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__NOTOC__
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<!--There seems to be a bug in the parser. It won't transclude the footer, but If I delete 2-3 of the "{{:USB Game Compatibility Table/?|ABCNavi=Yes}} lines it does. Using {{Subst:User:Tk saturn/g}} instead -->
=='''Game Compatibility Table for USB/SD Loading'''==
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{|style="border: 1px solid #000; margin-top: 1em;" align="center"
'''Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.'''
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|align="center" style="background-color:#99f; padding:5px;" | <div id="Navbar">'''{{{Title|Navigation}}}'''</div>
 
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{{#ifeq: {{{Vertical}}}|Yes|{{pipe}}-|}}
== Game Troubleshooting: PLEASE READ BEFORE EDITING ==
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|align="center" style="background-color:#FAFAFF; padding:5px;" | [[{{#if: {{#titleparts: {{FULLPAGENAME}} | -1 }} | {{#titleparts: {{FULLPAGENAME}} | -1 }}#Navbar | {{FULLPAGENAME}}#Navbar}}|ALL]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/No.s#Navbar|#]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/A#Navbar|A]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/B#Navbar|B]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/C#Navbar|C]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/D#Navbar|D]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/E#Navbar|E]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/F#Navbar|F]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/G#Navbar|G]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/H#Navbar|H]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/I#Navbar|I]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/J#Navbar|J]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/K#Navbar|K]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/L#Navbar|L]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/M#Navbar|M]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/N#Navbar|N]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/O#Navbar|O]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/P#Navbar|P]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/Q#Navbar|Q]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/R#Navbar|R]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/S#Navbar|S]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/T#Navbar|T]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/U#Navbar|U]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/V#Navbar|V]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/W#Navbar|W]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/X#Navbar|X]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/Y#Navbar|Y]] [[{{#if:{{#titleparts: {{FULLPAGENAME}} | -1 }} |{{#titleparts: {{FULLPAGENAME}} | -1 }}|{{FULLPAGENAME}}}}/Z#Navbar|Z]]
#'''Make sure your USB device works and is stable''' before reporting games that don't work. See [[USB Devices Compatibility List]]
+
#Make sure your USB device isn't overheating due to long usage when reporting crashes.
+
#Make sure you don't just have a bad dump (bad game copy).  If it's a game others have given a green light, that is a strong possibility.  Throw away the game iso and reload from an uncorrupted source.
+
#Other USB devices, especially USB LAN adapter, might interfere with the loader. When testing, unplug the LAN adapter and delete the "Wired Connection" profile if the wifi-enabled game freezes.
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#If your game uses USB peripheral game controllers (guitars, mics, etc.) check out the [[Rock Guide]]
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#Some games seem to require a disc (any game) in the drive to work. When testing, first try without any disc in the drive. If it only works with a disc in the drive, add that in the Notes column.
+
#Think you need the Anti-002 fix?  [[All About Anti-002|You probably don't.]]
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#For more troubleshooting information, read [http://gbatemp.net/index.php?showtopic=123307 WiiPower's Compatibility Guide].
+
 
+
== Posting Guidelines: PLEASE READ BEFORE EDITING ==
+
#'''Please mention what loader and version you are using in the "notes" section if you are having an issue.'''
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#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.
+
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.
+
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.
+
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
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#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working and change the confirmation date.
+
 
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{|border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px
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! style="background:#E9E9E9;border: 1px #111111 solid;" |Compatibility Legend
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|-
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|style="background:green;"|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .
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|-
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|style="background:orange;"|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).
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|-
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|style="background:salmon;"|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.
+
|}
+
 
+
==#==
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{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-test
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |007 - Quantum of Solace
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ2E52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.61G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen during video cut scenes| 4.0U REV10 GX REV549 No Problems at all | Works perfectly on 4.0u cIOS REV9, cIOS REV13a with USB Loader GX REV 516
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |007 - Quantum of Solace
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ2P52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sometimes freezes /
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Works perfectly with 4.0E rev12 USBloader gx r559 (no sound problem, like it had with dvd backup loader)
+
No problem:USB Loader v.1.5,backup lancher 0.3;3.3E
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |428: Fuusa Sareta Shibuya de
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| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTOJ8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==A==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |A Boy and His Blob
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SBLP5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Academy of Champions: Soccer
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5FP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ACDC Live: Rock Band Track Pack
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R33E69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ACDC Live: Rock Band Song Pack
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R33P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.52G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS38 rev 14 - USB Mic works fine. (OLD: Only Guitar works - drums/mic turn off when game starts)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Action Girlz Racing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGYPUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Agatha Christie's And Then There Were None
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQTP6V
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.81G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Agatha Christie's Evil Under The Sun
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQEP6V
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Agent Hugo Hula Holiday
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3HP6Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.56G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Agent Hugo Lemoon Twist
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHGX6Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.31G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Alien Syndrome
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLSE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.41G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Alien Syndrome
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLSP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.41G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Aliens in the Attic
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUOPPL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |All Star Cheerleader
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCXP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |All Star Cheer Squad
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.17G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Alone in the Dark
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRKE70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Alone in the Dark
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRKP70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.93G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev714 IOS249 (rev14)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Alvin & The Chipmunks
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVBPRS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: Pinbusters
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMFE68
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.15G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: Pinbusters
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMFP68
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: World Lanes
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R6WE68
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Cfg 31c / Rev13
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: World Lanes
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |cios rev14 and USB Loader GX rev 747
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Animal Crossing: City Folk
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUUE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.32G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Use 1.1 or above(1.0 has a bug with the time). Works  100% on 1.1 or higher. If your HDD goes to sleep, dialogs and such will take a while to load since it has to wake it back up.  Will occasionally get "data is corrupted on all usb loaders".  Just restart console and it'll be fine.  '''Turn WiiConect24 OFF if you get freezes.''' / WiiConect24 works with old IOS36 rev9. Works 100% with WiiConnect24 on using CoverFloader (No Freezes whatsoever), and with rev14.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |10
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Animal Crossing: Let's Go to the City
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUUP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Use 1.1 or above (1.0 has a bug with the time). / '''Turn WiiConnect24 OFF if you get freezes.''' / WiiConect24 works with old IOS36 rev9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |8
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Anno: Create a New World
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RN4P41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.18G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Another Code R: Kioku no Tobira
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNOJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.1G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works until about 20 mins in where during a split screen section, the bottom screen freezes while the top screen keeps working.  Very strange bug.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Another Code R: A Journey Into Lost Memories
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNOP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.04G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Anubis II
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNVE5Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | V1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Aqua Panic!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RO9PNK
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.72G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Arc Rise Fantasia
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPJJ99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crashes when you join Eugen in battle in one of the first cities. Use a Disc to get past it, otherwise works perfectly.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Are You Smarter Than A Fifth Grader?
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5GE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.28G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | V1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Army Men: Soldiers Of Misfortune
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKYP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Army Men: Soldiers Of Misfortune
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKYE20
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.43G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | V1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ashes Cricket 2009
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R6KP36
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | Works fine on IOS 223. The game crashes when you create a new profile from the usbloader (222 IOS). However it works great if you already have a savegame in your wii.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Asterix at the Olympic Games
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQXP70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.63G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Athletic Piggy Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4LXUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.18G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Avatar: Into The Inferno
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RV9E78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Avatar: The Last Airbender
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RV9E78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.00G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==B==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Baseball '10
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXBE70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.34G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Baseball 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB8E70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Football '09
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQQEUE
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Brawlers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUHP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Balloon Pop
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB2E6K
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.04G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Balloon Pop
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB2PGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.19G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Rev. 10
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Balls Of Fury
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBFP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Band Hero
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXFE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Use Hermes cIOS 222 with Block IOS Reload. [[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Band Hero
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXFP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Use Hermes cIOS 222 with Block IOS Reload. [[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Barbie as The Island Princess
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBVE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.70G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Barbie as The Island Princess
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBVP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, 4.1E, CIOS 249 rev 14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Barbie Horse Adventures: Riding Camp
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRCE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Barnyard
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBYE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Barnyard
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBYP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.61G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, 4.1E, CIOS 249 rev 14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |15Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Baroque
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM6EEB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battalion Wars 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBWP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 tested online.  Crashes randomly in story mode with cheats.  Fine without cheats.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battalion Wars 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBWE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crashes unexpectedly in missions|Works perfectly on 1.5, including online play. (tested for 3 hours of gameplay)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battle of the Bands
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHXP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battle of the Bands
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHXE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.19G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battle Rage
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRVENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.24G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ben 10 Protector of Earth
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBNXG9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.91G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev714
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Beach Sports
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVVP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.69G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, 4.1E, CIOS 249 rev 14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |15Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Brain Academy: Wii Degree
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYWE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.93G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Brain Academy: Wii Degree
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYWP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The BIGS 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | ?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |  ?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Birthday Party Bash
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2YE54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U, Cfg USB Loader 52b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Blast Works
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBRE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Blast Works
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBRP5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Blazing Angels: Squadrons Of WWII
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBAP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.48G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with 4.1E, cIOS rev 14 and Config USB Loader ver 40. (OLD: 4.0E with usblader-gx rev700, all options with BLACK SCREEN after start.)|'''Works with 3.3E, cIOS rev 10 and  USB Loader ver 1.5.'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Blazing Angels: Squadrons Of WWII
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBAE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.46G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: Shattered Blade
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBLE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.34G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: Shattered Blade
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBLP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.1E, rev 14, Config USB Loader ver 42c.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach Wii: Hakujin Kirameku Rondo
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBLJ8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: Versus Crusade
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBXJ8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.99G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crashes randomly after fight at Now Loading screen when using disc but USB Loader GX works perfectly
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Block Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRTE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Block Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRTP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.7G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, 4.1E, CIOS 249 rev 14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |15Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bolt
+
| style="background:Green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLUX4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |- G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | No Controls in game, can not even use the Home button from P1 , only P2 (started again problems are now over)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
 
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boogie
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBOE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.81G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Extract ssx.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol + fix 002 [[http://gbatemp.net/index.php?showtopic=161988]]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boogie
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBOP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Extract ssx.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm
+
//also works with NeoGamma R4 + alt.dol
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boogie Superstar
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RG6P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman Land
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBBE18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.48G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman Land
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBBP99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.48G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boom Blox
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBKE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.32G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |may have issues on earlier releases of IOS and Loaders
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boom Blox
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBKP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.31G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |BOOM BLOX Bash Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYBE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |BOOM BLOX Bash(Smash) Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYBP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.22G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brave: A Warrior's Tale
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWXPS5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brave: A Warrior's Tale
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWXES5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested in usb loader GX 4.0E.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Broken Sword - Shadow of the Templars - Director's Cut
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSJE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.72G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Broken Sword - Shadow of the Templars - Director's Cut
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSJP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brothers in Arms: Road to Hill 30
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RI8E41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brunswick Pro Bowling
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBPE4Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.15G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | IOS222
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brunswick Pro Bowling
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBPPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Build'n'Race
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJNE20
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.30G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bully: Scholarship Edition
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB7E54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.30G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bully: Scholarship Edition
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB7P54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.30G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Burger Island
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RN2EAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bust-A-Move
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBMPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.32G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bust-A-Move Bash!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBME5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==C==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cabela's Big Game Hunter
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCBP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cabela's Dangerous Hunts
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXZE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.77G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cabela's Trophy Bucks
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQPE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.01G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cake Mania: In The Mix
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R72E5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Casper's Scare School: Spooky Sports Day
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RX4PMT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 and USB Loader GX rev741
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cate West: The Vanishing Files
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKEENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | 1.4; No random crashes anymore with Waninkoko's USBLoader 1.4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 3
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCDE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.72G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | Freezes or Reboots Console at loading screen before gameplay, even if it's patched to IOS249. [http://gbatemp.net/index.php?showtopic=170643| Forum topic]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 3
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | RCDD52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | Freezes at loading screen before gameplay
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 3
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCDE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.63G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVYE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.52G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVYY52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.8G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War (UK/Fr)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVYP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty: Modern Warfare Reflex
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJAE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty: Modern Warfare Reflex
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJAP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Use WiiFlow to avoid the 8 mission freeze / Use ConfigUSB r49 with region fix on. [[002 Fix]] for certain cases to avoid the 8 mission freeze.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Candace Kane's Candy Factory
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKQENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 Tested
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Carnival Games
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCGP54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Carnival Games
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCGE54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Carnival Games: Mini Golf
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RG9E54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.27G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cars
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCAE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cars
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCAY78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.77G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cars: Mater-National Championships
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RC2E78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.30G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Case Closed: The Mirapolis Investigation
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCOPNP
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.50G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castle of Shikigami III
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RS4EXS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania Judgement
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDGEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.76G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Only home button works on GX 550+cIOS 13a | worked fine on 1.1| Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania Judgement
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDGPA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.76G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 tested, wiimote doesnt work, can only press Home | Wiimote working tested on GX+cios10 |Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Celebrity Sports Showdown
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REAP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cheggers' Party Quiz
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCYPGN
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Chicken Little: Ace in Action
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCLE4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Chicken Shoot
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCSP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Chrysler Classic Racing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3CP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |CID The Dummy
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RC9PGN
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cloudy with a Chance of Meatballs
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROYP4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cocoto Magic Circus
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Lyoko
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLKPFK
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3,49G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB LOADER GX rev 536 and cios V13b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Colin McRae: DiRT 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R69P36
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Conduit
+
| style="background:green;border: 1px #111111 solid;" |WORKS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC + NTSC to PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCJE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works in both Cloader and usb loader GX with 002 fix ON. tested on 4.0E. Works on PAL wii 3.2E with waninkoko's usb loader and cios 13b - Bug's in network (lag's in players names) - Freezes when going online with a PAL Wii 3.2E    4.1U- Tried playing online, game freezes. Was able to play online 1 out of 7 tries.  <-- If you have this problem, burn to dvd to play online for the first time.  Then usb loader online will work fine
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Conduit
+
| style="background:green;border: 1px #111111 solid;" |WORKS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCJP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |If you have Wii speak use cIOS 222/223 to use usb output Wii speak. and it will freeze if you play online but it is just loading the game of the usb.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cooking Mama Cookoff
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCCE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cooking Mama: World Kitchen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWKE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cooking Mama 2: World Kitchen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWKPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Coraline
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKLPG9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cosmic family
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCFP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cosmic family
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCFE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Counter Force
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCTE5Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cradle Of Rome
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ4ENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 Tested
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cranium Kabookii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKBE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.45G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crash of the Titans
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQJP7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.56G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crash: Mind over Mutant
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RC8P7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crash: Mind over Mutant
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RC8P7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen with Usb Loader 1.5 / Played for over an hour using USBloader_gx rev449 with CIOSrev13 installed, no black screen.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crayola Colorful Journey
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZUE4Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.19G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cruisin'
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCRE5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.02G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Deadly Intent
+
| style="background:Salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |System restarts when selecting first mission. IOS249, GX rev815, no alt-dols or workarounds available
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Deadly Intent
+
| style="background:Salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |System restarts when selecting first mission. IOS249, GX rev815, no alt-dols or workarounds available
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Hard Evidence
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCIE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Usbloader GX rev 611 crash when using uv light in first case, need to apply ppf patch ( xxx-csi_fix.rar ) for the game to work past the first case.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Hard Evidence
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCIP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cursed Mountain
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ6EJJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.49G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cursed Mountain
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ6XKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.54G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
 
+
|}
+
 
+
==D==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dave Mirra BMX Challenge
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXCPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dairantou Smash Brothers X
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSBJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6.93G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | '''Dairantou Smash Bros. X  JAP aka Super Smash Bros. Brawl USA & EUR'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dancing Stage HOTTEST PARTY
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXSPA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0,64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDDEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.60GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RD4EA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.53
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RD4PA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Party Pop Hits
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9RPNG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.38GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dawn of Discovery
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RN4E41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R6BE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.9G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.' '' Plays fine WITHOUT any disc in drive using USB Loader CFG 40 on system 4.1U with Cios38 rev 14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.86G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'Experience lock ups of game forcing reset (twice), anyone seen this?''*Cannot be installed from backupdisk, "this is not a wii disk"31/05/09. No disk required on 4.1E, cIOS rev 14 and CFG 40.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RINE08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RINP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZJP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No sound on v1.5 PAL Wii 3.2E.  v1.5 also tested. Works on NTSC 4.0 Wii using USBLoader GX1.0 (749). First episode tested and worked perfectly
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDCE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.95G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDCP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.90G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0; ''Doesn't need any disc in drive to play'' with Uloader 3.1 and Cios 222 rev4, probably for NTSC, too. ''Doesn't need any disc. Works with CFG 51 and Cios38 rev17"
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deal or No Deal
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLAE20
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.27G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Death Jr.: Root of Evil
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | RDJP4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2,81G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDXE18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDXJ18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.18G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2SJ18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.18G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Defendin` de Penguin
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLZE4Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Destiny Of Zorro
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZRPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.15G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Destroy All Humans: Big Willy Unleashed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDHP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.83G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Detective Conan
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCOJ99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.61G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDREA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | V 1.1 / Works on USB Loader GX but seems to freeze in the first few minutes of the intro in story mode.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDRPA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Diabolik : The Original Sin
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVDPLG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2. / Works with USB Loader GX/ Works perfectly with 4.0E rev12 USBloader gx r568 / Doesnt load on wii 4.1E rev13b USB LOADER 1.5 with disk in tray, Works perfect (if on NTSC system, use component cables and select disc default for load).
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDZJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.85G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX With Disk in tray
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDZP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Princess: Enchanted Journey
+
| style="background:Green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPSE4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | 1.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It
+
| style="background:Green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.05 G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |tested With usbloader GX rev 565 default settings
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It
+
| style="background:Green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R62E4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |tested with usbloader GX rev 874 default settings
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney sing it HSM 3
+
| style="background:Green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | 4.09  G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work although my dual mic with USB adapter are only seen as a single mic ONLY ONE MIC WORKS? :( Tested With usbloader GX rev 565 default settings
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Th!nk Fast
+
| style="background:Green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXDE4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.48G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Dog Island
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDIE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Dog Island
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U USB Loader GX
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |22Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dokapon Kingdom
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - Sometimes the game will freeze when entering a battle. v1.5 no battle freezes. was caused by failure to load background music.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Don King Boxing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2KP54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.34G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong: Barrel Blast
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDKE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R49E01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.79G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R49P01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.79G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Doraemon Wii Himitsu Douguou Ketteisen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REMJ8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDEB70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball: Z Budokai Tenkaichi 3
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDSE70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 3
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDSPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - freezes if the earth is destroyed in battle
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Sparking! METEOR
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDSJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.00G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDQEGD
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDQPGD
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.72G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |17Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3DES5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3DPS5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Driver: Parallel Lines
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDVP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==E==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EA Playground
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPXP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EA Sports Active: More Workouts
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SEAP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EA Sports Active: Personal Fitness Trainer
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |P43P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.46G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EA Sports Active
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphical glitches when playing boxing/volleyball/basketball. Use PAL version and force NTSC mode.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
 
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EA Sports Grand Slam Tennis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5TE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |reboots Wii when MotionPlus instruction video is selected but gameplay works fine
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
 
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |EA Sports Grand Slam Tennis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5TP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works when there is no disk in the loader / reboots Wii when MotionPlus instruction video is selected but gameplay works fine
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
 
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Elebits
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RELEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Eledees
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RELPA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFBE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFBP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean 2: Adventures of the Deep
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4EP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |26 hours of playtime, game froze once after saving.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |13Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Bots: Trick Racing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RX3E01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.86G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REXE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. [[002 Fix]] may resolve the issue for certain cases.  Newer loaders have no problems.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REXP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. [[002 Fix]] may resolve the issue for certain cases.  Newer loaders have no problems.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REXJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |works fine with USB Loader GX rev600 and cIOS 10&14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Eyeshield 21: Field Saikyou no Senshi Tachi
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RS7J01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |---
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==F==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |F1_2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1,74G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Facebreaker KO Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFQP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.01G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |my size is 1.89G (RFQP)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Feud
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R6EE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSQPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski & Snowboard
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYKPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.54G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Extreme Challenge
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REJPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Outdoor Collection
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFAPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fantasy Aquarium World
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQYENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCVP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade. Other levels can be played using the cheat "GiveMeTheMaps" from Options, but going back to the game Menu from within a level will also Reboot the Wii.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCVE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade(same result IOS249 patched and not patched)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fatal Frame IV: Mask of the Lunar Eclipse
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4ZJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RegionFrii to NTSC-U & Brickblock it; after that, it works perfectly. Tested with USB Loader GX (latest update, July '09) and Rev 14. Edit: Working on PAL Wii 4.2e - Cfg USB Loader 52bx2 (default settings) cIOS 249 Rev17
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |17Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ferrari Challenge - Trofeo Pirelli
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RF3P6M
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.93G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |(Random freeze while playing) - Just tested with USB Loader v1.5, no freezing at all.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7FEGD
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.56G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7FPGD
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFFEGD
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFFPGD
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works flawlessly; tested on 4.2E with Cios 222 and Uloader 3.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: The Crystal Bearers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFCEGD
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.28G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect; tested on 4.2E, cIOS 14, Usb Gx Loader 1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 08
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.83G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Extract mail.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA Soccer 09 All-Play
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RF9E69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.24G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Faster load times :D. Freeze during 2nd online match loading with v1.1.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RF9P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.91GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.02G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4RE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.72GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4RP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4RX69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev 778
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFEE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFEP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTRP18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine for me with Cios Rev 12,Usb Loader Gx Rev 700
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTRE18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |play fine on version v1.5 was able to load it and play for 30 minutes without issue
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master World Tour
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTLE18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.60G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Forever Blue 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4EJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.90G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fragile: Sayonara Tsuki No Haikyo
+
| style="background:green;border: 1px #111111 solid;" |Works.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2GJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.90G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 (when i run this and press any pause button (Pluse and/or Home) it freezes on all loaders(happened after the thing most people updated to play more games)(system menu 3.2U))
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Free Running
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RU6PHY
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.83G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fritz
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REZPKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fun Park Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R6FP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.75G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Funfair Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQKP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.69G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Furu Furu Park
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFRE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|}
+
 
