSC-U | RTJE68 | 0.58G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Star Wars: The Force Unleashed | Works | NTSC-U | RSTE64 | 4.24G | 1 | ||
Star Wars: The Force Unleashed | Works | PAL | RSTP64 | 4.07G | 2 | ||
Star Wars the Clone Wars: Lightsaber Duels | Works | NTSC-U | RLFE64 | 4.02G | Wii 4.2U Cfg USB Loader 52b w/ Defaults | 0 | |
Star Wars the Clone Wars: Lightsaber Duels | Works | PAL | RLFP64 | 3.89G | 1 | ||
Sudoku Ball - Detective | Works | PAL | R9SPPL | 4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI | 0 | ||
Summer Sports: Paradise Island | Works | PAL | v1.5 | 0 | |||
Summer Sports 2: Island Sports Party | Works | PAL | v1.5 | 0 | |||
Super Fruitfall | Works | PAL | RF4P6M | 0.03G | 1 | ||
Super Mario Galaxy | Works | NTSC-U | RMGE01 | 3.27G | 4 | ||
Super Mario Galaxy | Works | PAL | RMGP01 | 3.27G | v1.4 no freeze at all played 3+ hours, it works fine, no more intro/ending video lag | UFO-freeze on 3.3U + Loader v1.x (1.1-1.5), works fine on 4.0E, freeze just after the beginning (when entering the castle) : use a savegame after this point and it'll be fine / Just use USB Loader GX with latest update (R838) | 7 | |
Super Monkey Ball: Banana Blitz | Works | NTSC-U | RSME8P | 1.06G | 1 | ||
Super Monkey Ball: Banana Blitz | Works | PAL | RSMP8P | 1.05G | 1 | ||
Super Paper Mario | Works | NTSC-U | R8PE01 | 0.42G | 6 | ||
Super Paper Mario | Works | PAL | R8PP01 | 0.41G | 5 | ||
Super Smash Bros. Brawl | Works | NTSC-U | RSBE01 | 6.93G | It may freeze in the Subspace Emisary Mode. Everything less is OK. | Finished the entire SSE Mode without a single freeze on latest USB Loader GX. Some users complain that the cIOS38 rev14 does not work, but others have tested and worked with rev15. | 5 | |
Super Smash Bros. Brawl | Works | PAL | RSBP01 | 6.75G | DVD-5 Version will also work. Needs to be loaded with Hermes IOS 222 to not freeze in Subspace Emisary Mode | 13 | |
Super Swing Golf | Works | PAL | R2PP99 | 3.20GB | Super Swing Golf USA aka Pangya! Golf with Style EUR. | 0 | |
Super Swing Golf | Works | NTSC-U | RPYE9B | 3.46G | Works on v1.5 with cIOS rev10 with alternative dol method.
Super Swing Golf USA aka Pangya! Golf with Style EUR. |
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Super Swing Golf Season 2 | Works | NTSC-U | R2PE9B | 3.23G | Super Swing Golf Season 2 USA aka Super Swing Golf EUR | 2 | |
Suzumiya Haruhi no Gekidou | Works | NTSC-J | RHHJ8J | 2.65G | 1 | ||
Suzumiya Haruhi no Heiretsu | Works | NTSC-J | R44J8P | 2.73G | v1.1 | 0 |
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Table Football | Works | PAL | R4BPGT | 0.3G | 1 | ||
Taiko no Tatsujin Wii | Works | NTSC-J | R2JJAF | 1.8G | Force NTSC-U works | 2 | |
Taiko no Tatsujin Wii: Do Don to 2 Daime! | Works | NTSC-J | S2TJAF | 1.35G | Tested on Revision 874 | 0 | |
Takt of Magic | Not Working | NTSC-J | ROSJ01 | 0.84G | doesn't boot at all | 0 | |
Tales of Symphonia: Dawn of the New World | Works | NTSC-U | RT4EAF | 3.71G | v1.1 / undubbed version with japanese voices works fine too / v1.5 PAL Wii as well / Random freezes start after about 15 hours into the game, become progressively worse / Do not have any freeze at all, almost finish the game. Please check ur HDD for corruption! / Beat the game with v1.5, works perfectly no issue what-so-ever./ Chapter 7 after a couple of fights if start to get slow and end it up freezing. USB Loader 1.5 ultimate loader v7./ | 5 | |
