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Revision as of 15:09, 30 June 2009 by Resincake (talk | contribs)

Key

Letter Color What it means
1 Red Doesn't work
2 Blue Partially works
3 Green Works


Games

Letter Game Notes
A Ape Escape Doesn't work
A Azure Dreams Runs at 60-70 FPS, minor music and graphical issues
B Beast Machines Black screen with A/B button press after intro
B Bishi Bashi Special Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers
B Brave Fencer Musashi Runs at 60-70 FPS, sound is a little messy
C Capcom vs SNK-Millennium Fight 2000 60-70 fps very playable, Audio slightly scratchy
C Castlevania Chronicles 70 FPS in dynarec, 40 FPS in interpreter, glitchy music
C Castlevania: Symphony of the Night 50-70 FPS, little sound issues, saving is slow but works
C Contra Adventure Sounds effects perfect, no graphic glitches, constant 65-70 fps during gameplay
C Crash Bandicoot Runs smoothly, sound is a little messy
C Crash Bandicoot 2: Cortex Strikes Back Same as Crash Bandicoot
D Digimon Rumble Arena Sound is barely hearable
F Final Fantasy VII Entering battle crashes Dynarec, use interpreter, 50-60fps
F Final Fantasy VIII PPF version doesn't work
F Final Fantasy IX Stops loading at execute, code dump in PPF version, displays doclearframebuffer
F Final Fantasy Tactics Works Great!
G Gex: Enter the Gecko Runs smoothly, sound works, voice acting doesn't
G Gex 3: Deep Cover Gecko 50 FPS, sound issues
G Gran Turismo Doesn't work
G Gran Turismo 2 50-60 FPS (PAL)
I Incredible Crisis 100% fullspeed ingame, movies and menu are occasionally a little fast (dynarec)
I International Track And Field no sound at konami logo. Menu is really fast 70 FPS+, Over 60 FPS in event select menu too. FPS varies from 45-55 in the events themselves. Game is very much playable, although in some events its easier to win than it is on the actual PSX itself. (Dynarec)
J Jade Cocoon FPS is usually over 70, but drops to 60 in dream sequences and 55 in battle. Sound becomes really bad during some movies, (but they can be skipped)
K King's Field Code dump using both Dynarec & Interpreter (Although the image was one I converted to BIN/CUE from a CloneCD Image, Using MagicISO. The Only Game I needed to Convert, so maybe thats an issue.)
L Legend of Legaia 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio
M Marvel Super Heroes Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches
M Marvel Super Heroes vs. Street Fighter Menus run around 70-90 FPS, character selection at 50 FPS, battles between 50-60 FPS in dynarec, slower in interpreter
M Marvel vs. Capcom Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches
M Mega Man X4 No music, works through opening stage, freezes at stage select
M Mega Man X6 over all no noticeable graphic glitches but bad audio
M Mega Man 8 Runs at around 60 FPS
M Metal Gear Solid Between 50 and 70 FPS, some sound issues
M Mortal Kombat Trilogy Runs at around 70 FPS, background music doesn't play
N Namco Museum Volume 5 Works (Valkyrie No Densetu works)
N Nightmare Creatures freezes at loading
O Ogre Battle Limited Edition: March of the Black Queen Very enjoyable to play besides the sound. NO graphic glitches
P PaRappa the Rapper Garbled sound
R Resident Evil 2 freeze if you don't push start at the videos
R Resident Evil 3: Nemesis Crashes after movie in dynarec, 30-40FPS in interpreter
R Rival Schools (Evolution Disc) Videos run fullspeed but colouring is way off. Menu is slow (30fps) but usable. Ingame fighting is around 40 FPS, a little slow but very playable.(Dynarec)
R Revelations: Persona About 70 FPS with occasionally garbled sound (dynarec)
S Silent Hill Doesn't boot in both dynarec and interpreter
S Soul Blade Sound issues, low FPS at title screen, 40 FPS in game
S Spyro the Dragon High FPS (60-70), no music, voice sync issues
S Spyro 2: Ripto's Rage Same as Spyro the Dragon
S Spyro 3: Year of the Dragon only loads with the interpretrer
S Street Fighter Alpha 3 About 50 FPS, no music
T Tactics Ogre: Let Us Cling Together Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy
T Tales of Phantasia Works
T Tekken 3 Fights are at 30-40 FPS
T Tenchu: Stealth Assassins Gameplay runs at 50-60FPS, sound is glitchy, no voice acting
T Theme Park World 50 FPS in Dynarec, 30 in Interpreter
T Time Crisis 1 70-90 FPS in dynarec, no Wii remote gun support
T Tomb Raider Tried in both Dynarec and Interpreter. Crashes at title screen for both.
T Tony Hawk's Pro Skater 2 Tried both Dynarec and Interpreter. Crashes at title screen
T Transformers Beast Machines Transmetals Sound has slight static. When A or Start is pressed it goes to Black screen
U Um Jammer lammy Intro and menu work fine, but screen hangs at loading. Ingame sounds are demonic (about 70fps) (Dynarec)
V Vagrant Story Slightly too fast at times
V Valkyrie Profile Sound is a little messy
W Wipeout 3 Doesn't work
W Worms Armageddon Garbled/distorted intro and background music in menus, menus run at 40 FPS, battles run at 55-60 FPS
X Xenogears Ranges from 40 to over 100 FPS, averages around 60 FPS in town and in the 50s in battle