+
==G==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |G1 Jockey
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGIPC8
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGXE5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.34G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGXP5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGLE7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim: Loops at safety warning. | Its working for me on v1.1 with iso loaded through wbfs_win | Loops in warning screen a bit, but starts up eventually. NTSC, 3.2U, 1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGLP7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |G-Force
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUEE4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works in both GX and Cloader Tested on 4.0E.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGQE70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.82G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Default settings for most systems, incl. PAL! Works in cios rev 13a, USB Loader GX 1.0 rev 501+, [[002 fix]]: on, video mode: autopatch. Works with USB Loader GX rev 516+, [[002 fix]]: on, video mode: autopatch; Wii 3.2e cIOS38 rev13 ,not working on pal 3.2e cIOS38 rev13b or cIOS rev10 or CoverFloader: green screen.  / 4.0E rev12 USBloader gx r559 all options default except game settings error [[002 fix]]: ANTI; work on cios rev10, gx ver 584 with anti 002 on and patch country. Crashed on "Wrath of the Collector" loading screen with USB Loader rev 864 and Cios rev 15. Fixed by using Hermes Cios 222
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |8
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGQP70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.70G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGSE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGSP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.02G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Circus Star
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3JE5E
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.67GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Lumberjacks
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJXE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.6GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, Working with GX loader rev571 on PAL system
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Go West
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLLP70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.86G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |(For NTSC- Video:Force NTSC Video Patch: On Country Fix: On)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Godfather: Blackhand Edition
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGFP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Godzilla: Unleashed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLLP70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gold's Gym: Cardio Workout
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REKE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.69G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works also on PAL Wii, set Language to English
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gottlieb Pinball Classics
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQSP6M
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Grand Slam Tennis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RT5P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine on uLoader 2.0 on PAL 4.0E, although wii motion plus tutorial caused my wii to reset, but using wii motion plus is all good.// Works fine on USB Loader 1.5 but may cause Wii-resetting freezes at some point in Grand Slam Mode. If so, insert any original Wii game disc into the disc drive before playing. Also Working On WiiFlow on NTSC 4.2U with the same Wii Motion Plus Video reset Problem
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHEEJJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHEPKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Grim Adventures of Billy and Mandy
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGME5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.91G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |GT Pro Series
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGTE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |13Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |GT Pro Series
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGTP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RG2EXS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core PLUS
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3NEXS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.65G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RG5EWR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.76G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RG5PWR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.76G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGHE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Original claim was working. Locked up on me during a song with v1.1. - Played through all the game till the end, no crashes.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGHP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.81G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] no desync anymore
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGVP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGVPE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Tested with USBLoaderGX r571 on cIOS 222 r2 38 merge 36
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Greatest Hits
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXCP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXAP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work). Earlier cIOS if you want to use the microphone you need to do the integrated update (its NO system-update, just driver for the mic!) - DLC from SD doesn't work
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXEE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.02G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Works on cIOS38 rev14 only with cIOS 223 merge 37. Tested with USBLoaderGX and Configurable USB Loader.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXEP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.02G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Works on cIOS38 rev14 with cIOS 223, 37 merge 36. Tested with USBLoaderGX. [Alternative: use Configurable USB Loader with Hermes' IOS 222 (IOS38 merged with IOS37)]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXAE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. DLC from SD doesn't work. Tested with USBLoaderGX r571 on cIOS 222 r2, 38 merge 36 and game settings set to run from 223 r2, 37 merge 36.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXBE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] NTSC-U on PAL Wii -Can't play Quickplay, won't let you play the set list you created. (edit...are you pushing the + button on the guitar, not the remote?), Works perfect for me no lags or so. No problems in Quickplay- Works also perfectly for me, can't confirm that)
+
I can play guitar hero with:
+
cIOS rev 13(a), toshiba harddrive, usbloader gx newest version and the game...
+
no problems in quickplay
+
i haven't got test the microfon
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Smash Hits
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SXCE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] NTSC-U on USA wii works flawless with USB Loader GX v633 and CIOS36 rev10.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==H==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hamster Heroes
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RH4XUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Happy Feet
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHFP5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.77G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Disk in Tray
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and the Order of Phoenix
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
|style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and The Half Blood Prince
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RH6P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB-Loader GX rev543 at cIOS38 rev 13b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Magical Melody
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHMP99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |For NTSC- Video:Force NTSC Video Patch: On Country Fix: On
+
 
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Tree of Tranquility
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R84EE9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Also works on PAL Wii (3.2E).
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvey Birdman Attorney At Law
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGBE08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRME69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.21G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRMX69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.26G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Heatseeker
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHSX36
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Heavenly Guardian
+
| style="background:Green;border: 1px #111111 solid;" |works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKKE6K
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.43G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RH2E41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Help Wanted
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHKE18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.93G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |High School Musical 3: Senior Year DANCE!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RH3P4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Horrible Histories : Ruthless Romans
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIOPSU
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hot Wheels Beat That!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHWE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 & 3 Return
+
| style="background:green;border: 1px #111111 solid;" |Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHDE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.28G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Defaults work for most.  Usb loader gx rev 543 with [[002 fix]] Block ios reload turned on for HotD2.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 & 3 Return
+
| style="background:green;border: 1px #111111 solid;" |Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHDP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.24G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |With IOS to 249 HotD2 reboots, HotD3 works. Tested with Loader v1.1 & v1.5 "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) Use alt.dol ZExec/hod2.dol to play HotD2"
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead : Overkill
+
| style="background:green;border: 1px #111111 solid;" |Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHOP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.83G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zombies skip around sometimes. Changing HDD spindown time with hdparm helped. When playing in 2-player mode, there are no gunshot sounds for player / Not for me, the game works fine, gunshot sounds for both players / Install/run with CIOS222 and AutoPatch video to avoid green screen lockup
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead : Overkill
+
| style="background:green;border: 1px #111111 solid;" |Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHOE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Had the game freeze with v1.1 in the second to last level in Story Mode. Seems that too many zombies make the game freeze. Other than that it played just fine. / USB Loader GX / cIOS rev14 plays well.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==I==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Illvelo Wii
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYVJMS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.65G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Does not recognize input from Wiimote other than Home button. USB Loader GX, Rev 13a.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Imagine Party Babyz
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R8BE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.92G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Incredible Hulk
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIHP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.99G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ8E64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black or green screen on Cios38 rev13b, use USB Loader + CFG and activate  BLOCK IOS RELOAD. That`s all /Cfg USB Loader settings ios: 223 mload (Cios38), block ios reload on
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ8P64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] in certain cases. ( Wii reboot on bonus game fate of atlantis )
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |International Athletics
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RR8PUJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 and USB Loader GX rev734
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIRE
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.23G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIRP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at Marvel intro "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' No problems found"
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 2 The Meltdown
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZAX
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Working on v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 3
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIAP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.52G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==J==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jeep Thrills
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ3P7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.68G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jelly Belly Ballistic Beans
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7BP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.17G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJEP70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.30G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJEE70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.34G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 no issues.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ4PRM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJFPKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJFE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Someone reported a black screen, but it works great for me. I'm on an NTSC-U Wii using USB Loader GX rev. 774.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Job Island
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHKP18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.52G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jumper
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJMPRS
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Just Dance
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SDNP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX, cios38 rev10, error 02 fix on 
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ju-On The Grudge
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJOP99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.91G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==K==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Joysound Wii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROKJ18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.19G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] (USB Mic work fine) /// tried this method (with cfg 31c) on a PAL 4.0E, get to the loading screen but not further - same result as with different IOSs
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIEEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] PAL 4.1E, cIOS38 rev 14, Config USB Loader v43 (USB Mic works fine).
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIFEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.34G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] PAL 4.1E Wii, cIOS38 rev 14, Config USB Loader ver 42c (USB Mic works fine).
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Jet Ski
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJSENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Quad Bikes
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQBENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Snowmobiles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWBENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kidz Sports IceHockey
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKIENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |King of Clubs
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R6VE42
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |King of Fighters: The Orochi Saga
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKFEH4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R96JAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Force Pal & language japan
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R96EAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.60G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Will work with wiikey though. Work on PAL with 1.5 if set setting '''Video : Patch Game''' - The game works perfectly till the end using 1.1 on Kingstone DataTraveler, i finished it myself. People just keep using bad HDs and then put the blame on the loader.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R96PAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.77G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa: Marble Mania
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCPE18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.22G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCPP00
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.26G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NSTC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKPE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.33g
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NSTC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKHE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.95
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKHP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==L==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of The Dragon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLDEGY
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: Dawn of the Dragon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RO8E7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: The Eternal Night
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RO7P7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.87G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZDE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.07G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZDP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Batman - The Videogame
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLBPWR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.48G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLIP64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLIE64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RL4P64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RL4E64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] LEGO Rock Band
+
| style="background:green;border: 1px #111111 solid;" width=8% |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |R6LPWR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |3.82G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |works with hermes cios 222/223 through uloader
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Star Wars: The Complete Saga
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLGE64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Star Wars: The Complete Saga
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLGP64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2UP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.31G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2UJ8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2UE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2: Unbound
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLJEHJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.28G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider Freestyle
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLJPKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZPE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZPP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2008
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLHE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.85G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7RE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RO3P99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect on PAL video does not display, even with force NTSC, on NTSC TVs. Tested with ultimate v7/USBLoader CFG35.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RO3EXJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4128M
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezes with cIOS rev 10/rev 14 on NeoGamma. Maybe XSEED games don't like USB Loaders (the same happens for Rune Factory Frontier). Works perfectly on USBLoader GX r843
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Little ninjas
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNJE4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.32G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cloader and usb GX tested on pal 4.0e
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |London Taxi Rush Hour
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLTENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.07G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKZEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKZPA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor Pharaoh's Challenge
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLXEMJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor: Pharaoh's Challenge
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLXP36
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor 3
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RL3EMJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==M==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 07
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMDE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.92G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | Works using the alt .dol method.  (used cios rev9 + gx rev 609, no graphic glitches at all)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1  
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 07
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMDP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.?0G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use madden.dol but lots of grahic problems unplayable (maybe because cios 13b)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNFE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use maddens.dol from second partition.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNFP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.79G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Rev648M -Use Alternate dol from Disc (maddens.dol) AND Video Modus : Auto Patch (there are no graphic and sound errors anymore)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 09
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFLE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.30G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works without issue using USB Loader CFG v35a
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 10
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.95G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |You may need to use a Flash Drive if the game does not work on your HDD.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 10
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2IP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Dog McCree Gunslinger Pack
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ5E5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.1U, cIOS 13, USB Loader GX 1.0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Tracks
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4IPNK
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.2E, cIOS 14, USB Loader GX 1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZZE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Also works when patched to PAL.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZZP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Run in 1.1 to play. Freezes sometimes, but it already occured with DVD version. Also works fine from SD card with cLoader 1.2 .
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Magic Circus
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMRPNK
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mah-Jong Fight Club Wii
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.96G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jump System Menu
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Major League Baseball 2K9
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9ZE54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.77G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHTE54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Even the Trucha-Signed uncensored version works on any USB loader version.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHTP54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marble Balance Challenge: Kororinpa 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RK6P18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marines: Modern Urban Combat
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SMAENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Margot's Word Brain
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMIE20
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWSE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWSP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |inser dvd game in drive
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Winter Games
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROLP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.41G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMCE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMCP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Also works after renaming the Game directly in WBFS. On v1.5 it works without renaming.(i cant get p1 remote to register p2 works fine tho{havent tried p3 or 4}otherwise fine loading with GX}(EDIT) updated to new usb loader and now both remotes work.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 8
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM8E01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 8
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM8P01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.23G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMAP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |8
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMAE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4QE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.83G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged Football
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4QP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.80G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Super Sluggers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMBE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMUE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMSE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |?.??G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMSP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.18G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Using cIOS rev14 and USB Loder GX rev746
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM2E69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.63G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Locks up when safety screen comes on. Works using alternate-dol function on USB Loader GX. Rename the "game.dol" to "RM2E69.dol".  Works on uloader & wiiflow alt-dol function, rename not needed. Did not work with USB Loader GX rev 549; used rev 550.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM2P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.63G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB Loader GX (rev 528) and alternative dol (You have to extract "game.dol" from the ISO and rename it to "6-digit".dol and place it in SD:/) [[http://gbatemp.net/index.php?showtopic=161988]]. Otherwise it locks up when safety screen comes on
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Vanguard
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMVE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |17Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Meet the Robinsons
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRSE4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.95G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMMP7U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS14 and USB Loader GX (Wii Remote now does respond). [OLD: Doesn't work for me, i have probably patched the iso with IOS249. Works for me, but Wii Remote does not respond.] EDIT: I can confirm the wiimote works perfectly.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMME7U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMLEH4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-4 work. 5 is buggy. 6 restarts wii. Farog: 6 works with alternative dol(uloader)  New: With USB Loader GX 1.0 r815 all of the games worked for me. You will have a choice of "Metal Slug 6" or "default" when you go to launch the game, "default" is all of the Slugs EXCEPT for 6 - launch that one separately.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMLPH4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Complete
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMLJH4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-5 work. Alt dol from disk method with GX to load metal slug 6, gives a black screen.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Wii de Asobu
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3IJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Reboots on game loading (half-green screen), Tested with french, english & spanish patched copy, and with original japanese too. '''Needs any disk in the drive to play.''' Patched with IOS249 and not patched tested. Tested on PAL and NTSC-US Wii.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Wii de Asobu FIXED ISO
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3IJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fixed ISO version for USB Loader. No Start screen or Start menus. Fully playable. Works only on NTSC as reported. Next tutorial worked on this game [[http://gbatemp.net/index.php?showtopic=160913]]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3ME01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Run the game normally, select a Mii and create a save profile, then exit. Individual games are then playable using alt.dol methods - rs5mp1_p.dol=Metroid Prime 1, rs5mp2_p.dol=Metroid Prime 2 and rs5mp3_p.dol=Metroid Prime 3. cIOS38 rev 14 doesn't require a disk in the drive to play the games but as dual layer support is broken Hermes cIOS222 or similar must be used to play Metroid Prime 3 with "any disk" in the drive. There's no way to choose the save slot, difficulty or play Metroid Prime 2 Multi-player using alt.dol methods.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3MP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7.41G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |23Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM3E01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with cIOS_rev12 and higher, no disk needed in the drive like before
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM3P01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS38 rev14 and Configurable USB Loader v37 (no disk needed in the drive like before) No Door lags anymore, even faster than original copy
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Millennium Series Championship Paintball 2009 
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R29P52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Desktop Racing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCEPUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Ninjas
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNJE4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Ninjas
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNJP4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Game is starting, the drive keeps spinning up and slowing down, takes up to 10 minutes to get into the next screen/menu. Tested with 0.3g as well - same (stating: 'No SD patches found').
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MobileSuit Gundam MS-Front 0079
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R79JAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Monkey King - The Legend Begins
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTDE6K
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.28G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monkey Mischief
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFVE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWOP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWOE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3 (tri-)(Trial)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0,19G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMHJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loaded with cIOS223 and Block IOS reload, trying to change from character will freeze the game [http://gbatemp.net/index.php?showtopic=171122]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter G
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROMJ08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.77
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Jam
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Lab
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM7P4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.56G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Arenas 
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRXXUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Offroad
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTQPUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVZE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.91G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVZP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.22G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tried on NTSC-U Wii, got the black screen with sound in background
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKME5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen - You must use the Alt Dol method. Configure settings to play mk7.dol
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |12Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKMP5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.86G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen - You must use the Alt Dol method. Configure settings to play mk7.dol
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |12Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mortimer Beckett And The Secrets Of Spooky Manor
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5SERW
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ8E08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.71G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ8P08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.90G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mr. Bean
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REBPMT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Munchables
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RE5PAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.66G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5; USBLoader GX; cIOS38 Rev. 12
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSFE7U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.63G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
 
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSFP99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.68G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM9EGM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.79G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RM9PGM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.81G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMXP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.29G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMXE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFKP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFKX41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Petz Hotel
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMNDFR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.30G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Riding Stables
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RL2PFR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.24G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSIP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.75G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Agents
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5XP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.21G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RP4E69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.39G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases.  cIOS38_rev13a in IOS249
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQGP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing (boku to sim no machi Racing)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQGJ13
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's GP
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMYPUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's Orbs Of Doom
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMQPUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==N==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naked Brothers Band
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RN5E78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RN2EAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | RN2P70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |works fine rev.14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNYPDA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.86G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNYEDA
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.86G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |8
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Shippuden: Clash of Ninja Revolution 3
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Not Checked , Add
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Not Checked , Add
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NASCAR Kart Racing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2NE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.52G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NBA Live 09
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ9P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Carbon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNSE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.39
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571, cIOS 222r2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Nitro
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7XE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.86
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
 
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Nitro
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7XP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.86
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNPE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.79
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | RNPP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.88 GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.0G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RX9P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RX9E69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.48G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Neopets Puzzle Adventure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nerf N-Strike
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNKE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NewU Fitness First Personal Trainer
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RU4X41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SMNP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |If you use one of the latest Loaders you don't need to patch it!
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SMNE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nicktoons: Attack of the Toybots
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RN3E78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.23G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nights: Journey of Dreams
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7EE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.01G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ninja Reflex
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNZE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNHE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.29G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on PAL console with 'Force NTSC'-setting in USB Loader GX.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes 2: Desperate Struggle
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on USB Loader GX, Occasional crash on uLoader 4.0 using DVD, though game is entirely beatable if you reload last save. Confirm?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |17Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNHP99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.29G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Does NOT work when using a NTSC to PAL patched version (i have ntsc2pal and it works for me, id RNHP).
+
'''Works fine 3.2E PAL + Ultimate_USB_Loader_v7.3_1.5 + cIOS rev10 + HDD-250Gb.'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NPPL Championship Paintball 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R29E52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Night at the Museum 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.99G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Videos are occasionally a bit laggy, else: perfectly fine!
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNRE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNRP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nutrition Matters
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNIPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |10
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NHL2K10
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R70P54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.04G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Motionplus video tutorial takes you to wii shop channel, you can't see the video tutorial. The game itself works fine. Tested on: Revision 874, compiled at Sun Dec 20 21:17:33 UTC 2009
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==O==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Oboro Muramasa
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSFJ99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.61GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Obscure II
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROBP7U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.07G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |aka Obscure: The Aftermath USA.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Off Shore Tycoon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXFEVN
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Okami
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROWE08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.65G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; Random gameplay freeze. Game ripped from Legit/Orig DVD game via Wii console, pls. post/update how to fix.|Check hard drive compatibility if game is freezing. Played scene release and I had no problems.
+
v1.5 works perfectly.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Okami
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROWP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.07G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; Crashes were HDD-related. Changing spindown via hdparm fixed it. No crash since then. '''Try with cIOS rev9 if you get freezes''' : i got freezes after ~15mn with cIOS rev10 and nothing after 1h40mn with cIOS 9 (tried both v1.1 and v1.5 of usb loader before, seagate freeagent go).
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RONEG9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.95G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RONPG9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.95G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIPEAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.18G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |For PAL users : Use video mode changer, or [http://www.gbatemp.net/index.php?showtopic=77938 Generic Wii Patcher] to add PAL signal to main.dol, and Force NTSC when launching the game if still not working. (pal 480p is working in fullscreen)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIPEAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.18G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes in the opening scene, but if skip through it, it becomes playable
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIPJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROUPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.71G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROUJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Awakening of a Hero
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIUPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Mezameru Yuusha
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIUJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Opoona
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPOEC8
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; The game boots and seems to work well but for some reason the nunchuk doesn't respond to commands. - works fine including controls with USB Loader GX (various revision), I've never had a problem with this game.  Updated to "green" status.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROXP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.07G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROXE20
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Worked perfectly with System 4.0/Cios13a/Coverflow RC6 (Played to end).
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Out of the Chute
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYTE4Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.17G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Overlord Dark Legend
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROAP36
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.01G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==P==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pajama Sam: Don't Fear the Dark
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJQE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pangya! Golf with Style
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPYP9B
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with uLoader 2.4 and cIOS 222 using the alternative dol loading method.
+
'''Pangya! Golf with Style EUR aka Super Swing Golf USA.'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Party Pigs Farmyard Games
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5OENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.22G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PDC World Championship Darts 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ3PGN
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Petz: Crazy Monkeyz
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RP6E41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Petz Dogz 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDOE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Phantom Brave : We meet again
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R46JKB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 error 002 fix
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9IE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9IP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!)
+
| style="background:orange;border: 1px #111111 solid;" |Playable "in game" only
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R92J01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.94G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |'''freezes during videos like opening or ending cinematic when a character starts speaking''', otherwithe works fine when playing. NTSC forced on my TV and Japanese Lang forced (with an unofficial release of USB loader 1.1 that supports language patch). v1.5,v1.4 have same freezing issue
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R92P01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.93G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No freezing issue for the pal version on a Pal wii, USB loader 1.5, CIOS rev9 (affected by spindown, perfect if disabled on drive) works on rev10 too
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pimp My Ride
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPIP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.63G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball: Hall of Fame - The Williams Collection
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWCE4Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.86G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |On a PAL Wii, it does '''NOT''' freeze if PAL50 video patch is used otherwise freezes after the intro movie (when A is pressed). On NTSC Wii it boots but freezes as soon as you select a table to play.
+
Runs fine on NTSC Wii with System 4.0/cios13a/CoverFloaderRC6 | Works fine on USB Loader GX, 4.2U, cIOS rev14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pirates Vs. Ninjas Dodgeball
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5JES5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.27G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pitfall: The Big Adventure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Play the World
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYZPTV
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cfg for NTSC- Video:Force NTSC Video Patch: On Country Fix: On
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPBE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPBP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPQES5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Hall Pro
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RURPPL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |POP!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB2PGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Price is Right
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRPE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.19G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Price is Right 2010
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SPRE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.34G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia: Rival Swords
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPPP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.21G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2WXA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.91G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2010
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Professor Heinz Wolff's Gravity
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHEPKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7PP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |8
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R7PE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases / Working great on US Wii with USB Loader GX r409 | Doesn't works on PAL wii | Works perfectly (GX r531)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo! 15th Anniversary
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPUJ8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 - Music sometimes pauses for a second midgame.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo7
+
| style="background:green;border: 1px #111111 solid;" |?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RY4J8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.36GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Kingdoms
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZKE20
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.28G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Quest - Challenge of the Warlords
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQWPG9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Size of the game data is not correctly reduced during the copy process, should be ca 120MB.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzler Collection
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPCE20
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.07G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==Q==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|}
+
 
