Difference between revisions of "List of WiiU custom firmwares"
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* Coldboot = Compatible with [[Coldboothax]]. Can be loaded at console's launch using system.xml | * Coldboot = Compatible with [[Coldboothax]]. Can be loaded at console's launch using system.xml | ||
* sysNAND= System NAND, the memory located on the console | * sysNAND= System NAND, the memory located on the console | ||
− | * red = '''Red'''irected (the action | + | * red = '''Red'''irected (the action of accessing the data on another location) |
* redNAND = Redirected NAND, the NAND copy located on SD card | * redNAND = Redirected NAND, the NAND copy located on SD card | ||
* OTP = One time Programmable chipset, contains console's unique keys. | * OTP = One time Programmable chipset, contains console's unique keys. |
Revision as of 13:35, 17 December 2016
WiiU Homebrew | |
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Introduction • Homebrew Development • Glossary | |
Lists | All Homebrew • Applications • Games • Emulators • Demos • CFWs • Exploits • Development Tools • PC Utilities |
Custom Firmwares
- See also: WiiU CFWs
- Coldboot = Compatible with Coldboothax. Can be loaded at console's launch using system.xml
- sysNAND= System NAND, the memory located on the console
- red = Redirected (the action of accessing the data on another location)
- redNAND = Redirected NAND, the NAND copy located on SD card
- OTP = One time Programmable chipset, contains console's unique keys.
- SEEPROM = Chipset which contains specific console's key, like current USB HDD key.
Title | Coldboot | sysNAND | redNAND | redOTP | redSEEPROM | SignPatch | Region free | IOSNode | Description | Author | Thread | Source |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Simple signature check patcher | ✘ | ✔ | ✘ | ✘ | ✘ | ✔ | ✘ | ✘ | Patch signature check and return to sysNAND or HBL. | Dimok | Thread | Source |