Tales of Symphonia: Dawn of the New World | Works | PAL | RT4PAF | 4.05G | Works at least on cIOS 38 rev14 and USB Loader v1.5 | 0 | |
Target: Terror | Works | NTSC-U | RGDEA4 | 1.67G | 1 | ||
Tatsunoko vs Capcom Cross Generation of Heroes | Works | NTSC-J | RF7J08 | 2.8G | v1.1 NTSC-U forced works, v1.4 NTSC-U, Wii, scene release, regionfreed and brickblocked. v1.5 works but music will start to loop and black screen after the fight. (usually fire stage), EDIT: Works perfectly on me, no issues whatsoever. Works on PAL Wii for me, just force video to the games default & no issues at all, didnt even need to brickblock or make it region free, it just works! +1 | 7 | |
Tatsunoko vs Capcom Ultimate All-Stars | Works | NTSC | STKE08 | 1.4G | 1 | ||
Tatsunoko vs Capcom Ultimate All-Stars | Works | PAL | STKP08 | 1.41G | 1 | ||
Telly Addicts | Works | PAL | RBCP41 | 2.45G | 0 | ||
Tenchu: Shadow Assassins | Works | PAL | RTNP41 | 3.82G | 2 | ||
Tenchu: Shadow Assassins | Works | NTSC-U | RTNE41 | ? | 0 | ||
The.....' SEE ABOVE | THE | THE | THE | THE | LOOK IN THE SECTION ABOVE, ALPHABETIZED BY THE WORD AFTER 'THE' | THE | |
Think Logic Trainer | Works | PAL | RJ9PFR | USBLoader GX Rev648M + Error Fix 002 On - works | 0 | ||
Tiger Woods PGA Tour 09 | Works | PAL | R9TP69 | 3.84G | v1.1 | 0 | |
Tiger Woods PGA Tour 09 | Works | NTSC-U | R9TE69 | 3.84G | v1.1 works but display blue screen when playing for a moment | 0 | |
Tiger Woods PGA Tour 2010 | Works | NTSC-U | R9OE69 | 3.33G | Patched to PAL, working on PAL system / Works fine unpatched on PAL too. | 6 | |
Tiger Woods PGA Tour 2010 | Works | PAL | R9OP69 | 3.42G | No issues with uLoader 2.4, resets Wii when you choose the wii motion plus video as with Grand Slam Tennis | 0 | |
TMNT Teenage Mutant Ninja Turtles | Works | NTSC-U | RTME41 | 1.39GB | 2 | ||
TMNT Teenage Mutant Ninja Turtles | Works | PAL | RTMP41 | 1.39GB | 1 | ||
TMNT Teenage Mutant Ninja Turtles: Smash Up | Works | NTSC-U | R2TE41 | 3.92GB | 1 | ||
TMNT Teenage Mutant Ninja Turtles: Smash Up | Works | PAL | R2TP41 | 3.44GB | 002 fix? | 1 | |
Tom Clancy's Splinter Cell: Double Agent | Not Working | NTSC-U | RTCE41 | Same as PAL, patch to ios 249 with IOSPatcher v1.1 and play from disc / Ios Version Patcher | 3 | ||
Tom Clancy's Splinter Cell: Double Agent | Not Working | PAL | RTCP41 | v1.5 Locks-up at "licensed by nintendo" then restart wii - patched ios to 249 "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) Use alt.dol system/SCX_cw30_f.dol and the game freeze at load (50%)" | 4 | ||
Tomb Raider: Anniversary | Works | PAL | RLRP4F | 3.10G | 1 | ||
Tomb Raider: Underworld | Works | PAL | RH8P4F | 3.17G | 1 | ||
Tomb Raider: Underworld | Works | NTSC-U | RH8E4F | 3.17G | v1.5 | 0 | |
Tony Hawk's Downhill Jam | Works | NTSC-U | RTHE52 | 1 | |||
Tony Hawk's Downhill Jam | Works | PAL | RTHP52 | 2.43G | 1 | ||
Top Spin 33 | Works | PAL | R3TP54 | 1.53G | 3 | ||
Transformers - The Game | Works | PAL | 1 | ||||
Transformers - Revenge of the Fallen | Works | PAL | RXIP52 | 3.78 | 002 fix? | 1 | |
Trauma Center: New Blood | Works | NTSC-U | RK2EEB | 3.43G | 1 | ||