+
==R==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rabbids go home
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGWX41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.2G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rabbids go home
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGWX41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.2G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. / Works flawlessly with Cfg USB Loader 52b on defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPGE5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571,cIOS 222r2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPGP5D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at random / played 1.5 h now, no freezes / Bonus content freeze from menu - but playable using alt.dol methods
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rapala Tournament Fishing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPLP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.87G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRBE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.62G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRBP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RY2E41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.91G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5; Freezes on start of Shooting Games with FMV backgrounds.  No issues with this using GX loader with cIOSrev12.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RY2P41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RY3E41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.76G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Some loader mods fail, try another / Configurable USB Loader v52 works great
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RY3P41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ready 2 Rumble - Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RR5P70
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.01G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Real Heroes: Firefighter
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRRE5Z
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REDJ41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REDE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Extract redsteel.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol +fix 002 [[http://gbatemp.net/index.php?showtopic=161988]]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |REDP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | '' '''Configurable USB Loader''' v.49 - select 1 for option and select use alternative *.doll.
+
 
+
 
+
Extract Partition 1 (DATA)/redsteel.dol from the ISO with WiiScrubber, copy to SD:/games/REDP41.dol and use uLoader 2.1C;
+
In my case, redsteel.dol was located in "PARTITION:'''[[2]]''' - DATA". Extracted it with "WiiScrubber 1.31 Final", renamed it to "REDP41.dol", transfered it to "SD:/dol-alt" (path to alternate dols can be set in the «global settings» of the USB Launcher GX). After that, loaded '''USB Loader GX''', went into Red Steel's «settings» and under "Alternate DOL" changed to "ON". Now game works! Im on Softmod/USB Launcher GX rev571/CIOS 13b
+
 
+
some people may get a minor bug which is that all the graphics in some places go either completly black or a weird blue colour. just reboot and it should be fine;
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RE4P08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.61G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RE4E08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.61G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB4E08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RB4P08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SBDP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.72G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |IOS 249 rev 14 , USBloaderGX rev 844
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBUE08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBUP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rig Racer 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RR2PUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band, The Beatles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9JP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Load using 37 merge 36, 223 on Uloader. Songs skip once in a while for a moment, then resume, nothing gamebreaking. [Alternative: with Waninkoko's firmware update 4.1, launch using Configurable USB Loader and IOS 249 from Waninkoko's Custom IOS38 rev 14]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Song Pack 1
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |XX
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Does not recognize any Instruments, not even with the original Disc loaded via 0.3g
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SZAE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] USB peripherals need work around: Install Hermes cIOS 223, 37 merge 36. Run Loader from 222 and launch game from 223 (in game settings). Plug peripherals in top port and USB drive in bottom port. USB hub can be used in top port. Tested with USBLoaderGXr571 on cIOS 222 38merge36, game settings cIOS 223 37merge36. Game sometimes freezes on black when launching.  DLC doesn't work with SD card! // Older fix: How to get the mic (and possibly the other USB instruments also) to work: Plug in the mic, start the game with only one Wiimote on (must be free of any instrument), the game will recognize the Mic! If you want to play in a band, just activate the wiimotes with instruments after the mic gets recognized by the game. Have fun! - Gives a black screen when booting on a PAL Wii 3.2E; works on PAL Wii 4.0E
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SZAE
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Works fine with loader 1.5 and GHWT instruments on WII 4.0U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Country Track Pack
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R34E
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Works only if loaded with any Herme's cIOS (222/223-mload)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock'n'Roll Adventures
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRAPUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] AutoPatch IOS222
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVLP
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.78G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]] Work Perfectly
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rockstar Games presents Table Tennis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RT3E54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.69G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rogue Trooper
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRYPHY
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rubik's World
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRZEGY
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.92G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUFE99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.2G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Got random freezes on v1.1. Random freezes with cIOS rev 10/rev 14 on NeoGamma R6/R7 too. / Works fine on rev14, USB via channel loader. No freezes whatsoever. Changed status to green.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUFJ99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.69G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rygar: The Battle of Argus
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYGE9B
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.83G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==S==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shiren.the.Wanderer
+
| style="background:green;border: 1px #111111 solid;" width=7% |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |RFSEEB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |2.44GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Wiiflow r28, cios rev17 and the game is fully playable
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |17Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shikigami No Shiro III
+
| style="background:green;border: 1px #111111 solid;" width=7% |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |RS4JJF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |1.64GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Cfg USB Loader v52xv2, cIOS249 rev17 and the game is fully playable.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Feb,25,2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Safar'wii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RD6PNP
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.9G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases. Requires "Alternate DOL"otherwise it won't work. Tested on all latest USB Loader versions, v3.4 Wii, cIOS249 Rev9. '''It works for me with cIOS rev14 and no alternate dol.'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Safecracker
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQFE6U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.70G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3XE6U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode, tested Prominent release on usb-loader v1.1, v1.4, v1.5. Patch to IOS 249 with IOSPatcher v1.1 and play from disc.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3XP6V
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.56G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode ! tested with WiiERD-Version on usb-loader v1.1. Does not work with 1.1, 1.2, 1.3 or 1.5 official waninkoko sd/usb loader either.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3BE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.22G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3BP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Samurai Showdown Anthology
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSSEH4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.43G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |13Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scarface
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSCP7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |suffers from idle bug (drive spins down, game says please wait but never continues)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scene-It? Bright Lights! Big Screen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SSCPWR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Science Papa
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZEE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Choopy video and slow game play with Uloader GX 600/IOS 249 Rev 9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scooby-Doo: First Frights
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQNPWR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.48G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scrabble Interactive
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVHP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.57G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works Fine For Me (r815)gx earlier report said does not work
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SD Gundam Scad Hammers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSDJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.63G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sea Monsters
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RC7P7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files: Tunguska
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTUPKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files 2: Puritas Cordis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZFPKM
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Secret Saturdays: Beasts of The 5th Sun
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R85PG9
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SEGA Bass Fishing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBTP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.78G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults. Edit working on PAL 4.2e also.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SEGA Superstars Tennis
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RT5P8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.88G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect with CFG_USB_lOADER v52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDFE41, RW7E41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDFP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.04G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Silent Hill: Shattered Memories
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5WEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Using Cfg USB Loader to launch from a TB Seagate FreeAgent. (IOS 249). I'm about mid way through the game. Game has been flawless so far.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |23Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SimCity Creator
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4CE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R42E69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.2G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R42P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.2G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Stays at "footprints loading screen" usb-loader using v1.1. "'Works in v1.4'"
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Pets
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4PP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Simpsons Game
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSNE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |13Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Simpsons Game
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSNP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVSP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1*30/05/09-Does'nt work in usb loader gx rev432M after a network initialisation (update or cover download etc.) (IOS249 Problem)If you don't do that NO problem what so ever. Does work SDUSB Loader 1.5 (Waninkoko) / 31/05/09-Black screen (no signal)when you back to Wii menu.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Sky Crawlers: Innocent Aces
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQREXJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.72G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |17Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Sky Crawlers: Innocent Aces
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQRJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.65G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVSE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.37G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RP2E69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RP2P69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Smiley World Island Challenge
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIDP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SNK Arcade Classics Vol 1
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RNCEH4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RENE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezing at load screens, during FMV's, and at boot (skip cutscenes and it will only lock up rarely) (v1.1) / No problem with v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RENP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSRE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSRP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Riders: Zero Gravity
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RS9E8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.56G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSVE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |random freezing | Works fine for me on v1.4, need a stable hard drive
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSVP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSLEAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSLPAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.44G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Space Camp
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RIYE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXXP4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB loader GX + cIOS rev14
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXXE4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Speed Zone
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZSEGJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.23G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman 3
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RS3P52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.11G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman: Friend or foe
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFOE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, cios36 rev16
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Spiderwick Chronicles
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R48P7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 random freezing
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sponge Bob Squarepants: Creature from the Krusty Krab
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQ4E78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spongebob: Globs of Doom
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUSE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
|style="background:#E9E9E9;border: 1px #111111 solid;" |Spore Hero
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQOE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
|style="background:#E9E9E9;border: 1px #111111 solid;" |Spore Hero
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RQOP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
|style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDXP18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSUP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.39gb
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on NTSC-J console with 'Force PAL-60'-setting in USB Loader GX and Gamel Language English.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spyborgs
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSWP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SpyFox Dry Cereal
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RDLE5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spyro: Dawn of the Dragon
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RO8E7D
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spy Games: Elevator Mission
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RECE6K
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.24G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |13Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSXE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.04G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Select "Alternate DOL" in game load and choose ssx.dol. / Cfg Usb Loader Options- Alt Dol: ssx.dol
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |12Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur
+
| style="background:orange;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSXP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Select "Alternate DOL" in game load and choose ssx.dol. / Cfg Usb Loader Options- Alt Dol: ssx.dol
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |12Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Trek: Conquest
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTJE68
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSTE64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.24G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSTP64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.07G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars the Clone Wars: Lightsaber Duels
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLFE64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.02G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii 4.2U Cfg USB Loader 52b w/ Defaults
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars the Clone Wars: Lightsaber Duels
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLFP64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sudoku Ball - Detective
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9SPPL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports: Paradise Island
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports 2: Island Sports Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Fruitfall
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RF4P6M
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMGE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.27G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMGP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.27G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4 no freeze at all played 3+ hours, it works fine, no more intro/ending video lag | UFO-freeze on 3.3U + Loader v1.x (1.1-1.5), works fine on 4.0E, freeze just after the beginning (when entering the castle) : use a savegame after this point and it'll be fine / Just use USB Loader GX with latest update (R838)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSME8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.06G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSMP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R8PE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R8PP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.41G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSBE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6.93G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |It may freeze in the Subspace Emisary Mode. Everything less is OK. | Finished the entire SSE Mode without a single freeze on latest USB Loader GX. Some users complain that the cIOS38 rev14 does not work, but others have tested and worked with rev15.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSBP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6.75G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |DVD-5 Version will also work. Needs to be loaded with Hermes IOS 222 to not freeze in Subspace Emisary Mode
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |13
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2PP99
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.20GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | '''Super Swing Golf USA aka Pangya! Golf with Style EUR.'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RPYE9B
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.46G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | Works on v1.5 with cIOS rev10 with alternative dol method.
+
'''Super Swing Golf USA aka Pangya! Golf with Style EUR.'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf Season 2
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2PE9B
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.23G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | '''Super Swing Golf Season 2 USA aka Super Swing Golf EUR'''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Gekidou
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHHJ8J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.65G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Heiretsu
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R44J8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.73G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==T==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Table Football
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4BPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.3G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2JJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.8G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Force NTSC-U works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii: Do Don to 2 Daime!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |S2TJAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on Revision 874
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Takt of Magic
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROSJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |doesn't boot at all
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RT4EAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.71G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 / undubbed version with japanese voices works fine too / v1.5 PAL Wii as well / Random freezes start after about 15 hours into the game, become progressively worse / Do not have any freeze at all, almost finish the game. Please check ur HDD for corruption! / Beat the game with v1.5, works perfectly no issue what-so-ever./ Chapter 7 after a couple of fights if start to get slow and end it up freezing. USB Loader 1.5 ultimate loader v7./
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RT4PAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.05G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works at least on cIOS 38 rev14 and USB Loader v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Target: Terror
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RGDEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Cross Generation of Heroes
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RF7J08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.8G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 NTSC-U forced works, v1.4 NTSC-U, Wii, scene release, regionfreed and brickblocked. v1.5 works but music will start to loop and black screen after the fight. (usually fire stage), EDIT: Works perfectly on me, no issues whatsoever. Works on PAL Wii for me, just force video to the games default & no issues at all, didnt even need to brickblock or make it region free, it just works! +1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |STKE08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.4G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |STKP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.41G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Telly Addicts
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RBCP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.45G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTNP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTNE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |  ?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:orange;border: 1px #111111 solid;" |The.....' SEE ABOVE
+
| style="background:orange;border: 1px #111111 solid;" | THE
+
| style="background:orange;border: 1px #111111 solid;" | THE
+
| style="background:orange;border: 1px #111111 solid;" | THE
+
| style="background:orange;border: 1px #111111 solid;" | THE
+
| style="background:orange;border: 1px #111111 solid;" |LOOK IN THE SECTIONS ABOVE, ALPHABETIZED BY THE WORD AFTER 'THE'
+
| style="background:orange;border: 1px #111111 solid;" |THE
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Think Logic Trainer
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RJ9PFR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoader GX Rev648M + Error Fix 002 On - works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Thrillville: Off the Rails
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTVE64
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.16G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9TP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9TE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.84G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 works but display blue screen when playing for a moment
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9OE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system / Works fine unpatched on PAL too.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |6
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R9OP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |No issues with uLoader 2.4, resets Wii when you choose the wii motion plus video as with Grand Slam Tennis
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTME41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.39GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTMP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.39GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles: Smash Up
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2TE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.92GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |TMNT Teenage Mutant Ninja Turtles: Smash Up
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R2TP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.44GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |002 fix?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tom Clancy's Splinter Cell: Double Agent
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTCE41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Same as PAL, patch to ios 249 with IOSPatcher v1.1 and play from disc / [http://gbatemp.net/index.php?download=3812| Ios Version Patcher]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tom Clancy's Splinter Cell: Double Agent
+
| style="background:salmon;border: 1px #111111 solid;" |Not Working
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTCP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 Locks-up at "licensed by nintendo" then restart wii - patched ios to 249  "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' Use alt.dol system/SCX_cw30_f.dol and the game freeze at load (50%)"
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Anniversary
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLRE4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Anniversary
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RLRP4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RH8P4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.17G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RH8E4F
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.17G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTHE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTHP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.43G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Top Spin 33
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R3TP54
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Toy Story Mania
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSU-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R5IE4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.17G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - The Game
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - Revenge of the Fallen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXIP52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |002 fix?
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RK2EEB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.43G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RK2P01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.02G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKDEEB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.91G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKDP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.31G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYQE69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYQP69
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.6G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trixie In Toyland
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RMZPUG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXKEGL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXKPGL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Twin Strike: Operation Thunder
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |ROTP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tested in cIOS rev14 + UsbLoaderGX rev734
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==U==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Band
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RULP4Q
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |[[Rock Guide]]
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Duck Hunt
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RS2EGJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Board Game Collection
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUBP7N
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 - Works by me with cios 36 rev10 + Configutable usbloader 41 + DVD game in drive (Wii sports)
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate I Spy
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUZP5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |27/10/09 - Hermes rev4 use cIOS222 as 38 merged 37.. Game works.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Shooting Collection
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RKAE6K
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUQE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==V==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Valhalla Knights: Eldar Saga
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVKEXJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.96G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Vertigo
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVOPPL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Victorious Boxers Revolution
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHIEXJ
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVUE8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.37GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on pal system|  [[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RVUP8P
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.49GB
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==W==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wall-E
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.98G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wall-E
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWAR78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.26G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land: Shake It!
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWLE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land - The Shake Dimension
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWLP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RODE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.26G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RODP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.26G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Cheer
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RCHEAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Love Golf
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWGE08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.38G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Love Golf
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWGP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Rock: Drum King
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RUKPGT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.68G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Sing
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |SSGPNG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |21Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |We Ski
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSQEAF
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.67G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Who Wants To Be A Millionaire 2nd Edition
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RW5P41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2.58G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Backup Disc (pink fish)
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.01G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boots with 1.1, haven't tested anything else.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Chess
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTYP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.03G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFNE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.77G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFNP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.26G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 , Works on V1.5. Wii Fit Channel had to be installed from the original Disk.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit Plus
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RFPE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.26G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works on V1.5. Wii Fit Channel installation was not tested. Works on PAL using CFG USBLoader v44. System 3.2, Rev 10.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R64E01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R64P01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |5
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHAE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHAP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSPE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.31G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports
+
| style="background:green;border: 1px #111111 solid;" |Works on PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RSPP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Also works after renaming.  EDIT: If you try to play it in NTSC it will freeze on either green screen or wiimote numchuck screen (first screen).
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |13
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZTJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.59G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader GX
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZTP01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |IMPORTANT:  (Type in parental code and open the game in tiled view to see an individual settings button, open that)  First time (ONLY) use Alt-Dol from Disc and beneath select Yes and then Auto, save and launch game to watch video (if you do this again, a screen comes up to re-watch any of the 4 videos), at end screen press A (or Return to Game if not first time) and after restart to main wii menu, change Alt-Dol to Off and run game, Ensure game is set to Disc Default and you are using component cables if using an NTSC system. [[002 Fix]] for certain cases
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |7
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZTE01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.70G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Motionplus Attachment REQUIRED.  Follow instructions for PAL.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |17Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wing Island
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWIE18
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2009: The Next Challenge
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RRUFRT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2010: The Great Tournament
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RZIPRT
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 + USB Loader GX rev828
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |WonderWorld Amusement Park
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWZX5G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |WordJong Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWJENR
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.22G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RHLPTG
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.04G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader Gx rev 546
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.04G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |World Sports Party
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R8SP41
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.97G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |''Needs any disk in the drive to play.''
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWMP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWMP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2008
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWWE78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.90G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hangs with v1.1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2009
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RW9X78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |USB-Loader GX rev543 + cIOS 38rev13b
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2010
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RXAP78
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4.3G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==X==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |X-men Origins: Wolverine
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWUX52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |X-men Origins: Wolverine
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RWUE52
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.42G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==Y==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYOEA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.25G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |11Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYOPA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYOJA4
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.83G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yamaha Supercross
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RYXP7J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |0.40G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
+
 
+
==Z==
+
{{ABCNavi}}
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Result
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Region
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |GameID
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=6% |Size
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=36% |Notes
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=4% |Conf.
+
! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Date
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zack & Wiki: Quest for Barbaros' Treasure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTZE08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.95G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |14Feb2010
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zack & Wiki: Quest for Barbaros' Treasure
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |RTZP08
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1.99G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|-
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zero Gesshoku no Kamen
+
| style="background:green;border: 1px #111111 solid;" |Works
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |R4ZJ01
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |3.81G
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |aka '''Fatal Frame: Mask of the Lunar Eclipse''' EUR & USA Title.
+
this game is '''Cancelled''' outside of Japan! Converts to NTSC-U and plays perfectly.
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
 
|}
 
|}
 +
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=== Related ===
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*[[USB Loader Releases]]
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*[[USB Devices Compatibility List]]
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*[[WBFS Managers]]
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{{USB Game Compatibility Table/Page Footer|Subpages=Yes}}
 
[[Category:Compatibility Lists]]
 
[[Category:Compatibility Lists]]
 
[[Category:Wii Backup Launchers]]
 
[[Category:Wii Backup Launchers]]

Latest revision as of 10:17, 22 May 2019

ALL # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Game Compatibility Table for USB/SD Loading

Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.

Game Troubleshooting: PLEASE READ BEFORE EDITING

  1. Make sure your USB device works and is stable before reporting games that don't work. See USB Devices Compatibility List
  2. Make sure your USB device isn't overheating due to long usage when reporting crashes.
  3. Make sure you don't just have a bad dump (bad game copy). If it's a game others have given a green light, that is a strong possibility. Throw away the game iso and reload from an uncorrupted source.
  4. Other USB devices, especially USB LAN adapter, might interfere with the loader. When testing, unplug the LAN adapter and delete the "Wired Connection" profile if the wifi-enabled game freezes.
  5. If your game uses USB peripheral game controllers (guitars, mics, etc.) check out the Rock Guide
  6. Some games seem to require a disc (any game) in the drive to work. When testing, first try without any disc in the drive. If it only works with a disc in the drive, add that in the Notes column.
  7. Think you need the Anti-002 fix? You probably don't.
  8. For more troubleshooting information, read WiiPower's Compatibility Guide.

IOS Base and EmuNAND

  1. Most games should work with a cIOS using either base56 or base57, but very few games might require one specific base, sometime neither 56 nor 57.
  2. If a game is not compatible, you might want to verify if it requires any specific IOS Base first.
  3. If a game is not compatible, try different IOS bases, and if base56 or base57 don't work then update the IOS Base compatibility list too.
  4. Some disc based games might not work if emuNAND is enabled. Be sure to disable emuNAND option from your loader when testing a game.

Posting Guidelines: PLEASE READ BEFORE EDITING

  1. Please mention what loader and version you are using in the "notes" section if you are having an issue.
  2. If a game is working it doesn't always make it green, as titles marked green should be/are 99.9-100% compatible. See color chart below.
  3. The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.
  4. Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.
  5. Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
  6. If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working and change the confirmation date.
Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). ct-minor
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken
Unknown status. Game has not been tested, or the test results were unclear. ct-noresult

To add an entry, copy and paste the following into a new line

{{USB Game Compatibility Table/Table Entry | Name= | Result= | Region= | GameID= | Size= | Notes= | Confirmed= | Date= }}

Table format

{{USB Game Compatibility Table/Table Entry | Name=Game Name | Result=Works/ Issues/ Not Working or Green/ Orange/ Red | Region=NTSC-U/ NTSC-J/ PAL or U/J/E | GameID=GameID | Size=Size | Notes=Your Notes. Use {{!}} instead of | to seperate your notes from previous edits | Confirmed=+1 | Date=Todays Date. Must be in the form of 5 ~'s ie: ~~~~~. Past dates can be entered in Day Month Year format ie 10/03/2010, 10Mar2010 or 10 March 2010}}


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Game Name Result Region GameID Size Notes Conf. Date
007 - Quantum of Solace Works NTSC-U RJ2E52 2.61G 4.0U REV10 GX REV549 No Problems at all | Works perfectly on 4.0u cIOS REV9, cIOS REV13a with USB Loader GX REV 516 1 11Feb2010
007 - Quantum of Solace Works PAL RJ2P52 3.40G Sometimes freezes / Works perfectly with 4.0E rev12 USBloader gx r559 (no sound problem, like it had with dvd backup loader) No problem:USB Loader v.1.5,backup lancher 0.3;3.3E 4
101-in-1 Sport Party Megamix Works PAL SOIPHZ 2.49G USB Loader GX rev1079 ISO249 Rev 17 1 04Jan2011
428: Fuusa Sareta Shibuya de Works NTSC-J RTOJ8P 4.13G v1.5 0
2010 FIFA World Cup: South Africa Works PAL SFWP69 2.83G Works flawlessly - USB Loader GX, and Configurable. 1 05Jul2011


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
A Boy and His Blob Works NTSC-U SBLE5G 1.08G 0 23Jun2014
A Boy and His Blob Works PAL SBLP5G 1.08G In some scenes necessarly to force NTSC even on PAL 3
A Shadow's Tale Works PAL SDWP18 1.05G Works perfectly with IOS 250 on USB Loader GX, works perfectly with standard settings (and IOS 249) on Configurable USB Loader. 1 05Jul2011
Academy of Champions: Soccer Works PAL R5FP41  ??? 1
ACDC Live: Rock Band Track Pack Works NTSC-U R33E69 2.67G 1
ACDC Live: Rock Band Song Pack Works PAL R33P69 2.52G cIOS38 rev 14 - USB Mic works fine. (OLD: Only Guitar works - drums/mic turn off when game starts) 1
Action Girlz Racing Works PAL RGYPUG 0.08G 1
Agatha Christie's And Then There Were None Works NTSC-U RQTE6U 1.70G USB Loader GX rev1079 ISO249 Rev 17 1 04Jan2011
Agatha Christie's And Then There Were None Works PAL RQTP6V 2.81G 1
Agatha Christie's Evil Under The Sun Works NTSC-U RQTEEU 2.20G USB Loader GX rev1079 ISO249 Rev 17 1 04Jan2011
Agatha Christie's Evil Under The Sun Works PAL RQEP6V 2.50G 1
Agent Hugo Hula Holiday Works PAL R3HP6Z 0.56G USB Loader 1.5 0
Agent Hugo Lemoon Twist Works PAL RHGX6Z 1.31G USB Loader 1.5 0
Alice In Wonderland Works PAL SALP4Q 3.81G Runs perfectly with Cfg USB Loader v52bx2 IOS249 Rev17 1 03Mar2010
Alien Monster Bowling League Works NTSC-U SABENR 2.22G USB Loader GX rev1079 ISO249 Rev 17 1 04Jan2011
Alien Syndrome Works NTSC-U RLSE8P 1.41G 1
Aliens in the Attic Works PAL RUOPPL  ??? 0
All Star Cheerleader Works PAL RCXP78 3.57G v1.5 0
All Star Cheer Squad Works NTSC-U RXE78 3.17G 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Alone in the Dark Works NTSC-U RRKE70 3.97G V 1.1 0
Alone in the Dark Works PAL RRKP70 3.93G USB Loader GX rev714 IOS249 (rev14) 0
Alvin & The Chipmunks Works PAL RVBPRS 2.12G 0
AMF Bowling: Pinbusters Works NTSC-U RMFE68 0.15G 1
AMF Bowling: Pinbusters Works PAL RMFP68 0.13G 2
AMF Bowling: World Lanes Works NTSC-U R6WE68 0.44G USB Loader 1.5 Cfg 31c / Rev13 0
AMF Bowling: World Lanes Works PAL R6WP68 0.44G cios rev14 and USB Loader GX rev 747 0
Animal Crossing: City Folk Works NTSC-U RUUE01 0.32G Use 1.1 or above(1.0 has a bug with the time). Works 100% on 1.1 or higher. If your HDD goes to sleep, dialogs and such will take a while to load since it has to wake it back up. Will occasionally get "data is corrupted on all usb loaders". Just restart console and it'll be fine. Turn WiiConect24 OFF if you get freezes. / WiiConect24 works with old IOS36 rev9. Works 100% with WiiConnect24 on using CoverFloader (No Freezes whatsoever), and with rev14. USB Keyboards work with a cIOS with base 38 10
Animal Crossing: Let's Go to the City Works PAL RUUP01 0.33G Use 1.1 or above (1.0 has a bug with the time). / Turn WiiConnect24 OFF if you get freezes. / WiiConect24 works with old IOS36 rev9 8
Anno: Create a New World Works PAL RN4P41 1.18G 002 Fix for certain cases 5
Another Code R: Kioku no Tobira Not Working NTSC-J RNOJ01 4.1G Works until about 20 mins in where during a split screen section, the bottom screen freezes while the top screen keeps working. Very strange bug. 0
Another Code R: A Journey Into Lost Memories Works PAL RNOP01 4.04G Freezes with 64KB cluster size on ringing doorbells. 4
Anubis II Works NTSC-U RNVE5Z 0.09G V1.1 0
Aqua Panic! Works PAL RO9PNK 0.72G 1
Arc Rise Fantasia Works NTSC-J RPJJ99  ??? Works great using latest wiiflow 2.2 with Ciosx20 Base 57 0
Arc Rise Fantasia Works NTSC-U RPJE7U 3.39G PAL users update to CIOSX Rev 19 ,with custom ios 250 and a base of 57. download wiiflow r92a-WiiFlow_250, go into game settings and select IOS 250 otherwise the game wil freeze in jada using GX havn't tested it in anything else but it works in wiiflow. [edit] neogamma beta 44 with ios 257 makes it work past Jada. 2
Are You Smarter Than A Fifth Grader? Works NTSC-U R5GE78 0.28G V1.1 0
Are You Smarter Than A 5th Grader?: Back to School Works NTSC-U SA5E78 0.24G USB Loader GX rev1079 ISO249 Rev 17 1 04Jan2011
Arcade Shooting Gallery Works NTSC-U R74E20 0.68G USB Loader GX rev1079 ISO249 Rev 17 1 04Jan2011
Army Men: Soldiers Of Misfortune Works PAL RKYP7J  ??? 0
Army Men: Soldiers Of Misfortune Works NTSC-U RKYE20 0.43G V1.1 0
Ashes Cricket 2009 Works/ Issues PAL R6KP36 0.67G Works fine on IOS 223. The game crashes when you create a new profile from the usbloader (222 IOS). However it works great if you already have a savegame in your wii. 4
Asterix at the Olympic Games Works PAL RQXP70 3.63G 1
Athletic Piggy Party Works PAL R4LXUG 0.18G 3
Avatar: Into The Inferno Works NTSC-U RV9E78 1.38G 0
Avatar: The Last Airbender Works NTSC-U RV9E78 1.00G 0


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Back To the Future Works/ Issues NTSC-U S5BETL 0.87G Doesn't work with Versions of WiiFlow that doesn't support Block IOS Reload | WiiFlow Block IOS Reload 0
Backyard Baseball '10 Works NTSC-U RXBE70 0.34G 0
Backyard Baseball 2009 Works NTSC-U RB8E70 0.29G 0
Backyard Football '09 Works NTSC-U RQQEUE 0.33G 0
Bakugan Battle Brawlers Works PAL RUHP52 3.89G 1
Balloon Pop Works NTSC-U RB2E6K 0.04G 0
Balloon Pop Works PAL RB2PGT 0.19G USB Loader 1.5 Rev. 10 0
Balls Of Fury Works PAL RBFP7J 0.57G 0
Band Hero Works NTSC-U SXFE52 3.97G Use Hermes cIOS 222 with Block IOS Reload. 002 Fix for certain cases 1
Band Hero Works PAL SXFP52 3.97G Use Hermes cIOS 222 with Block IOS Reload. 002 Fix for certain cases 0
Barbie as The Island Princess Works NTSC-U RBVE52 2.70G V 1.1 0
Barbie as The Island Princess Works PAL RBVP52 2.44G USB Loader GX 1.0, 4.1E, CIOS 249 rev 14 0
Barbie Horse Adventures: Riding Camp Works NTSC-U RRCE52 0.80G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Barbie Groom and Glam Pups Works PAL SP9P78 0.50G Wii 4.3e Cfg USB Loader w/ Defaults 0 17Jan2011
Barnyard Works NTSC-U RBYE78 1.11G 1
Barnyard Works PAL RBYP78 1.61G USB Loader GX 1.0, 4.1E, CIOS 249 rev 14 0 15Feb2010
Baroque Works NTSC-U RM6EEB 3.08G 0
Batman: The Brave and the Bold Works PAL S3BPWR 2.41G 4.2J WiiFlow 2.1 w/ Defaults 1 15Sep2013
Battalion Wars 2 Works PAL RBWP01 2.59G 1.5 tested online. Crashes randomly in story mode with cheats. Fine without cheats. 2
Battalion Wars 2 Works NTSC-U RBWE01 2.59G Works perfectly on 1.5, including online play. (tested for 3 hours of gameplay) 1
Battle of the Bands Works PAL RHXP78 2.14G 0
Battle of the Bands Works NTSC-U RHXE78 2.19G 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Battle Rage Works NTSC-U RRVENR 0.24G 0
Ben 10 Protector of Earth Works PAL RBNXG9 2.91G USB Loader GX rev714 0
Big Beach Sports Works PAL RVVP78 0.69G USB Loader GX 1.0, 4.1E, CIOS 249 rev 14 0 15Feb2010
Big Brain Academy: Wii Degree Works NTSC-U RYWE01 0.93G 1
Big Brain Academy: Wii Degree Works PAL RYWP01 1.14G 3
Big Family Games Works PAL RN7P78 0.59G 0
The BIGS 2 Works NTSC-U RKVE54  ??? 0
Biohazard: The Darkside Chronicles Works NTSC-J SBDJ08 3.73G Works fine on CfgUSBL 55a/Neogamma. USBLGX r913 doesn't work. Tested on 4.0J, ios249 r17, 002Fix. 0
Birthday Party Bash Works NTSC-U R2YE54 0.94G Wii 4.2U, Cfg USB Loader 52b 0 11Feb2010
Bit. Trip Complete Works NTSC-U SVTEXS 0.86G 0 23Jun2014
Blast Works Works NTSC-U RBRE5G 1.39G 0
Blast Works Works PAL RBRP5G 1.39G 1
Blazing Angels: Squadrons Of WWII Works PAL RBAP41 2.48G Works with 3.3E, cIOS rev 10 and USB Loader ver 1.5. 1
Blazing Angels: Squadrons Of WWII Works NTSC-U RBAE41 2.46G 0
Bleach: Shattered Blade Works NTSC-U RBLE8P 1.34G 0
Bleach: Shattered Blade Works PAL RBLP8P 1.53G 4.1E, rev 14, Config USB Loader ver 42c. 0
Bleach Wii: Hakujin Kirameku Rondo Works NTSC-J RBLJ8P  ??? 1
Bleach: Versus Crusade Works/ Issues NTSC-J RBXJ8P 0.99G Crashes randomly after fight at Now Loading screen when using disc but USB Loader GX works perfectly 0
Block Party Works NTSC-U RRTE52 0.66G 0
Block Party Works PAL RRTP52 0.7G USB Loader GX 1.0, 4.1E, CIOS 249 rev 14 0 15Feb2010
Bolt Works PAL RLUX4Q  ??? No Controls in game, can not even use the Home button from P1 , only P2 (started again problems are now over) 0
Boogie Works NTSC-U RBOE69 0.81G Extract ssx.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol + fix 002 [[1]] 0
Boogie Works PAL RBOP69 0.80G Extract ssx.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm //also works with NeoGamma R4 + alt.dol 1
Boogie Superstar Works PAL RG6P69 1.25G 1
Bomberman Land Works NTSC-U RBBE18 1.48G 1 11Feb2010
Bomberman Land Works PAL RBBP99 1.48G 1
Boom Blox Works NTSC-U RBKE69 1.32G may have issues on earlier releases of IOS and Loaders 5
Boom Blox Works PAL RBKP69 1.31G 2
BOOM BLOX Bash Party Works NTSC-U RYBE69 1.12G 002 Fix for certain cases. Works on wii 4.2U, USB Loader GX r874, cios38r14 with 002fix anti 4 06Apr2010
BOOM BLOX Bash(Smash) Party Works PAL RYBP69 1.22G 002 Fix for certain cases. 4
Brave: A Warrior's Tale Works PAL RWXPS5  ??? 1
Brave: A Warrior's Tale Works NTSC-U RWXES5 1.84G Tested in usb loader GX 4.0E. 0
Brave: The Video Game Works PAL S6BP4Q 1.38 Tested with cIOS d2x v10beta53-alt 249 [56] 0 21Mar2013
Broken Sword - Shadow of the Templars - Director's Cut Works NTSC-U RSJE41 3.72G 002 Fix for certain cases 4
Broken Sword - Shadow of the Templars - Director's Cut Works PAL RSJP41 3.67G 7
Brothers in Arms: Road to Hill 30 Works NTSC-U RI8E41 2.80G 4.2U Cfg USB Loader 52b w/ Defaults 0
Brunswick Pro Bowling Works NTSC-U RBPE4Z 0.15G IOS222 0
Brunswick Pro Bowling Works PAL RBPPGT 0.16G V 1.4 0
Build'n'Race Works NTSC-U RJNE20 0.30G 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Bully: Scholarship Edition Works NTSC-U RB7E54 3.30G 1 11Feb2010
Bully: Scholarship Edition Works/ Issues PAL RB7P54 3.30G Game crashes when you try to initiate gokart races 4
Burger Island Works NTSC-U RN2EAF 0.10G 002 Fix for certain cases 3 11Feb2010
Bust-A-Move Works PAL RBMPGT 0.32G 2
Bust-A-Move Bash! Works NTSC-U RBME5G 0.12G 0


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Cabela's Big Game Hunter 2012 Works NTSC-U SH6E52 1.19G 2 26Feb2012
Cabela's Big Game Hunter Works PAL RCBP52 0.36G 2 11Feb2010
Cabela's Dangerous Hunts Works NTSC-U RXZE52 0.77G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Cabela's Trophy Bucks Works NTSC-U RQPE52 1.01G 1
Cake Mania: In The Mix Works NTSC-U R72E5G 0.37G 1
Calling Works NTSC-U SCAE18 2.70G Wii 4.2U , loaded through Neogamma R9 Beta 56, so far no problems 0 25Jul2012
Casper's Scare School: Spooky Sports Day Works PAL RX4PMT 0.20G Tested with cIOS rev14 and USB Loader GX rev741 0
Cate West: The Vanishing Files Works NTSC-U RKEENR 0.29G 1.4; No random crashes anymore with Waninkoko's USBLoader 1.4 1 12Mar2010
Call of Duty 3 Works NTSC-U RCDE52 3.72G Use the cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 1 11Feb2010
Call of Duty 3 Works PAL RCDD52 3.38G Same as NTSC 1
Call of Duty: Black Ops Works PAL SC7D52 4.10G Install Custom IOS 249, base 57. Tested with WiiFlow and USB Loader GX. Additional note: to use in USB Loader GX 2.0, go to the game load settings and set the IOS to 224. For Wifi mode, you MUST first have used the Wii Shop and the disc region MUST match your console region. 4 04Mar2012
Call of Duty: Black Ops Works NTSC SC7E52 4.10G Tested with and USB Loader GX and cIOSx rev20b and rev21(new), base 57 4 09Dec2010
Call of Duty World at War Works NTSC-U RVYE52 2.52G 5 09Dec2010
Call of Duty World at War Works PAL RVYY52 3.8G 4
Call of Duty World at War (UK/Fr) Works PAL RVYP52 3.84G 4
Call of Duty: Modern Warfare Reflex Works/ Issues NTSC-U RJAE52 3.80G Needs IOS 55/56 for certain cases 5 11Feb2010
Call of Duty: Modern Warfare Reflex Works PAL RJAP52 3.78G

note 1) Use WiiFlow to avoid the 8 mission freeze.

note 2) Use ConfigUSB r49 with region fix on. 002 Fix for certain cases to avoid the 8 mission freeze.

note 3) Not a single USB loader worked for me, I'm sorry. What finally did work was burning the ISO on a Verbatim DVD-R disk at 2x-speed. I loaded this with "NeoGamma R8". Then in the game, just after the nuke, just as the next level starts loading eject the disk. Then put the disk back in and press A repeatedly until you see things are back on track.

note 4) Another player- I ran MW reflex from a 640Gb WD passport (newer one with troublesome virtual CD removed) using CFGloader on a 4.1 PAL Wii and everything is groovy, finished the game and online multiplayer is cool too. Honestly, lucky me :)