Trauma Center: New Blood | Works | PAL | RK2P01 | 3.02G | 4 | ||
Trauma Center: Second Opinion | Works | NTSC-U | RKDEEB | 0.91G | 3 | ||
Trauma Center: Second Opinion | Works | PAL | RKDP01 | 1.31G | 2 | ||
Trivial Pursuit | Works | NTSC-U | RYQE69 | 3 | |||
Trivial Pursuit | Works | PAL | RYQP69 | 0.6G | 5 | ||
Trixie In Toyland | Works | PAL | RMZPUG | 0.08G | 0 | ||
TV Show King Party | Works | NTSC-U | RXKEGL | 0.35G | 0 | ||
TV Show King Party | Works | PAL | RXKPGL | 0.36G | v 1.5 | 0 | |
Twin Strike: Operation Thunder | Works | PAL | ROTP7J | Tested in cIOS rev14 + UsbLoaderGX rev734 | 0 |
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Ultimate Band | Works | PAL | RULP4Q | 3.64G | 1 | ||
Ultimate Duck Hunt | Works | NTSC-U | RS2EGJ | 0.33G | 0 | ||
Ultimate Board Game Collection | Works | PAL | RUBP7N | 0.35G | AutoPatch IOS222 - Works by me with cios 36 rev10 + Configutable usbloader 41 + DVD game in drive (Wii sports) | 2 | |
Ultimate I Spy | Works | PAL | RUZP5G | 27/10/09 - Hermes rev4 use cIOS222 as 38 merged 37.. Game works. | 2 | ||
Ultimate Shooting Collection | Works | NTSC-U | RKAE6K | 1 | |||
Up | Works | NTSC-U | RUQE78 | 1 |
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Valhalla Knights: Eldar Saga | Works | NTSC | RVKEXJ | 0.96G | 1 | ||
Vertigo | Works | PAL | RVOPPL | 0.53G | 3 | ||
Victorious Boxers Revolution | Works | NTSC-U | RHIEXJ | 1 | |||
Virtua Tennis 2009 | Works | NTSC-U | RVUE8P | 3.37GB | Patched to PAL, working on pal system| use error #2 fix | 0 | |
Virtua Tennis 2009 | Works | PAL | RVUP8P | 3.49GB | 1 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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Wall-E | Works | NTSC-U | 1.98G | 1 | |||
Wall-E | Works | PAL | RWAR78 | 2.26G | 0 | ||
Wario Land: Shake It! | Works | NTSC-U | RWLE01 | 3.55G | 5 | ||
Wario Land - The Shake Dimension | Works | PAL | RWLP01 | 3.55G | 2 | ||
Wario Ware - Smooth Moves | Works | NTSC-U | RODE01 | 3.26G | 2 | ||
Wario Ware - Smooth Moves | Works | PAL | RODP01 | 3.26G | 2 | ||
We Love Golf | Works | PAL | RWGP08 | 1.33G | 1 | ||
We Rock: Drum King | Works | PAL | RUKPGT | 1.68G | 3 | ||
We Ski | Works | NTSC-U | RSQEAF | 0.67G | 0 | ||
Who Wants To Be A Millionaire 2nd Edition | Works | PAL | RW5P41 | 2.58G | 0 | ||
Wii Backup Disc (pink fish) | Works | NTSC | 0.01G | Boots with 1.1, haven't tested anything else. | 0 | ||
Wii Chess | Works | PAL | RTYP01 | 0.03G | 2 | ||
Wii Fit | Works | NTSC-U | RFNE01 | 0.77G | 0 | ||
Wii Fit | Works | PAL | RFNP01 | 1.26G | v1.1 , Works on V1.5. Wii Fit Channel had to be installed from the original Disk. | 5 | |
Wii Fit Plus | Works | NTSC | RFPE01 | 1.26G | Works on V1.5. Wii Fit Channel installation was not tested. Works on PAL using CFG USBLoader v44. System 3.2, Rev 10. | 1 | |
Wii Music | Works | NTSC-U | R64E01 | 0.13G | 1 | ||
Wii Music | Works | PAL | R64P01 | 0.13G | 5 | ||
Wii Play | Works | NTSC-U | RHAE01 | 0.09G | 1 | ||
Wii Play | Works | PAL | RHAP01 | 0.10G | 7 | ||
Wii Sports | Works | NTSC-U | RSPE01 | 0.31G | 4 | ||
Wii Sports | Works on PAL | PAL | RSPP01 | 0.62G | Also works after renaming. EDIT: If you try to play it in NTSC it will freeze on either green screen or wiimote numchuck screen (first screen). | 13 | |