2 09Apr2010
Candace Kane's Candy Factory Works NTSC-U RKQENR 0.08G v1.1 Tested 0
Call of Duty Modern Warfare 3 Works NTSC-U SM8E52 4.04G 4.3U Neogamma R9 beta 56 ; Story Mode,Spec Ops,Multiplayer =no problems 0
Carnival Games Works PAL RCGP54 1.14G 2
Carnival Games Works NTSC-U RCGE54 0.35G 1
Carnival Games: Mini Golf Works NTSC-U RG9E54 1.27G 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Cars Works NTSC-U RCAE78 3.58G 0
Cars Works PAL RCAY78 3.77G 0
Cars: Mater-National Championships Works NTSC-U RC2E78 3.30G 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Cars Toon: Mater's Tall Tales Works NTSC-U STOE4Q 3.12 GB Tested with WiiFlow. Works without any major issues, but trying to reset the game will bring you back to the Wii Menu. 0
Case Closed: The Mirapolis Investigation Works PAL RCOPNP 1.50G 1
Castle of Shikigami III Works NTSC-U RS4EXS 1.64G 1
Castlevania Judgement Works/ Issues NTSC-U RDGEA4 1.76G worked fine on 1.1| Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote. 1
Castlevania Judgement Works/ Issues PAL RDGPA4 1.76G Wiimote working tested on GX+cios10 |Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote. 3
Celebrity Sports Showdown Works PAL REAP69 0.36G 0
Cheggers' Party Quiz Works PAL RCYPGN 0.73G 0
Chicken Little: Ace in Action Works NTSC-U RCLE4Q 1.89G 0
Chicken Shoot Works PAL RCSP7J 0.14G 0
Chrysler Classic Racing Works PAL R3CP7J 0.47G 0
CID The Dummy Works PAL RC9PGN 1.37G 1
Cloudy with a Chance of Meatballs Works PAL ROYP4 1.38G 4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) 0
Cocoto Magic Circus Works NTSC-U RMRE5Z  ??? 0
Code Lyoko Works PAL RLKPFK 3,49G Works flawlessy on NeoGamma, USB Loader CFG y GX & uLoader. Even in NTSC consoles. 1
Colin McRae: DiRT 2 Works PAL R69P36 1.33G 1
The Conduit Works NTSC-U RCJE8P 2.53G Works in both Cloader and usb loader GX with 002 fix ON. tested on 4.0E. Works on PAL wii 3.2E with waninkoko's usb loader and cios 13b - Bug's in network (lag's in players names) - Freezes when going online with a PAL Wii 3.2E 4.1U- Tried playing online, game freezes. Was able to play online 1 out of 7 tries. If you have this problem, burn to dvd to play online for the first time. Then usb loader online will work fine 7
The Conduit Works PAL RCJP8P 2.53G If you have Wii speak use cIOS 222/223 to use usb output Wii speak. and it will freeze if you play online but it is just loading the game of the usb. 1
Conduit 2 Works PAL SC2P8P 3.98GB . No issues with Configurable USB Loader. 2 11Jun2011
Cooking Mama Cookoff Works NTSC-U RCCE5G 0.73G 2 11Feb2010
Cooking Mama: World Kitchen Works NTSC-U RWKE5G 0.53G 2
Cooking Mama 2: World Kitchen Works PAL RWKPGT 0.53G 1
Coraline Works PAL RKLPG9 3.05G 002 Fix for certain cases 1
Cosmic family Works PAL RCFP41 3.78G 1
Cosmic family Works NTSC-U RCFE41 1.38G Wii 4.2U Cfg USB Loader 52b 0
Counter Force Works NTSC-U RCTE5Z 0.11G 1
Cradle Of Rome Works NTSC-U RJ4ENR 0.10G v1.1 Tested 0
Cranium Kabookii Works NTSC-U RKBE41 1.45G Wii 4.2U Cfg USB Loader 52b 0
Crash of the Titans Works PAL RQJP7D 3.56G 0
Crash: Mind over Mutant Works PAL RC8P7D 4.09G 3
Crash: Mind over Mutant Works NTSC RC8P7D 4.09G Black Screen with Usb Loader 1.5 / Played for over an hour using USBloader_gx rev449 with CIOSrev13 installed, no black screen. 0
Crayola Colorful Journey Works NTSC-U RZUE4Z 0.19G 0
Cruisin' Works NTSC-U RCRE5D 1.02G Wii 4.2U Cfg USB Loader 52b 0
CSI: Deadly Intent Works NTSC R5UE41  ??? Use cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 1
CSI: Deadly Intent Works PAL R5UP41  ??? Use cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 1
CSI: Hard Evidence Works NTSC RCIE41 1.59G Usbloader GX rev 611 crash when using uv light in first case, need to apply ppf patch ( xxx-csi_fix.rar ) for the game to work past the first case. 0 11Feb2010
CSI: Hard Evidence Works PAL RCIP41 1.59G 3
CSI: Fatal Conspiracy Works NTSC SCIE41  ??? Use cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 1
Cursed Mountain Works NTSC-U RQ6EJJ 2.49G 1
Cursed Mountain Works PAL RQ6XKM 3.54G 2


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Dave Mirra BMX Challenge Works PAL RXCPGT 0.40G 0
Dairantou Smash Brothers X Works NTSC-J RSBJ01 6.93G Dairantou Smash Bros. X JAP aka Super Smash Bros. Brawl USA & EUR 4
Dance Dance Revolution Hottest Party Works NTSC-U RDDEA4 0.60G 1
Dance Dance Revolution Hottest Party 2 Works NTSC-U RD4EA4 1.53G 1
Dance Dance Revolution Hottest Party 2 Works PAL RD4PA4 1.64G 002 Fix for certain cases 1
Dance Party Pop Hits Works PAL R9RPNG 0.38G 002 Fix for certain cases 0
Dancing Stage HOTTEST PARTY Works PAL RXSPA4 0,64G 1
Dancing With The Stars: Get Your Dance On! Works NTSC RDAE52 4,23G wii 4.2U, USB Loader GX r874, cios38r14 1 07Apr2010
Dawn of Discovery Works NTSC-U RN4E41 1.18G 002 Fix for certain cases 2
De Blob Works NTSC-U R6BE78 1.90G 'Needs any disk in the drive to play.' Plays fine WITHOUT any disc in drive using USB Loader CFG 40 on system 4.1U with Cios38 rev 14. No issues with Configurable USB Loader. 6
De Blob Works PAL R6BP78 1.86G 'Needs any disk in the drive to play.'Experience lock ups of game forcing reset (twice), anyone seen this?*Cannot be installed from backupdisk, "this is not a wii disk"31/05/09. No disk required on 4.1E, cIOS rev 14 and CFG 40. No issues with Configurable USB Loader. 8
De Blob Works PAL R6BX78 1.87G Works configurable usb loader 57b7. Works with USB Loader GX also. 9 11Apr2011
De Blob 2 Works PAL SDBP78 3.59G Works configurable usb loader 57b7. Works with USB Loader GX also. 1 11Apr2011
De Blob 2 Works NTSC-U SDBE78 3.42G Tested with WiiFlow. Haven't seen any issues. No issues with Configurable USB Loader either. 1
Dead Rising: Chop Till You Drop Works NTSC-U RINE08 3.16G 2
Dead Rising: Chop Till You Drop Works PAL RINP08 3.14G 5
Dead Space - Extraction Works PAL RZJP69 4.13G No sound on v1.5 PAL Wii 3.2E. v1.5 also tested. Works on NTSC 4.0 Wii using USBLoader GX1.0 (749). First episode tested and worked perfectly. No issues with Configurable USB Loader. 4 28Mar2013
Dead Space - Extraction Works NTSC-U RZJE69 4.13G 6 11Feb2010
Deadly Creatures Works NTSC-U RDCE78 3.95G Needs any disk in the drive to play.Works on USBLoader GX 1.0 2
Deadly Creatures Works PAL RDCP78 2.90G Needs any disk in the drive to play.Works on USBLoader GX 1.0; Doesn't need any disc in drive to play with Uloader 3.1 and Cios 222 rev4, probably for NTSC, too. Doesn't need any disc. Works with CFG 51 and Cios38 rev17" 5
Deal or No Deal Works NTSC-U RLAE20 0.27G Wii 4.2U Cfg USB Loader 52b 0
Deal or No Deal Special Edition Works NTSC-U SNDE20 0.28G Wii 4.3U: WiiFlow 2.2 is Working. USB Loader GX r866 is only working when switched to IOS222. CFG USB Loader 60v222 is Working 0
Death Jr.: Root of Evil Works PAL RDJP4F 2,81G 1
Deca Sports Works NTSC-U RDXE18 0.38G V 1.5 0
Deca Sports Works NTSC-J RDXJ18 0.18G 0
Deca Sports 2 Works NTSC-J R2SJ18 0.18G 0
Defendin` de Penguin Works NTSC-U RLZE4Z 0.10G 2
Def Jam RAPSTAR Works NTSC-U SJREA4 3.83G To have the game recognize a USB mic, you will need to use CIOS 224 (Base 37) / CIOS 250 (base 57) 0 19Sep2024
Der Schattenläufer und die Rätsel des dunklen Turms Works PAL SDWP18 1.05G USB Loader GX v2.3 with d2x-v8. 0 24Sep2013
The Destiny Of Zorro Works PAL RZRPGT 0.15G 2
Destroy All Humans: Big Willy Unleashed Works PAL RDHP78 3.83G cIOS rev14 and USB Loader GX rev747 0
Detective Conan Works NTSC-J RCOJ99 0.61G 0
Dewy's Adventure Works NTSC-U RDREA4 2.38G V 1.1 / Works on USB Loader GX but seems to freeze in the first few minutes of the intro in story mode. 2
Dewy's Adventure Works PAL RDRPA4 2.35G 0
Diabolik : The Original Sin Works PAL RVDPLG 4.11G Works fine from SD card with cLoader 1.2. / Works with USB Loader GX/ Works perfectly with 4.0E rev12 USBloader gx r568 / Doesnt load on wii 4.1E rev13b USB LOADER 1.5 with disk in tray, Works perfect (if on NTSC system, use component cables and select disc default for load). 3
DiRT 2 Works NTSC-U R69E36 1,31G Wii 4.3U + WiiFlow 2.1 0
Disaster - Day Of Crisis Works NTSC-J RDZJ01 3.85G USB Loader GX With Disk in tray 0
Disaster - Day Of Crisis Works PAL RDZP01 3.98G Works fine. Even in NTSC consoles. 4
Disney Guilty Party Works NTSC-U SGUE4Q 2.57G Wii 4.3U: WiiFlow 2.2. USB Loader GX r866. CFG USB Loader 60v222. 0
Disney Princess: Enchanted Journey Works NTSC-U RPSE4Q 1.09G v1.1 1
Disney Sing It Works PAL R62P4Q 4.05G tested With usbloader GX rev 565 default settings 0
Disney Sing It Works NTSC R62E4Q 4.05G tested with usbloader GX rev 874 default settings 0
Disney Sing It High School Musical 3 Works PAL REYP4Q / REYX4Q 4.09G Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work although my dual mic with USB adapter are only seen as a single mic ONLY ONE MIC WORKS? :( Tested With usbloader GX rev 565 default settings 1
Disney Th!nk Fast Works NTSC-U RXDE4Q 3.48G 1
Disney Th!nk Fast: The Ultimate Trivia Showdown Works PAL RXDX4Q 3.36G 0
Disney Universe Works NTSC SDXE4Q 2.52G Used USB Loader GX Plug N Play or Force NTSC 0 01Dec2011
Disney Universe Works PAL SDXP4Q 2.49G 0 23Jun2014
DJ Hero Works/ Issues PAL SWAP52 4.44G Lags occasionally while playing songs. Hermes IOS 222 or 223 required. 1
The Dog Island Works NTSC-U RDIE41 0.73G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
The Dog Island Not Working PAL RDIP41 0.73G Wii 4.2U USB Loader GX 0 22Feb2010
Dokapon Kingdom Works NTSC-U R2DEEB 0.66G v1.1 - Sometimes the game will freeze when entering a battle. v1.5 no battle freezes. was caused by failure to load background music. 2
Don King Boxing Works PAL R2KP54 2.34G 1
Donkey Kong: Barrel Blast Works NTSC-U RDKE01 0.45G Wii 4.2U Cfg USB Loader 52b 0
Donkey Kong Country Returns Works PAL SF8P01 3.33G 0 28May2020
Donkey Kong Country Returns Works NTSC-U SF8E01 3.33G Fix for Japanese Wiis: [2] 1 22Nov2010
Donkey Kong Jungle Beat Works NTSC-U R49E01 0.79G wii 4.2U, USBLoaderGX r919, cios38r19. No issues with Configurable USB Loader. 4 15Apr2010
Donkey Kong Jungle Beat Works PAL R49P01 0.79G 4
Doraemon Wii Himitsu Douguou Ketteisen Works NTSC-J REMJ8P 0.88G 0
Dragon Ball Z: Budokai Tenkaichi 2 Works NTSC-U RDBE70 3.84G 0
Dragon Ball Z: Budokai Tenkaichi 2 Works PAL RDBP70 3.89G 2
Dragon Ball Z: Budokai Tenkaichi 3 Works NTSC-U RDSE70  ??? 2
Dragon Ball Z: Budokai Tenkaichi 3 Works/ Issues PAL RDSPAF 3.25G v1.1 - freezes if the earth is destroyed in battle 0
Dragon Ball Z: Sparking! METEOR Works NTSC-J RDSJAF 3.00G v1.1 0
Dragon Ball: Revenge of King Piccolo Works NTSC-U R7GEAF 2.50G Tested with Cfg Loader v70r51 0 28Sep2013
Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors Works NTSC-U RDQEGD 2.50G 2
Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors Works PAL RDQPGD 2.72G 0 17Feb2010
Dream Pinball 3D Works NTSC-U R3DES5 0.40G 0
Dream Pinball 3D Works PAL R3DPS5 0.42G 0
Driver: Parallel Lines Works PAL RDVP41 3.82G 1
Driver: San Francisco Not Working NTSC-U SDVE41 3.68G Freezes while loading a game mode (Tested on D2x v8 final 249 base 56 and the latest Usb loader GX). The only way it will work fine is using Usb loader GX r1100, D2x v6 final 249 base 56 (Usb loader GX r1100 only) and using 002 fix. 1 02Aug2012


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
EA Playground Works PAL RPXP69 0.25G 1
EA Sports Active: More Workouts Works NTSC-U SEAE69 1.54G Wii 4.3U: WiiFlow 2.2. USB Loader GX r866. CFG USB Loader 60v222. 0
EA Sports Active: More Workouts Works PAL SEAP69  ??? USB Loader GX rev828 + cIOS rev14 0
EA Sports Active: Personal Fitness Trainer Works PAL P43P69 2.46G 5
EA Sports Active Works NTSC-U  ??????  ??? 1
EA Sports Active 2 Works NTSC-U SE2E69 2.41G USB Device not working (usb and heart rate monitor); Use IOS merged with 56 or 57. 0
EA Sports Active: NFL Training Camp Works NTSC-U SNFE69  ??? USB Device not working (usb and heart rate monitor); Use IOS merged with 56 or 57. 0
EA Sports Grand Slam Tennis Works NTSC-U R5TE69 2.42G reboots Wii when MotionPlus instruction video is selected but gameplay works fine 0
EA Sports Grand Slam Tennis Works PAL R5TP69 2.44G Works when there is no disk in the loader / reboots Wii when MotionPlus instruction video is selected but gameplay works fine 3
Elebits Works NTSC-U RELEA4 3.13G 2
Eledees Works PAL RELPA4 2.98G 4
Enclave Shadows of Twilight Works PAL SENPZX 2.28G 0 24Sep2013
Endless Ocean Works NTSC-U RFBE01 0.88G 2
Endless Ocean Works PAL RFBP01 0.88G 4
Endless Ocean: Blue World Works NTSC-U R4EE01 1.00G Error 002 Fix Needed. Experienced no issues on Configurable USB Loader, or USB Loader GX. 2
Endless Ocean 2: Adventures of the Deep Works PAL R4EP01 1.03G 26 hours of playtime, game froze once after saving. Experienced no issues on Configurable USB Loader. 1 13Feb2010
(Disney) Epic Mickey Works NTSC-U SEME4Q 3.74G Tested on USB Loader GX Rev938 with Cios rev20 base 57 on ios 249. Tested NTSC version on PAL Wii. No need to mess around with any settings. 2 05Dec2010
(Disney) Epic Mickey Works PAL SEMP4Q 3.72G 0 24Sep2013
(Disney) Epic Mickey 2: The Power of Two Works NTSC-U SERE4Q 4.05G 0 24Sep2013
(Disney) Epic Mickey 2: Die Macht der 2 Works PAL SERF4Q  ?.??G 0 24Sep2013
Everyone Sing Not Working PAL SL6PGN 3.06G Black Screen after the intro of the game. 28Jul2012
Excite Bots: Trick Racing Works NTSC-U RX3E01 0.86G Works on PAL and NTSC 8
Excite Truck Works NTSC-U REXE01 0.57G Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. 002 Fix may resolve the issue for certain cases. Newer loaders have no problems. 5 11Feb2010
Excite Truck Works PAL REXP01 0.58G Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen. 002 Fix may resolve the issue for certain cases. Newer loaders have no problems. 4
Excite Truck Works NTSC-J REXJ01 0.59G works fine with USB Loader GX rev600 and cIOS 10&14 0
Eyeshield 21: Field Saikyou no Senshi Tachi Works NTSC-J RS7J01  ??? 1


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
F1 2009 Works PAL R9FP36 1,54G 1
F1 2009 Works NTSC-U R9FE36 1,53G Wii 4.3U WiiFlow 2.1 0
Facebreaker KO Party Works PAL RFQP69 2.01G my size is 1.89G (RFQP) 2
Family Feud Works NTSC R6EE41 0.25G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Family Party: 30 Great Games - Winter Fun Works NTSC-U S3WEG9 0.72G 0
Family Ski Works PAL RSQPAF 0.66G 2
Family Ski & Snowboard Works PAL RYKPAF 1.54G 6
Family Trainer: Extreme Challenge Works PAL REJPAF 1.84G Tested with cIOS rev14 + USB Loader GX rev734 0
Family Trainer: Outdoor Collection Works PAL RFAPAF  ??? Tested with cIOS rev14 + USB Loader GX rev734 0
Fantasy Aquarium World Works NTSC RQYENR 0.08G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0
Farcry: Vengeance Works PAL RCVP41 3.14G Wii Reboots after getting to Kade. Other levels can be played using the cheat "GiveMeTheMaps" from Options, but going back to the game Menu from within a level will also Reboot the Wii. Update: This IOS Reloading game is now working correctly - Use cIOS rev21d2x6 and above with base 56 and the new "Block IOS Reload" option (or auto) in your loader. 3 11Mar2013
Farcry: Vengeance Works NTSC-U RCVE41 3.14G Used ModWii to get all updates(4.1U Wii). Works with CFG v70. Set the new "Block IOS Reload" to "Yes" ("Auto" might work too) and it works on a WBFS formatted drive. Tested through first cut scene with Kade 0 31Oct2011
Fatal Frame IV: Mask of the Lunar Eclipse Works NTSC-J R4ZJ01 3.75G Using latest uLoader (with english translation patch) 0 09Aug2010
Ferrari Challenge - Trofeo Pirelli Works PAL RF3P6M 0.93G (Random freeze while playing) - Just tested with USB Loader v1.5, no freezing at all. 3
FIFA 08 Works PAL RF8X69 / RF8Y69 / RF8P69 3.83G Extract mail.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm 0
FIFA Soccer 09 All-Play Works NTSC-U RF9E69 3.24G Faster load times :D. Freeze during 2nd online match loading with v1.1. 1
FIFA 09 All-Play Works PAL RF9P69 2.91GB 4
FIFA 10 Works NTSC R4RE69 3.72GB 002 Fix for certain cases. 1
FIFA 10 Works PAL R4RP69 3.59G 2
FIFA 11 Works PAL SELP69 3.34G Works flawlessly. 2 05Jul2011
FIFA 14 Works PAL SVHP69 3.66G 0 23Jun2014
Final Fantasy Fables: Chocobo's Dungeon Works NTSC-U R7FEGD 1.56G 0
Final Fantasy Fables: Chocobo's Dungeon Works PAL R7FPGD  ??? 1
Final Fantasy Crystal Chronicles: Echoes of Time Works NTSC-U RFFEGD 2.38G 2
Final Fantasy Crystal Chronicles: Echoes of Time Works PAL RFFPGD 2.38G Works flawlessly; tested on 4.2E with Cios 222 and Uloader 3.1 0
Final Fantasy Crystal Chronicles: The Crystal Bearers Works NTSC-U RFCEGD 3.28G Works perfect; tested on 4.2E, cIOS 14, Usb Gx Loader 1.5 1
Fire Emblem: Radiant Dawn Works NTSC-U RFEE01 3.57G 1
Fire Emblem: Radiant Dawn Works PAL RFEP01 3.57G 2
Fishing Master Works PAL RTRP18 0.33G Works fine for me with Cios Rev 12,Usb Loader Gx Rev 700 0
Fishing Master Works NTSC-U RTRE18 0.33G play fine on version v1.5 was able to load it and play for 30 minutes without issue 0
Fishing Master World Tour Works NTSC-U RTLE18 0.60G 1
FlingSmash Works NTSC-U R22E01  ??? Needs WSR fix (same as all WM+ games) 0
Forever Blue 2 Works NTSC-J R4EJ01 0.90G 0
Fragile: Sayonara Tsuki No Haikyo Works NTSC-J R2GJAF 2.90G v1.1 (when i run this and press any pause button (Pluse and/or Home) it freezes on all loaders(happened after the thing most people updated to play more games)(system menu 3.2U)) 1
Fragile Dreams: Farewell Ruins of the Moon Works NTSC-U R2GEXJ 3.84GB Works with disc in drive. Minor graphical and audio glitches during some cutscenes. Game gives "disc cannot be read" errors during cutscenes later in the game (attributng this to a bad burn on my part, fixed by inserting/ejecting disc and plugging/unplugging usb. unplug usb, eject disc, replug usb, insert disc). 0
Free Running Works PAL RU6PHY 0.83G 0
Fritz Works PAL REZPKM 0.53G 3
Fun Park Party Works PAL R6FP41 1.75G 0
Funfair Party Works PAL RQKP41 0.69G 1
Furu Furu Park Works NTSC RFRE5G 2.36G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
G1 Jockey Works PAL RGIPC8 0.62G 4.2U Cfg USB Loader 52b (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) 0
Game Party Works NTSC-U RGXE5D 0.34G 0
Game Party Works PAL RGXP5D 0.37G 2
Game Party 3 Works PAL R3EPWR 0.82G 0
Geometry Wars: Galaxies Works NTSC-U RGLE7D 0.36G Its working for me on v1.1 with iso loaded through wbfs_win | Loops in warning screen a bit, but starts up eventually. NTSC, 3.2U, 1.1 3
Geometry Wars: Galaxies Works PAL RGLP7D 0.36G 3
G-Force Works NTSC-U RUEE4Q 2.11G Works in both GX and Cloader Tested on 4.0E. 0
Ghostbusters the video game Works NTSC-U RGQE70 2.82G Default settings for most systems, incl. PAL! Works in cios rev 13a, USB Loader GX 1.0 rev 501+, 002 fix: on, video mode: autopatch. Works with USB Loader GX rev 516+, 002 fix: on, video mode: autopatch; Wii 3.2e cIOS38 rev13 ,not working on pal 3.2e cIOS38 rev13b or cIOS rev10 or CoverFloader: green screen. / 4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI; work on cios rev10, gx ver 584 with anti 002 on and patch country. Crashed on "Wrath of the Collector" loading screen with USB Loader rev 864 and Cios rev 15. Fixed by using Hermes Cios 222 8
Ghostbusters the video game Works PAL RGQP70 3.70G 2
Ghost Squad Works NTSC-U RGSE8P 0.62G 2
Ghost Squad Works PAL RGSP8P 1.02G 2
G.I. JOE: The Rise of Cobra Not Working NTSC-U RIJE69  ??? Not load, black screen. USB Loader GX r938.dol 0 25Oct2010
Go Play Circus Star Works NTSC-U R3JE5E 0.67GB Patched to PAL, working on PAL system 0
Go Play Lumberjacks Works NTSC-U RJXE5G 0.6GB Patched to PAL, Working with GX loader rev571 on PAL system 0
Go Vacation Works PAL SGVPAF 3.86G 0 28May2020
Go West Works PAL RLLP70 3.86G (For NTSC- Video:Force NTSC Video Patch: On Country Fix: On) 1 11Feb2010
The Godfather: Blackhand Edition Works PAL RGFP69 3.05G 0
Godzilla: Unleashed Works NTSC RLLP70 1.80G Wii 4.2U Cfg USB Loader 52b w/ defaults 0 11Feb2010
Gold's Gym: Cardio Workout Works NTSC-U REKE41 1.69G Works also on PAL Wii, set Language to English wii4.2U, USBLoaderGX r874, cios38r14 3 07Apr2010
GoldenEye 007 Works PAL SJBP52 4.00GB Remove the Gamecube controllers if it freezes. 0 04Nov2010
GoldenEye 007 Works NTSC-U SJBE52 3.66GB Enable region patch (for PAL wiis), VidTV Patch on, and use 002 fix. Works with cIOS 249 rev 21 (For USB Loader GX). Works with standard settings on Configurable USB Loader. 1 05Jul2011
Gottlieb Pinball Classics Works PAL RQSP6M 0.38G 1
Grand Slam Tennis Works PAL RT5P69 2.42G Works fine on uLoader 2.0 on PAL 4.0E, although wii motion plus tutorial caused my wii to reset, but using wii motion plus is all good.// Works fine on USB Loader 1.5 but may cause Wii-resetting freezes at some point in Grand Slam Mode. If so, insert any original Wii game disc into the disc drive before playing. Also Working On WiiFlow on NTSC 4.2U with the same Wii Motion Plus Video reset Problem 4
Gravity Works NTSC-U RHEEJJ 0.11G 0
Gravity Works PAL RHEPKM 0.11G 0
The Grim Adventures of Billy and Mandy Works NTSC-U RGME5D 0.91G 0 11Feb2010
GT Pro Series Works NTSC-U RGTE41 0.66G 0 13Feb2010
GT Pro Series Works PAL RGTP41 0.64G 0
GTI Club SuperMini Festa Works PAL SGIPA4 2.48G 1
Guilty Gear XX Accent Core Works NTSC-U RG2EXS 2.10G 1
Guilty Gear XX Accent Core PLUS Works NTSC-U R3NEXS 1.65G 2
Guinness World Records: The Videogame Works NTSC-U RG5EWR 0.76G 0
Guinness World Records: The Videogame Works PAL RG5PWR 0.76G 2
Guitar Hero III: Legends of Rock Works NTSC-U RGHE52 3.80G Rock Guide Original claim was working. Locked up on me during a song with v1.1. - Played through all the game till the end, no crashes. 1
Guitar Hero III: Legends of Rock Works PAL RGHP52 3.81G Rock Guide no desync anymore 4
Guitar Hero: Aerosmith Works PAL RGVP52 3.55G Rock Guide 1
Guitar Hero: Aerosmith Works NTSC-U RGVPE52 3.39G Rock Guide Tested with USBLoaderGX r571 on cIOS 222 r2 38 merge 36 0
Guitar Hero: Greatest Hits Works PAL SXCP52 2.47G Rock Guide 1
Guitar Hero: World Tour Works PAL SXAP52 3.94G Rock Guide Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work). Earlier cIOS if you want to use the microphone you need to do the integrated update (its NO system-update, just driver for the mic!) - DLC from SD doesn't work 4
Guitar Hero 5 Works NTSC-U SXEE52 4.02G Rock Guide Works on cIOS38 rev14 only with cIOS 223 merge 37. Tested with USBLoaderGX and Configurable USB Loader. 1
Guitar Hero 5 Works PAL SXEP52 4.02G Rock Guide Works on cIOS38 rev14 with cIOS 223, 37 merge 36. Tested with USBLoaderGX. [Alternative: use Configurable USB Loader with Hermes' IOS 222 (IOS38 merged with IOS37)] 4
Guitar Hero: World Tour Works/ Issues NTSC-U SXAE52 3.94G Rock Guide *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. DLC from SD doesn't work. Tested with USBLoaderGX r571 on cIOS 222 r2, 38 merge 36 and game settings set to run from 223 r2, 37 merge 36. 1
Guitar Hero: Metallica Works/ Issues NTSC-U SXBE52 3.94G Rock Guide *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. 2
Guitar Hero: Metallica Works PAL SXBP52 4.12G Rock Guide NTSC-U on PAL Wii -Can't play Quickplay, won't let you play the set list you created. (edit...are you pushing the + button on the guitar, not the remote?), Works perfect for me no lags or so. No problems in Quickplay- Works also perfectly for me, can't confirm that) I can play guitar hero with: cIOS rev 13(a), toshiba harddrive, usbloader gx newest version and the game... no problems in quickplay i haven't got test the microfon 3
Guitar Hero: Smash Hits Works NTSC-U SXCE52 2.47G Rock Guide NTSC-U on USA wii works flawless with USB Loader GX v633 and CIOS36 rev10. 2
Gunslingers Works NTSC-U SW7EVN  ?.??G Hint: The game has a bug in level 12(train level). If you not able to survive the level in first attempt, you have to go back to main menue and start the level from there again or it will crash. 0 10Apr2012


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Hamster Heroes Works PAL RH4XUG 0.05G 1
Happy Feet Works PAL RHFP5D 1.77G USB Loader GX Disk in Tray 0
Harley Davidson: Road Trip Works NTSC-U SHZENR 1,01G Wii 4.3U + WiiFlow 2.1 0 01Aug2010
Harry Potter and the Order of Phoenix Works PAL R5PP69 / R5PX69 2.94G 0
Harry Potter and The Half Blood Prince Works PAL RH6P69 2.50G Works with USB-Loader GX rev543 at cIOS38 rev 13b 0
Harvest Moon: Animal Parade Works NTSC-U RBIEE9 2.09G Frame rate seems a slight bit slow, but this is normal (Also occures when playing on the original disc) 1 26Jan2011
Harvest Moon: Magical Melody Works PAL RHMP99 0.20G For NTSC- Video:Force NTSC Video Patch: On Country Fix: On 1 11Feb2010
Harvest Moon: Tree of Tranquility Works NTSC-U R84EE9 1.40G Also works on PAL Wii (3.2E). 3
Harvey Birdman Attorney At Law Works NTSC-U RGBE08 1.40G 0
Hasbro Family Game Night Works NTSC-U RRME69 0.21G 4
Hasbro Family Game Night Works PAL RRMX69 0.26G 1
Hasbro Family Game Night 2 Works NTSC-U R6XE69 0.42G Wii 4.3U: WiiFlow 2.2. USB Loader GX r866. CFG USB Loader 60v222. 0
Hasbro Family Game Night 3 Works NTSC-U SHBE69  ??? USB Loader GX x002 Error. 1 14Nov2010
Hasbro Family Game Night Vol 2 Works PAL R6XP69 0.42G 1
Heatseeker Works PAL RHSX36 3.20G USB Loader GX & Disk in Tray 0
Heavenly Guardian Works NTSC-U RKKE6K 0.43G 1
Hell's Kitchen Works NTSC-U RH2E41 0.09G 0
Hell's Kitchen Works PAL RH2P41 0.09G 1
Help Wanted Works NTSC-U RHKE18 0.93G 2
High School Musical 3: Senior Year DANCE! Works PAL RH3P4Q 1.14G 0
Hooked!: Real Motion Fishing Not Working NTSC RXPEXS  ??? locks up wii before loading, wiiflow 0
Horrible Histories : Ruthless Romans Works PAL RIOPSU 1.03G 1
Hospital. 6 nin no Ishi Works NTSC-J SPTJEB 3.55G Japanese Version for Trauma Team. Works perfectly, force language to "Japanese" or get a Black Screen. 2
Hot Wheels Beat That! Works NTSC-U RHWE52 0.45G 0
The House of the Dead 2 & 3 Return Works NTSC RHDE8P 3.28G Defaults work for most. Usb loader gx rev 543 with 002 fix Block ios reload turned on for HotD2. 1 11Feb2010
The House of the Dead 2 & 3 Return Works PAL RHDP8P 3.24G With IOS to 249 HotD2 reboots, HotD3 works. Tested with Loader v1.1 & v1.5 "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) Use alt.dol ZExec/hod2.dol to play HotD2" 1
The House of the Dead : Overkill Works PAL RHOP8P 3.83G Zombies skip around sometimes. Changing HDD spindown time with hdparm helped. When playing in 2-player mode, there are no gunshot sounds for player / Not for me, the game works fine, gunshot sounds for both players / Install/run with CIOS222 and AutoPatch video to avoid green screen lockup 6
The House of the Dead : Overkill Works NTSC RHOE8P  ??? Had the game freeze with v1.1 in the second to last level in Story Mode. Seems that too many zombies make the game freeze. Other than that it played just fine. / USB Loader GX / cIOS rev14 plays well. 4
How to Train Your Dragon Works PAL SHDP52 1.57G 0
Hysteria Hospital Emergency Ward Works PAL RJVPGN 0.25G 0 18Apr2010
Hysteria Hospital Emergency Ward Not Working NTSC RJVEGN  ??? Also known as USA version, does not work- will give a black screen when starting the game. Resolution: use PAL version 0 18Apr2010


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Illvelo Wii Works/ Issues NTSC-J RYVJMS 0.65G Does not recognize input from Wiimote other than Home button. USB Loader GX, Rev 13a. 1
Imagine Party Babyz Works NTSC-U R8BE41 0.92G 0 11Feb2010
Impossible Mission Works NTSC-U RIME36 0.26G 0
The Incredible Hulk Works PAL RIHP8P 3.99G 0
Indiana Jones and the Staff of Kings Works NTSC-U RJ8E64 3.47G Black or green screen on Cios38 rev13b, use USB Loader + CFG and activate BLOCK IOS RELOAD. That`s all /Cfg USB Loader settings ios: 223 mload (Cios38), block ios reload on 1
Indiana Jones and the Staff of Kings Works PAL RJ8P64 3.55G 002 fix in certain cases. ( Wii reboot on bonus game fate of atlantis ) 7
International Athletics Works PAL RR8PUJ  ??? Tested with cIOS rev14 and USB Loader GX rev734 0
Iron Man Works NTSC RIRE8P 1.23G 1
Iron Man Works/ Issues PAL RIRP8P 1.05G freezes at Marvel intro "GUF_DK: (Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10) No problems found" 0
Iron man 2 Works PAL S2IP8P 3.60G Tested with USB Loader GX Rev914 & cIOS Hermes V.5 (222) 1
Ice Age 2 The Meltdown Works PAL RZAP52 3.39G Working on v1.5 0
Ice Age 3 Works PAL RIAP52 3.52G 1
Ivy The Kiwi Works NTSC-U RIVEXJ 72M 0


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
James Cameron's Avatar: The Game Works NTSC-U R5VE41 1.92G I used the ntsc-u patched version and it works fine. Unpatched version works as well. 1 03Apr2010
James Cameron's Avatar: The Game Works/ Issues PAL R5VE41 2.25G Freezes at level 2, tested with USB Loader CFG. 0
Jeep Thrills Works PAL RJ3P7J 0.68G 0
Jelly Belly Ballistic Beans Works PAL R7BP7J 0.17G AutoPatch IOS222 0
Jenga World Tour Works PAL RJEP70 0.30G 0
Jenga World Tour Works NTSC-U RJEE70 0.34G 1.5 no issues. 0
Jewel Master - Cradle of Rome Works PAL RJ4PRM 0.10G 2
Jewel Master - Cradle of Rome Works NTSC-U RJ4ERM 0.10G 1.5 0
Jillian Michaels Fitness Ultimatum Works PAL RJFPKM 2.50G 002 fix for certain cases 1
Jillian Michaels Fitness Ultimatum Works NTSC-U RJFE5G 2.50G Someone reported a black screen, but it works great for me. I'm on an NTSC-U Wii using USB Loader GX rev. 774. 0
Job Island Works PAL RHKP18 1.52G 1
Jumpstart Pet Rescue Works NTSC-U SJSEPK 1.40G Use the cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 02Jan2011
Jumper Works PAL RJMPRS 1.33G USB Loader GX & Disk in Tray 0
Jurrasic: The Hunted Works NTSC R8XE52 1.82G USB Loader GX, Video Forced to NTSC 1 05Apr2010
Just Dance Works PAL SDNP41 4.13G USB Loader GX, cios38 rev10, error 02 fix on. Also worked on a NTSC wii w/ cios38r14, Video Forced to NTSC. / Tested with d2x-v10-beta52 and USB loader gx version 3.0 r1271 (default settings). 3 20Sep2020
Just Dance 2 Works PAL SD2P41 3.06G Tested with Wiiflow. / Tested with d2x-v10-beta52 and USB loader gx version 3.0 r1271 (default settings). 2 20Sep2020
Just Dance 2014 Works PAL SJOP41 4.1G Needs IOS base 57. Tested with d2x-v8-final base 57 and USB Loader GX. Tested with d2x-v10-beta52 and USB loader gx version 3.0 r1271 (set IOS to 250 in gamesettings) 2 13Aug2020
Just Dance 2015 Works PAL SE3P41 3.2G Needs IOS base 57. Tested with d2x-v8-final base 57 and USB Loader GX and cfg usb loader. Tested with d2x-v10-beta52 and USB loader gx version 3.0 r1271 (set IOS to 250 in gamesettings, otherwise you get blackscreen) 1 28May2020
Just Dance 2016 Works PAL SJNP41 3.95G Tested with d2x-v10-beta52 and USB loader gx version 3.0 r1271 (set IOS to 250 in gamesettings, otherwise you get blackscreen) 0 28May2020
Just Dance 2017 Works PAL SZ7P41 3.74G Tested with d2x-v10-beta52 and USB loader gx version 3.0 r1271. Did NOT need to set IOS to other number. Used default settings. 0 28May2020
Just Dance 2017 Works NTSC-U SZ7E41 4.38G Needs IOS base 57. Tested with d2x-v10-beta52 base 57 and USB Loader GX. 1 29Nov2017
Just Dance 2018 Works PAL SE8P41 4.01G 0 28May2020
Just Dance 2019 Works PAL S5EP41 4.09G 0 28May2020
Just Dance 2020 Works PAL S2UP41 3.94G 0 28May2020
Just Dance Disney Party Works PAL SJ6P41 4.04G 0 28May2020
Just Dance Kids Works NTSC SDZE41 2.85G Works perfectly with Waninkoko v4, base 56. 0 08Aug2011
Ju-On The Grudge Works PAL RJOP99 3.91G is not working using cios249 rev19 usbloader,neogamma,wiiflow... 1 04Jun2010


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Kamen Rider: Climax Heroes W Result must be specified NTSC-J SKMJAF  ??? Needs Testing 02Mar2013
Kamen Rider: Climax Heroes OOO Result must be specified NTSC-J SCMJAF  ??? Needs Testing 02Mar2013
Kamen Rider: Climax Heroes Fourze Result must be specified NTSC-J S7CJAF  ??? Needs Testing 02Mar2013
Kamen Rider: Super Climax Heroes Works NTSC-J SKHJAF 1.11G 002 Fix For Certain Cases 02Mar2013
Kamen Rider: Dragon Knight Works NTSC-U SKREG9 0.49G Tested with Cfg USB Loader v70r51 0 28Sep2013
Karaoke Joysound Wii Works NTSC-J ROKJ18 0.19G Rock Guide use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] (USB Mic work fine) /// tried this method (with cfg 31c) on a PAL 4.0E, get to the loading screen but not further - same result as with different IOSs 0
Karaoke Revolution Presents American Idol Encore Works NTSC-U RIEEA4 3.82G Rock Guide PAL 4.1E, cIOS38 rev 14, Config USB Loader v43 (USB Mic works fine). 0
Karaoke Revolution Presents American Idol Encore 2 Works NTSC-U RIFEA4 3.34G Rock Guide PAL 4.1E Wii, cIOS38 rev 14, Config USB Loader ver 42c (USB Mic works fine). 0
Katekyo Hitman Reborn! Dream Hyper Battle! Wii Works NTSC-J RHRJ99 1.04G Tested with Cfg USB Loader v70r51 0 28Sep2013
Kawasaki Jet Ski Works NTSC-U RJSENR 0.11G 0
Kawasaki Quad Bikes Works NTSC-U RQBENR 0.11G 0
Kawasaki Snowmobiles Works NTSC-U RWBENR 0.10G 0
Kidz Sports IceHockey Works NTSC-U RKIENR 0.08G 0
Kiki Trick Works/ Issues NTSC-J ST3J01 1.82G The game crashes when you create a new profile from a non-Japan system menu. You can either not save or download a save on wiisave.com to get around this. 1
King of Clubs Works NTSC-U R6VE42 1.55G 0
King of Fighters: The Orochi Saga Not Working NTSC-U RKFEH4 2.25G Tried booting it multiple times, redownloading it and trying multiple drives (which were all confirmed to work and worked with other games for me) but still locked up and froze on a black screen. 2 11Feb2010
Kirby's Adventure Wii Works PAL SUKP01 1.20G Working on USB loader gx version 3.0 r1271 and d2x-version10-beta52 0 28May2020
Kirby's Epic Yarn Works NTSC-U RK5E01 3.57G 100% working 2 19Oct2010
Kirby's Epic Yarn Works PAL RK5P01 3.70G 100% working, tested WiiFlow and configurable usb loader r65 1 27Feb2011
Kirby's Return to Dream Land Works NTSC-U SUKE01 1.17 GB Tested with WiiFlow and USB Loader GX. To fix freeze in minigames (USB Loader GX under 4.2U) had to use d2x cIOS249[56] v6. 1 04Mar2012
Klonoa: Door To Phantomile Works NTSC-J R96JAF 0.73G Force Pal & language japan 2
Klonoa: Door To Phantomile Works NTSC-U R96EAF 1.61G (USB Loader Settings. Set the video setting to "Video: Force PAL 60") Will work with wiikey though. Work on PAL with 1.5 if set setting Video : Patch Game - The game works perfectly till the end using 1.1 on Kingstone DataTraveler, i finished it myself. People just keep using bad HDs and then put the blame on the loader. 2 12Apr2010
Klonoa Works PAL R96PAF 1.77G 2
Kororinpa: Marble Mania Works NTSC-U RCPE18 0.22G 2
Kororinpa Works PAL RCPP18 0.26G 6
Kung Fu Panda Works NTSC-U RKPE52 3.33G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Kung Fu Panda: Lengendary Warriors Works NTSC-U RKHE52 0.95 1
Kung Fu Panda: Lengendary Warriors Works PAL RKHP52 2.37G 1