Wii Sports Resort | Works | NTSC-J | RZTJ01 | 0.59G | Works with alt. dol extract with scrubber, in combinaton with usb loader GX | 0 | |
Wii Sports Resort | Works | PAL | RZTP01 | 0.89G | Works with 002 fix set to 'On' on UsbLoaderGX. IMPORTANT: (Type in parental code and open the game in tiled view to see an individual settings button, open that) First time (ONLY) use Alt-Dol from Disc and beneath select Yes and then Auto, save and launch game to watch video (if you do this again, a screen comes up to re-watch any of the 4 videos), at end screen press A (or Return to Game if not first time) and after restart to main wii menu, change Alt-Dol to Off and run game, Ensure game is set to Disc Default and you are using component cables if using an NTSC system. Others saying you can set 002 fix to anti, but it's not necessary. Game works on PAL and NTSC systems. Lost compatibility with GX 694 (can see videos if boot from SD only) but compatibility fixed by changing 002 fix to "anti". | 7 | |
Wii Sports Resort | Works | NTSC | RZTE01 | 0.70G | Followed instructions for PAL, and it worked perfectly. | 2 | |
Wing Island | Works | PAL | RWIE18 | 0.20G | 0 | ||
Winter Sports 2009: The Next Challenge | Works | PAL | RRUFRT | 1.33G | v1.1 | 0 | |
Winter Sports 2010: The Great Tournament | Works | PAL | RZIPRT | cIOS rev14 + USB Loader GX rev828 | 0 | ||
WonderWorld Amusement Park | Works | PAL | RWZX5G | 0.25G | 0 | ||
World Championship Poker: All in | Works | PAL | RHLPTG | 1.04G | Works with alt. dol extract with scrubber, in combinaton with usb loader Gx rev 546 | 0 | |
World Championship Poker: All in | Works | NTSC | 1.04G | 0 | |||
World Sports Party | Works | PAL | R8SP41 | 0.97G | Needs any disk in the drive to play. | 1 | |
Worms: A Space Oddity | Works | NTSC | RWMP78 | 0.47G | 1 | ||
Worms: A Space Oddity | Works | PAL | RWMP78 | 0.47G | 3 | ||
WWE Smackdown! vs. RAW 2008 | Works | NTSC-U | RWWE78 | 3.90G | Hangs with v1.1 | 0 | |
WWE Smackdown! vs. RAW 2009 | Works | PAL | RW9X78 | 3.89G | USB-Loader GX rev543 + cIOS 38rev13b | 0 | |
WWE Smackdown! vs. RAW 2010 | Works | PAL | RXAP78 | 4.3G | 1 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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X-men Origins: Wolverine | Works | PAL | RWUX52 | 3.42G | 4 | ||
X-men Origins: Wolverine | Works | NTSC-U | RWUE52 | 3.42G | 3 |
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Game Name | Result | Region | GameID | Size | Notes | Conf. | Date |
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Yu-Gi-Oh! 5D's Wheelie Breakers | Works | NTSC-U | RYOEA4 | 1.25G | 0 | ||
Yu-Gi-Oh! 5D's Wheelie Breakers | Works | PAL | RYOPA4 | 0 | |||
Yu-Gi-Oh! 5D's Wheelie Breakers | Works | NTSC-J | RYOJA4 | 0.83G | 1 | ||
Yamaha Supercross | Works | PAL | RYXP7J | 0.40G | 1 |
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Zack & Wiki: Quest for Barbaros' Treasure | Works | NTSC-U | RTZE08 | 1.95G | 1 | ||
Zack & Wiki: Quest for Barbaros' Treasure | Works | PAL | RTZP08 | 1.99G | 3 | ||
Zero Gesshoku no Kamen | Works | NTSC-J | R4ZJ01 | 3.81G | aka Fatal Frame: Mask of the Lunar Eclipse EUR & USA Title.
this game is Cancelled outside of Japan! Converts to NTSC-U and plays perfectly. |
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