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Legend of The Dragon Works NTSC-U RLDEGY 1.13G v1.1 0
The Legend of Spyro: Dawn of the Dragon Works NTSC-U RO8E7D 3.73G 1 11Feb2010
The Legend of Spyro: The Eternal Night Works PAL RO7P7D 3.87G 0
The Legend of Zelda - Twilight Princess Works NTSC-U RZDE01 1.07G 6 11Feb2010
The Legend of Zelda - Twilight Princess Works PAL RZDP01 1.08G 6
The Legend of Zelda - Skyward Sword Works NTSC SOUE01 3.93G 0 07Dec2011
LEGO Batman - The Videogame Works PAL RLBPWR 2.48G 2
LEGO Batman 2: DC Super Heroes Works NTSC-U S7AEWR 2.71G works on usb loader cfg 0 24Sep2013
LEGO Batman 2: DC Super Heroes Works PAL S7APWR  ?.??G USB Loader GX v2.3 with d2x-v8. 0 24Sep2013
LEGO Harry Potter: years 1-4 Works NTSC-U R25EWR 3.21GB USBLoader gx rev 937 002 fix, Block ISO reload 2 10Aug2010
LEGO Harry Potter: years 5-7 Works NTSC-U SLHEWR  ??? USBLoader gx, Block ISO reload 04Mar2012
LEGO Indiana Jones: The Original Adventures Works PAL RLIP64 1.97G 2
LEGO Indiana Jones: The Original Adventures Works NTSC-U RLIE64 1.98G 0
LEGO Indiana Jones 2: The Adventure Continues Works PAL RL4P64 3.40G 1
LEGO Indiana Jones 2: The Adventure Continues Works NTSC-U RL4E64 3.39G 1
LEGO Rock Band Works PAL R6LPWR 3.82G Rock Guide, works with hermes cios 222/223 through uloader 1
LEGO Star Wars: The Complete Saga Works NTSC-U RLGE64 2.97G Freezes on a 3.2E. Probably works on a 4.0. Confirm? 2 11Feb2010
LEGO Star Wars: The Complete Saga Works PAL RLGP64 3.03G Freezes after "Licensed by Nintendo" on 4.2E. Any ideas? 3 03Apr2010
LEGO Star Wars III: The Clone Wars Works NTSC-U SC4E64 2.13G Works fine. 0 12Jul2011
Let's Tap Works PAL R2UP8P 0.31G 2
Let's Tap Works NTSC-J R2UJ8P 0.20G 3
Let's Tap Works NTSC-U R2UE8P 0.39G 1
Line Rider 2: Unbound Works NTSC-U RLJEHJ 1.28G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Line Rider Freestyle Works PAL RLJPKM 1.20G 2
Link's Crossbow Training Works NTSC-U RZPE01 0.20G 2
Link's Crossbow Training Works PAL RZPP01 0.20G 2
Little League World Series Baseball 2008 Works NTSC-U RLHE52 0.85G 1
Little League World Series Baseball 2009 Works NTSC-U R7RE52 1.84G 002 fix for certain cases 0
Little King's Story Works/ Issues PAL RO3P99 4.03G Works perfect only on PAL mode. Video does not display (even with force NTSC) on NTSC Wii. Tested with ultimate v7/USBLoader CFG35. 6 01Aug2011
Little King's Story Works/ Issues NTSC-U RO3EXJ 4128M Random freezes with cIOS rev 10/rev 14 on NeoGamma. Maybe XSEED games don't like USB Loaders (the same happens for Rune Factory Frontier). Works perfectly on USBLoader GX r843 1
London Taxi Rush Hour Works NTSC-U RLTENR 0.07G 0
Lost in Blue: Shipwrecked Works NTSC-U RKZEA4 2.80G 0 11Feb2010
Lost in Blue: Shipwrecked Works PAL RKZPA4 2.80G 0
Lost in Shadow Works NTSC-U SDWP18 1.05G Works perfectly with IOS 250 on USB Loader GX, works perfectly with standard settings (and IOS 249) on Configurable USB Loader. 0 05Jul2011
Luxor Pharaoh's Challenge Works NTSC-U RLXEMJ 0.16G 0
Luxor: Pharaoh's Challenge Works PAL RLXP36 0.16G v1.1 0
Luxor 3 Works NTSC-U RL3EMJ 0.12G 1


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Madden NFL 07 Works NTSC-U RMDE69 2.92G Works using the alt .dol method. (used cios rev9 + gx rev 609, no graphic glitches at all) 1
Madden NFL 07 Not Working PAL RMDP69 2.92G Works using alternate dol method in USB Loader GX r533. Use madden.dol but lots of grahic problems unplayable (maybe because cios 13b) 0
Madden NFL 08 Works/ Issues NTSC-U RNFE69 1.80G Works using alternate dol method in USB Loader GX r533. Use maddens.dol from second partition. 0
Madden NFL 08 Works PAL RNFP69 1.79G USB Loader GX Rev648M -Use Alternate dol from Disc (maddens.dol) AND Video Modus : Auto Patch (there are no graphic and sound errors anymore) 0
Madden NFL 09 Works NTSC-U RFLE69 1.30G Works without issue using USB Loader CFG v35a 0
Madden NFL 10 Works NTSC-U R2IE69 1.95G You may need to use a Flash Drive if the game does not work on your HDD. 2
Madden NFL 10 Works PAL R2IP69 1.67G 0
Madden NFL 11 Works NTSC-U SMEE69 1.51G Works without issue using USB Loader GX 2 28Jan2011
Mad Dog McCree Gunslinger Pack Works NTSC-U RQ5E5G 3.98G No issues on 4.1U, cIOS 13, USB Loader GX 1.0 0
Mad Tracks Works PAL R4IPNK 0.33G No issues on 4.2E, cIOS 14, USB Loader GX 1.5 0
Madworld Works NTSC-U RZZE8P 3.39G Also works when patched to PAL. 5
Madworld Works PAL RZZP8P 3.39G Run in 1.1 to play. Freezes sometimes, but it already occured with DVD version. Also works fine from SD card with cLoader 1.2 . 11
Magic Circus Works PAL RMRPNK 0.66G 4.0E rev12 USBloader gx r568 0
Mah-Jong Fight Club Wii Not Working NTSC-J RFUJA4 0.96G Jump System Menu 1
Major League Baseball 2K9 Works NTSC-U R9ZE54 2.77G v1.1 0
Manhunt 2 Works NTSC-U RHTE54 3.44G Even the Trucha-Signed uncensored version works on any USB loader version. 2
Manhunt 2 Works PAL RHTP54 3.44G 2
Marble Balance Challenge: Kororinpa 2 Works PAL RK6P18 0.45G 1
Marines: Modern Urban Combat Works NTSC-U SMAENR 1.80G 1
Margot's Word Brain Works NTSC-U RMIE20 0.09G 0
Mario & Sonic at the Olympic Games Works NTSC-U RWSE8P 2.10G 3
Mario & Sonic at the Olympic Games Works PAL RWSP8P 2.09G inser dvd game in drive 7
Mario & Sonic at the Olympic Winter Games Works PAL ROLP8P 3.41G VidTV Patch (for PAL), use cIOS 222, and Error 002 fix (For USB Loader GX). Works with Standard settings and 249 with Configurable USB Loader. 0 05Jul2011
Mario & Sonic at the London 2012 Olympic Games Works PAL SIIP8P 4.39G Used USB Loader GX Force NTSC with IOS 223 1 01Dec2011
Mario & Sonic at the London 2012 Olympic Games Works NTSC-U SIIE8P 4.37G 1 08Jun2012
Mario Kart Wii Works NTSC-U RMCE01 2.58G 8 06Apr2010
Mario Kart Wii Works NTSC RMCK01 2.58G Region is NTSC-K, but I can't put it in this table. 1 28Jan2011
Mario Kart Wii Works PAL RMCP01 2.59G Also works after renaming the Game directly in WBFS. On v1.5 it works without renaming.(i cant get p1 remote to register p2 works fine tho{havent tried p3 or 4}otherwise fine loading with GX}(EDIT) updated to new usb loader and now both remotes work. 18 14Feb2010
Mario Party 8 Works NTSC-U RM8E01 1.36G 5
Mario Party 8 Works PAL RM8P01 3.23G 9
Mario Party 9 Works PAL SSQP01 0.93G Tested on USB Loader GX 2.0 with no settings changed. Tested on both a NTSC and PAL Wii (4.3 on both).

Worked On NTSC Wii With Force System Video Settings In Configurable USB Loader.

3 13Aug2020
Mario Party 9 Works NTSC-U SSQE01 0.93G USB Loader GX 4.3U 100% Works. Great Game. 1 07Aug2013
Mario Power Tennis (New Play Control!) Works PAL RMAP01 1.44G 8
Mario Power Tennis (New Play Control!) Works NTSC-U RMAE01 1.44G 1
Mario Sports Mix Works NTSC-U RMKE01 2.27 GB Tested with WiiFlow and USB Loader GX. 0 09Feb2011
Mario Sports Mix Works NTSC-J RMKJ01 2.26G 0
Mario Sports Mix Works PAL RMKP01 2.49G Does not work with Ocarina enabled, gets stuck in a loading loop before title screen. Plays flawlessly with Ocarina disabled. Tested in USB Loader GX. 0
Mario Strikers Charged Works NTSC-U R4QE01 1.83G Works on USB Loader GX,mine has anti 002 fix on 0
Mario Strikers Charged Football Works PAL R4QP01 1.80G Works perfectly offline. Don't use any cheating device like Ocarina or Gecko OS, or you'll get kicked off of the server or even get bricked. 7
Mario Super Sluggers Works NTSC-U RMBE01 1.40G 0
Marvel Super Hero Squad: The Infinity Gauntlet Works PAL SMSP78 2.66G 4.2J WiiFlow 2.1 w/Defaults 0
Marvel Ultimate Alliance Works NTSC-U RMUE52 4.12G 0
Marvel Ultimate Alliance 2 Works NTSC-U RMSE52 2.18G 002 fix for certain cases 0
Marvel Ultimate Alliance 2 Works PAL RMSP52 2.18G Using cIOS rev14 and USB Loder GX rev746 0
Medal of Honor Heroes 2 Works NTSC-U RM2E69 1.63G Doesn't Work While Using Usb Loader GX. It Freezes After Exactly 5 Minutes Of Playtime... Had To Convert It Into An .Iso File And Burn It To DVD. That Way Worked Perfectly For Me . 6 17Jul2011
Medal of Honor Heroes 2 Works PAL RM2P69 1.63G Works with USB Loader GX (rev 528) and alternative dol (You have to extract "game.dol" from the ISO and rename it to "6-digit".dol and place it in SD:/) [[3]]. Otherwise it locks up when safety screen comes on 2
Medal of Honor Vanguard Works NTSC-U RMVE69 1.20G 3 17Feb2010
Medieval Games Works PAL R20P68 1.53G 0
Meet the Robinsons Works NTSC-U RRSE4Q 1.95G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Mercury Meltdown Revolution Works PAL RMMP7U 2.98G Works with cIOS14 and USB Loader GX (Wii Remote now does respond). [OLD: Doesn't work for me, i have probably patched the iso with IOS249. Works for me, but Wii Remote does not respond.] EDIT: I can confirm the wiimote works perfectly. 1
Mercury Meltdown Revolution Works NTSC-U RMME7U 3.14G 1
Metal Slug Anthology Works NTSC-U RMLEH4 2.59G Games 1-4 work. 5 is buggy. 6 restarts wii. Farog: 6 works with alternative dol(uloader) New: With USB Loader GX 1.0 r815 all of the games worked for me. You will have a choice of "Metal Slug 6" or "default" when you go to launch the game, "default" is all of the Slugs EXCEPT for 6 - launch that one separately. Latest Update: With USB Loader GX 2.0, there is nothing you need to edit to get the game to work perfectly for any of the games. 3 04Mar2012
Metal Slug Anthology Works PAL RMLPH4 1.53G This IOS Reloading game now works correctly - Use cIOS rev21d2x6 and above with base 56 and "Block IOS Reload" (or auto) in your loader (It used to have issues and need alt dol methods). 1 28Mar2013
Metal Slug Complete Works/ Issues NTSC-J RMLJH4 2.59G Games 1-5 work. Alt dol from disk method with GX to load metal slug 6, gives a black screen. 0
Metroid Prime: Wii de Asobu Not Working NTSC-J R3IJ01 1.55G Reboots on game loading (half-green screen), Tested with french, english & spanish patched copy, and with original japanese too. Needs any disk in the drive to play. Patched with IOS249 and not patched tested. Tested on PAL and NTSC-US Wii. 2
Metroid Prime Wii de Asobu FIXED ISO Works NTSC-J R3IJ01 1.55G Fixed ISO version for USB Loader. No Start screen or Start menus. Fully playable. Works only on NTSC as reported. Next tutorial worked on this game [[4]] 1
Metroid Prime: Trilogy Works NTSC-U R3ME01 7.59G Run the game normally, select a Mii and create a save profile, then exit. Individual games are then playable using alt.dol methods - rs5mp1_p.dol=Metroid Prime 1, rs5mp2_p.dol=Metroid Prime 2 and rs5mp3_p.dol=Metroid Prime 3. cIOS38 rev 14 doesn't require a disk in the drive to play the games but as dual layer support is broken Hermes cIOS222 or similar must be used to play Metroid Prime 3 with "any disk" in the drive. There's no way to choose the save slot, difficulty or play Metroid Prime 2 Multi-player using alt.dol methods. UPDATE: Use the cIOS rev21d2x6 with base 56 and Neogamma, CFG, or USB Loader GX. Select the new "Block IOS Reload" option (or set it to auto for USB loader GX) and it works on a WBFS formatted drive (and NTFS drive with USB Loader GX). NOTE: using USB loader GX settings the multiplayer game is also functional!!! :-) 2 03Jul2011
Metroid Prime: Trilogy Works PAL R3MP01 7.41G Same as above. UPDATE: Use the cIOS rev21d2x6 with base 56 and Neogamma, CFG, or USB Loader GX. Select the new "Block IOS Reload" option (or set it to auto for USB loader GX) and it works on a WBFS formatted drive (and NTFS drive with USB Loader GX). NOTE: using USB loader GX settings the multiplayer game is also functional!!! :-) 2 03Jul2011
Metroid Prime 3: Corruption Works NTSC-U RM3E01 4.12G Works fine with cIOS_rev12 and higher, no disk needed in the drive like before 3
Metroid Prime 3: Corruption Works PAL RM3P01 4.09G Works with cIOS38 rev14 and Configurable USB Loader v37 (no disk needed in the drive like before) No Door lags anymore, even faster than original copy 6
Metroid: Other M Works NTSC-U R3OE01 7.44G Tested with USB Loader GX rev 938 and cIOS 249 rev 17 on a WBFS formatted drive. Playable from beginning to end without freezing issues. 1 04Sep2010
Metroid: Other M Works PAL R3OP01 7.44G Tested with USB Loader GX rev 938 and cIOS 249 rev 19 Based IOS37 on a WBFS formatted drive. Playable from beginning to end without freezing issues. 1 05Sep2010
Milestone Shooting Collection 2 Works NTSC-J SS9JMS 1.97G Tested with Cfg USB Loader v70r51 0 28Sep2013
Millennium Series Championship Paintball 2009 Works PAL R29P52 1.58G 4.0E rev12 USBloader gx r568 0
Mini Desktop Racing Works PAL RCEPUG 0.08G 0
Mini Ninjas Works NTSC-U RNJE4F 3.36G 1 14Mar2010
Mini Ninjas Works PAL RNJP4F 3.33G 1
Minon: Everyday Hero Works/ Issues PAL RDMPHZ  ??? Game is starting, the drive keeps spinning up and slowing down, takes up to 10 minutes to get into the next screen/menu. Tested with 0.3g as well - same (stating: 'No SD patches found'). 2
Mobile Suit Gundam: MS Front 0079 Works NTSC-J R79JAF 2.14G 2
MLB 2K11 Works NTSC-U SMVE54 2.54G Using Configurable USB Loader, worked with IOS247 dx2 v6, but didn't work for me with IOS249, 248, 222, 223, 224. 0 05Sep2011
The Monkey King - The Legend Begins Works NTSC-U RTDE6K 0.28G 0
Monkey Mischief Works NTSC-U RFVE52 0.47G 0
Monopoly Works PAL RWOP69 1.08G 2
Monopoly Works NTSC-U RWOE69 0.57G 2
Monopoly Streets Works NTSC-U S75E69 4.5G 0
Monster Hunter Tri Works NTSC-U RMHE08 2.86G Install cIOSx 249 Rev19 on base IOS37 boot the game using IOS249.Read this guide [5] for the downloads and wads required for the fix. Load with Hermes v4 222/223 (ios38 + 37). Works perfectly. OR load using hermes 222/223 on USB loader GX. Also works with 223 on Configurable USB Loader. 6 23Apr2010
Monster Hunter Tri Works PAL RMHP08 2.82G Tested with cIOS 223 V.5 and with USB Loader GX Rev914. Also works with 223 on Configurable USB Loader. 1
Monster Hunter 3 (tri-)(Trial) Works NTSC-J DMHJ08 0,19G 1
Monster Hunter 3 Works NTSC-J RMHJ 2.73G Loaded with cIOS223 and Block IOS reload, trying to change from character will freeze the game [6] 0
Monster Hunter G Works NTSC-J ROMJ08 2.77 use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] 0
Monster Jam Works NTSC-U RMOE52 1.16G v1.1 0
Monster Lab Works PAL RM7P4F 2.56G 2
Monster Trux Arenas Works PAL RRXXUG 0.14 4.0E rev12 USBloader gx r568 0
Monster Trux Offroad Works PAL RTQPUG 0.09G 0
Monsters Vs Aliens Works NTSC-U RVZE52 2.91G 1
Monsters Vs Aliens Works PAL RVZP52 3.22G Tried on NTSC-U Wii, got the black screen with sound in background 0
Mortal Kombat: Armageddon Works NTSC-U RKME5D 3.86G Black Screen - You must use the Alt Dol method. Configure settings to play mk7.dol 4 12Feb2010
Mortal Kombat: Armageddon Works PAL RKMP5D 3.86G Black Screen - You must use the Alt Dol method. Configure settings to play mk7.dol 6 12Feb2010
Mortimer Beckett And The Secrets Of Spooky Manor Works NTSC-U R5SERW 0.13G 1
MotoGP 08 Works NTSC-U RQ8E08 1.71G 1
MotoGP 08 Works PAL RQ8P08 1.90G 1
Mountain Sports Works PAL R7WP52 0.99G 0
Mr. Bean Works PAL REBPMT 0.44G 0
The Munchables Works PAL RE5PAF 1.66G v 1.5; USBLoader GX; cIOS38 Rev. 12 0
Muramasa: The Demon Blade Works NTSC-U RSFE7U 0.63G 002 fix for certain cases 2 11Feb2010
Muramasa: The Demon Blade Works PAL RSFP99 0.68G 2 14Feb2010
Mushroom Men: The Spore Wars Works NTSC-U RM9EGM 1.79G 1
Mushroom Men: The Spore Wars Works PAL RM9PGM 1.81G 4
Mx Vs. ATV Untamed Works PAL RMXP78 2.29G 1
Mx Vs. ATV Untamed Works NTSC-U RMXE78 2.29G Needs any disk in the drive to play. 0
My Fitness Coach Works PAL RFKP41 0.62G wii4.2U, USBLoaderGX r874, cios38r14 2 07Apr2010
My Fitness Coach Works PAL RFKX41 2.94G 2
My Petz Hotel Works PAL RMNDFR 0.30G 0
My Riding Stables Works PAL RL2PFR 0.24G v1.5 0
MySims Works NTSC-U RSIE69 2.75G 1
MySims Works PAL RSIP69 2.75G 1.5; Doesn't work with USB Loader GX it seems to freeze up when creating a Sim. Use Neogamma instead and it'll work fine. 1
MySims Agents Works PAL R5XP69 2.21G 1
MySims Party Works NTSC-U RP4E69 0.39G 1
MySims Racing Works NTSC-U RQGE69 1.94G 002 fix for certain cases. cIOS38_rev13a in IOS249 2 11Feb2010
MySims Racing Works PAL RQGP69 1.94G 002 fix for certain cases 0
MySims Racing (boku to sim no machi Racing) Works NTSC-J RQGJ13 1.94G 002 fix for certain cases 0
Myth Maker's GP Works PAL RMYPUG 0.11G 0
Myth Maker's Orbs Of Doom Works PAL RMQPUG 0.13G 0


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Naked Brothers Band Works NTSC-U RN5E78 0.64G Rock Guide 0 11Feb2010
NAMCO Museum Remix Works NTSC-U RN2EAF 0.45G 0
NAMCO Museum Remix Works PAL RN2P70 2.50G 2
Naruto Clash of Ninja Revolution Works PAL RNXPDA  ??? Works fine with Rev.14. 3
Naruto Clash of Ninja Revolution 2 Works PAL RNYPDA 2.86G 2
Naruto Clash of Ninja Revolution 2 Works NTSC-U RNYEDA 2.86G Not working on 4.2U USBLoaderGX2.0 w/ IOS249 8
Naruto Shippuden: Clash of Ninja Revolution 3 Works NTSC-U RNEEDA 4.37G 5
Naruto Shippuden: Clash of Ninja Revolution 3 Works PAL RNEPDA 3.26G 1
NASCAR Kart Racing Works NTSC-U R2NE69 0.52G 0 11Feb2010
NBA Jam Works PAL SNJP69 742M 0 05Jul2011
NBA Live 09 Works PAL RQ9P69 3.47G 0
Need For Speed: Carbon Works NTSC-U RNSE69 3.39G USBLoaderGXr571, cIOS 222r2 0
Need For Speed: Hot Pursuit Works NTSC-U SNHE69 1.09G 0 30Dec2010
Need For Speed: Nitro Works NTSC-U R7XE69 1.86G 002 fix for certain cases 1
Need For Speed: Nitro Works PAL R7XP69 1.86G 3
Need For Speed ProStreet Works NTSC RNPE69 2.79G 0
Need For Speed ProStreet Works PAL RNPP69 2.88G 3
Need For Speed Undercover Works PAL RX9P69 1.94G 6
Need For Speed Undercover Works NTSC-U RX9E69 2.48G Woks flawlessy with NeoGamma, CFG & uLoader, cIOS rev. 20 &21 1
Need For Speed The Run Works PAL SNVP69 .84G Works with softmodded 4.3u wiiflow 2.2 1
Neopets Puzzle Adventure Works PAL R52P08  ??? 0
Nerf N-Strike Works NTSC-U RNKE69 0.84G 1
Netflix Instant Streaming Disc Works NTSC SNTEXN  ??? 1 28Jan2011
NewU Fitness First Personal Trainer Works PAL RU4X41  ??? 2
New Carnival Games Works NTSC-U S2CE54 1.99G Wii 4.3U: WiiFlow 2.2 only working on IOS249. USB Loader GX r866 is Wokring. CFG USB Loader 60v222 only working on IOS249. 0
New Super Mario Bros. Wii Works PAL SMNP01 0.35G If you use one of the latest Loaders you don't need to patch it! No need to patch with cIOS 38 rev 14 + USB loader GX rev 919, No patch/alt dol needed in cfg loader 57b7 8 11Feb2010
New Super Mario Bros. Wii Works NTSC-U SMNE01 350 MB 002 fix for certain cases | Works Perfectly While Using USB Loader 8
NHL Slapshot Works NTSC-U SHYE69 3.33G Perfect with 002 fix !! 2 23Sep2010
Nicktoons: Attack of the Toybots Works NTSC-U RN3E78 1.23G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Nights: Journey of Dreams Works NTSC-U R7EE8P 4.01G 1
Ninjabread Man Works NTSC-U RNME5Z 0.06G Works 100% 1 04Aug2013
Ninja Reflex Works NTSC-U RNZE69 0.42G 1 11Feb2010
No More Heroes Works NTSC-U RNHE41 3.29G Works on PAL console with 'Force NTSC'-setting in USB Loader GX. 3
No More Heroes Works PAL RNHP99 3.29G Does NOT work when using a NTSC to PAL patched version (i have ntsc2pal and it works for me, id RNHP). Works fine 3.2E PAL + Ultimate_USB_Loader_v7.3_1.5 + cIOS rev10 + HDD-250Gb. 3
No More Heroes 2: Desperate Struggle Works NTSC-U RUYE41 3.35G Works on USB Loader GX, Occasional crash on uLoader 4.0 using DVD, though game is entirely beatable if you reload last save. Confirm? 4 17Feb2010
No More Heroes 2: Desperate Struggle Works PAL RUYP99 3.54G 0 05Jul2011
NPPL Championship Paintball 2009 Works NTSC-U R29E52 1.58G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Night at the Museum 2 Works PAL  ??? 4.99G Videos are occasionally a bit laggy, else: perfectly fine! 1
Nitro Bike Works NTSC-U RNRE41 0.88G 0
Nitro Bike Works PAL RNRP41 0.84G 0
Nutrition Matters Works PAL RNIPGT 0.09G 002 fix for certain cases 10
NHL2K10 Works PAL R70P54 4.04G Motionplus video tutorial takes you to wii shop channel, you can't see the video tutorial. The game itself works fine. Tested on: Revision 874, compiled at Sun Dec 20 21:17:33 UTC 2009 0


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Oboro Muramasa Works NTSC-J RSFJ99 0.61G 5
Obscure II Works PAL ROBP7U 4.07G aka Obscure: The Aftermath USA. 2
Off Shore Tycoon Works NTSC-U RXFEVN 0.33G 0 14Feb2010
Okami Works NTSC-U ROWE08 3.65G Check hard drive compatibility if game is freezing. Played scene release and I had no problems. v1.5 works perfectly. Works fine on wii 4.2U, USBLoaderGX r919, cios38r19 4 15Apr2010
Okami Works PAL ROWP08 4.07G v1.1; Crashes were HDD-related. Changing spindown via hdparm fixed it. No crash since then. Try with cIOS rev9 if you get freezes : i got freezes after ~15mn with cIOS rev10 and nothing after 1h40mn with cIOS 9 (tried both v1.1 and v1.5 of usb loader before, seagate freeagent go). 4
Onechanbara: Bikini Zombie Slayers Works NTSC-U RONEG9 0.95G 2
Onechanbara: Bikini Zombie Slayers Works PAL RONPG9 0.95G 1
One Piece: Unlimited Adventure Works NTSC-U RIPEAF 3.18G For PAL users : Use video mode changer, or Generic Wii Patcher to add PAL signal to main.dol, and Force NTSC when launching the game if still not working. (pal 480p is working in fullscreen). Freezes in the opening scene, but if skip through it, it becomes playable 2
One Piece: Unlimited Adventure Works NTSC-J RIPJAF 3.18G 0
One Piece: Unlimited Cruise Episode 1 Works PAL ROUPAF 3.71G 1
One Piece: Unlimited Cruise Episode 1 Works NTSC-J ROUJAF 3.71G 1
One Piece: Unlimited Cruise Episode 2 - Awakening of a Hero Works PAL RIUPAF 3.10G 0
One Piece: Unlimited Cruise Episode 2 - Mezameru Yuusha Works NTSC-J RIUJAF 3.10G 1
Opoona Works NTSC-U RPOEC8 2.64G v1.1; The game boots and seems to work well but for some reason the nunchuk doesn't respond to commands. - works fine including controls with USB Loader GX (various revision), I've never had a problem with this game. Updated to "green" status. 2 14Feb2010
Order Up! Works PAL ROXP7J 2.07G 1
Order Up! Works NTSC ROXE20 2.08G Worked perfectly with System 4.0/Cios13a/Coverflow RC6 (Played to end). 0
Out of the Chute Works NTSC RYTE4Z 1.17G 0 11Feb2010
Overlord Dark Legend Works PAL ROAP36 2.01G 1


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Pajama Sam: Don't Fear the Dark Works NTSC-U RJQE5G 0.33G 0 11Feb2010
Pandoras Tower Works PAL SX3P01 2.9G USB Loader GX v2.3 with d2x-v8. 0 24Sep2013
Pangya! Golf with Style Works PAL RPYP9B 3.78G Works with uLoader 2.4 and cIOS 222 using the alternative dol loading method. Pangya! Golf with Style EUR aka Super Swing Golf USA. 2
Party Pigs Farmyard Games Works NTSC-U R5OENR 0.22G 0 11Feb2010
PDC World Championship Darts 2009 Works PAL RQ3PGN 0.38G 0
Petz: Crazy Monkeyz Works NTSC-U RP6E41 0.44G 0 11Feb2010
Petz Dogz 2 Works NTSC-U RDOE41 1.08G 0 11Feb2010
Phantom Brave : We meet again Works NTSC-J R46JKB 0.58G v1.5 error 002 fix 0
Pikmin (New Play Control!) Works NTSC-U R9IE01 3.40G 2
Pikmin (New Play Control!) Works PAL R9IP01 3.40G 3
Pikmin 2 (New Play Control!) Works/ Issues NTSC-J R92J01 1.94G freezes during videos like opening or ending cinematic when a character starts speaking, otherwithe works fine when playing. NTSC forced on my TV and Japanese Lang forced (with an unofficial release of USB loader 1.1 that supports language patch). v1.5,v1.4 have same freezing issue 2
Pikmin 2 (New Play Control!) Works PAL R92P01 1.93G No freezing issue for the pal version on a Pal wii, USB loader 1.5, CIOS rev9 (affected by spindown, perfect if disabled on drive) works on rev10 too. For NTSC Wii, set video mode to disc default or PAL, and set VIDTV to disabled, this only works if using component cable for 480p. 7 03May2010
Pimp My Ride Works PAL RPIP52 1.63G 1
Pinball: Hall of Fame - The Williams Collection Works NTSC-U RWCE4Z 0.86G Works fine on USB Loader GX, 4.2U, cIOS rev14 | Works fine on USB Loader GX - Rev874c - IOS249 (Rev 14), 4.2E 2
Pirates Vs. Ninjas Dodgeball Works NTSC-U R5JES5 0.27G 0
Pitfall: The Big Adventure Works NTSC-U RPFE52 3.07G 0
Pitfall: The Big Adventure Works PAL RPFP52 3.07G 0
Play the World Works PAL RYZPTV 0.62G Cfg for NTSC- Video:Force NTSC Video Patch: On Country Fix: On 0 11Feb2010
Pokemon Battle Revolution Works NTSC-U RPBE01 1008 MB 5
Pokemon Battle Revolution Works PAL RPBP01 1.25G 2
Poképark 2: Wonders Beyond Works NTSC-U S2LE01 908 MB Works great with Wiiflow and CFG in a softmoded 4.3E wii. 1 28Oct2013
Pool Party Works NTSC-U RPQES5 0.45G 0
Pool Hall Pro Works PAL RURPPL 0.44G 1
POP! Works PAL RB2PGT 0.05G 0
The Price is Right Works NTSC-U RRPE41 1.19G 0 11Feb2010
The Price is Right 2010 Works NTSC-U SPRE41 2.34G 0 11Feb2010
Prince of Persia: Rival Swords Works PAL RPPP41 2.21G v1.1 0
Prince of Persia: Rival Swords Works PAL RPPE41 1.43G 0
Prince of Persia: The Forgotten Sands Works NTSC-U RPWZ41 3.68G cfg loader 57b4 1 26May2010
Prince of Persia: The Forgotten Sands Works PAL SPXP41 3.56G Graphical error early on makes game unpassable on USB Loader GX rev 937. Use cfg loader 57b7. 0 02Jul2010
Pro Evolution Soccer 2009 Works NTSC-U R2WEA4 3.91G 1
Pro Evolution Soccer 2009 Works PAL R2WPA4 3.91G 4
Pro Evolution Soccer 2010 Works NTSC-U  ???  ??? 1
Pro Evolution Soccer 2011 Works NTSC-U  ???  ??? 1
Pro Evolution Soccer 2012 Works NTSC-U  ???  ??? 1
Pro Evolution Soccer 2010 Works PAL SUXXA4 3.31G v1.5 0
Professor Heinz Wolff's Gravity Works PAL RHEPKM 0.10G 3
Project Zero 2 Works PAL SL2P01 4.35G USB Loader GX v2.3 with d2x-v8. 0 24Sep2013
Punch-Out!! Works PAL R7PP01 3.64G 9 06Apr2010
Punch-Out!! Works NTSC-U R7PE01 3.64G 002 Fix for certain cases / Working great on US Wii with USB Loader GX r409 | Doesn't work on PAL wii | Works perfectly (GX r531) | might need to set language to english , patch country strings , and force NTSC mode for certain cases 4
Puyo Puyo! 15th Anniversary Works NTSC-J RPUJ8P 0.55G 1.5 - Music sometimes pauses for a second midgame. 0
Puyo Puyo7 Result must be specified NTSC-J RY4J8P 0.36G 0
Puzzle Kingdoms Works NTSC-U RZKE20 0.28G 1
Puzzle Quest - Challenge of the Warlords Works PAL RQWPG9 4.12G Size of the game data is not correctly reduced during the copy process, should be ca 120MB. 1
Puzzler Collection Works NTSC-U RPCE20 0.07G AutoPatch IOS222 0


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Rabbids go home Works PAL RGWX41 2.2G 1
Rabbids go home Works NTSC-U RGWX41 2.2G Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. / Works flawlessly with Cfg USB Loader 52b on defaults 0 11Feb2010
Rampage total destruction Works/ Issues NTSC-U RPGE5D 1.12G USBLoaderGXr571,cIOS 222r2 0
Rampage total destruction Works PAL RPGP5D 1.12G freezes at random / played 1.5 h now, no freezes / Bonus content freeze from menu - but playable using alt.dol methods 3
Rapala Tournament Fishing Works PAL RPLP52 1.87G Works fine from SD card with cLoader 1.2 0
Racquet Sports Works NTSC-U SRQE41 0.6G 1 29Mar2010
Raving Rabbids Party Collection Works/ Issues NTSC-U SR5E41 3.91G RR1 is unable to create a save file. RR2 works with altdol. RR3 fails to load with altdol 0 25Jun2011
Raving Rabbids: Travel in Time Works/ Issues NTSC-U SR4E41 2.14G Used Waninkoko cIOSX rev21, random freezes 1 24Dec2010
Rayman: Raving Rabbids Works NTSC-U RRBE41 1.62G v1.5 0
Rayman: Raving Rabbids Works PAL RRBP41 1.67G 3 24May2019
Rayman: Raving Rabbids 2 Works NTSC-U RY2E41 3.91G v1.5; Freezes on start of Shooting Games with FMV backgrounds. No issues with this using GX loader with cIOSrev12. Works fine wii4.2U, USBLoaderGX r919, cios38r19 3 15Apr2010
Rayman: Raving Rabbids 2 Works PAL RY2P41 3.89G 2 24May2019
Rayman: Raving Rabbids - TV Party Works NTSC-U RY3E41 3.76G Some loader mods fail, try another / Configurable USB Loader v52 works great 3 14Feb2010
Rayman: Raving Rabbids - TV Party Works PAL RY3P41 3.67G 5 24May2019
Rayman Origins Works PAL SOJP41 3.44G 0 24Sep2013
Ready 2 Rumble - Revolution Works PAL RR5P70 4.01G 2
Real Heroes: Firefighter Works NTSC-U RRRE5Z 1.11G 0 11Feb2010
Red Steel Not Working NTSC-J REDJ41 3.82G Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not. 3
Red Steel Works NTSC-U REDE41 3.82G Extract redsteel.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol +fix 002 [[7]] Note: USB Loader GX r914 and CFG USB loader 54b have built in Alt Dol. Just select options, go to page 2, select redsteel.dol and save. 2
Red Steel Works PAL REDP41 3.82G Configurable USB Loader v.49 - select 1 for option and select use alternative *.doll. Extract Partition 1 (DATA)/redsteel.dol from the ISO with WiiScrubber, copy to SD:/games/REDP41.dol and use uLoader 2.1C; In my case, redsteel.dol was located in "PARTITION:[[2]] - DATA". Extracted it with "WiiScrubber 1.31 Final", renamed it to "REDP41.dol", transfered it to "SD:/dol-alt" (path to alternate dols can be set in the «global settings» of the USB Launcher GX). After that, loaded USB Loader GX, went into Red Steel's «settings» and under "Alternate DOL" changed to "ON". Now game works! Im on Softmod/USB Launcher GX rev571/CIOS 13b some people may get a minor bug which is that all the graphics in some places go either completly black or a weird blue colour. just reboot and it should be fine; 4
Red Steel 2 Works NTSC-U RD2E41 2.98G Tested on: USB Loader GX r919, cIOS249 rev19. If Wii Sports Resort have been played, no problem ocurred. Follow Wii Sports Resort instructions in case that it doesn't work. 1
Red Steel 2 Works PAL RD2P41 2.98G Use alt.dol method if you haven't already with Wii Sports Resort. For example, if you are loading a backup from USB Loader GX, here's what you would do: 1) Select the option called "load settings" from USB Loader's "Red Steel 2" configuration menu, 2) Scroll down to the "dol" section, and change it from "default" to the .dol file contained in the ISO (this may be called something like "player.dol"), save your settings and exit out of the mini configuration menu, 3) Start the game. After a moment you should see an introduction screen introducing you to the Wii Plus device, press the A button to start the video (NOTE: you can either watch the video in its entirety, or exit out mid way through viewing it, as long as the Wii has detected the video has ran at least once, you should be fine), 4) Restart USB Loader GX and change the .dol setting back to "default" within the Red Steel 2 mini-configuration menu, 5) save your settings, exit the menu and proceed to play the game. (These steps apply to both PAL and NTSC regions) 23May2010
Reel Fishing: Angle's Dream Works NTSC PRFEE9 0.53G wii 4.2U, USB Loader GX r919, cios38r19 1 15Apr2010
Remington Great American Bird Hunt Works NTSC SBHEFP 0.26G wii 4.2U, USB Loader GX r874, cios38r14 1 07Apr2010
Resident Evil: Archives Works PAL RE4P08 2.61G 2
Resident Evil: Archives Works NTSC-U RE4E08 2.61G 1
Resident Evil 0: Archives Works/ Issues NTSC-U RBHE08 3.53G Loaded using USB Loader GX version 3.0 r1281 - Freezes at Content Warning screen, can be prevented by rapidly pressing Home button before screen appears. 0 24Dec2010
Resident Evil 4: Wii Edition Works NTSC-U RB4E08 3.97G 2 11Feb2010
Resident Evil 4: Wii Edition Works PAL RB4P08 3.98G 2
Resident Evil: The Darkside Chronicles Works NTSC-U SBDE08 3.78G 0
Resident Evil: The Darkside Chronicles Works PAL SBDP08 3.72G IOS 249 rev 14 , USBloaderGX rev 844 0
Resident Evil: The Umbrella Chronicles Works NTSC-U RBUE08 3.89G 3
Resident Evil: The Umbrella Chronicles Works PAL RBUP08 3.89G Works forcing NTSC using cfg loader v57a 3 13Apr2010
Rig Racer 2 Works PAL RR2PUG 0.10G 0
Rio: The Game Works NTSC SRIE78  ??? [email protected] 1
Rock Band, The Beatles Works PAL R9JP69 3.44G Rock Guide Load using 37 merge 36, 223 on Uloader. Songs skip once in a while for a moment, then resume, nothing gamebreaking. [Alternative: with Waninkoko's firmware update 4.1, launch using Configurable USB Loader and IOS 249 from Waninkoko's Custom IOS38 rev 14] 2
Rock Band Song Pack 1 Not Working PAL RREP69  ??? Rock Guide Does not recognize any Instruments, not even with the original Disc loaded via 0.3g 0
Rock Band 2 Works NTSC-U SZAE69 3.36G Rock Guide USB peripherals need work around: Install Hermes cIOS 223, 37 merge 36. Run Loader from 222 and launch game from 223 (in game settings). Plug peripherals in top port and USB drive in bottom port. USB hub can be used in top port. Tested with USBLoaderGXr571 on cIOS 222 38merge36, game settings cIOS 223 37merge36. Game sometimes freezes on black when launching. Older fix: How to get the mic (and possibly the other USB instruments also) to work: Plug in the mic, start the game with only one Wiimote on (must be free of any instrument), the game will recognize the Mic! If you want to play in a band, just activate the wiimotes with instruments after the mic gets recognized by the game. Have fun! - Gives a black screen when booting on a PAL Wii 3.2E; works on PAL Wii 4.0E. Works fine with loader 1.5 and GHWT instruments on WII 4.0U DLC DOES WORK ON SD CARD 2
Rock Band Country Track Pack Works NTSC-U R34E 2.37G Rock Guide Works only if loaded with any Herme's cIOS (222/223-mload) 0
Rock'n'Roll Adventures Works PAL RRAPUG 0.05G Rock Guide AutoPatch IOS222 0
Rock Revolution Works PAL RVLP 1.78G Rock Guide Work Perfectly 0
Rockstar Games presents Table Tennis Works NTSC-U RT3E54 3.69G 0 14Feb2010
Rogue Trooper Works PAL RRYPHY 3.59G 1
Rubik's World Works NTSC-U RRZEGY 0.92G 0 11Feb2010
Rune Factory Frontier Works NTSC-U RUFE99 2.2G Got random freezes on v1.1. Random freezes with cIOS rev 10/rev 14 on NeoGamma R6/R7 too. / Works fine on rev14, USB via channel loader. No freezes whatsoever. Changed status to green. 4
Rune Factory Frontier Works NTSC-J RUFJ99 1.69G 1
Rygar: The Battle of Argus Works NTSC-U RYGE9B 1.83G 1
Rugby League 3 Works PAL SRBPHS 2.44G Use Pimp my wii to install IOS53/dop-IOS without TRUCHA BUG (manual install) .Tested with cIOS rev 14 and rev 17.Never works with usb loader GX (all versions). Works perfectly with Wiiflow and configurable usb loader. 31Mar2010


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Safar'wii Works PAL RD6PNP 0.9G 002 Fix for certain cases. Requires "Alternate DOL"otherwise it won't work. Tested on all latest USB Loader versions, v3.4 Wii, cIOS249 Rev9. It works for me with cIOS rev14 and no alternate dol. 1
Safecracker Works NTSC-U RQFE6U 0.70G 1 11Feb2010
Sakura Wars Works NTSC-U SAKENS 6.03G USBloader GX, latest cios 222 1 10Apr2010
Sam and Max: Season One Works NTSC-U R3XE6U 1.57G Use the cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 4
Sam and Max: Season One Works PAL R3XP6V 1.56G Use the cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 6
Samba De Amigo Works NTSC-U R3BE8P 3.22G 1
Samba De Amigo Works PAL R3BP8P 3.05G 1
Samurai Showdown Anthology Works NTSC-U RSSEH4 2.43G 2 13Feb2010
Samurai Warriors 3 Works PAL S59P01 6.95G Tested with GX v3.0 and CFG v70 using d2x v10beta53-alt 249 [56] 0 21Mar2013
Scarface Works/ Issues PAL RSCP7D 3.89G suffers from idle bug (drive spins down, game says please wait but never continues) 1
Scene-It? Bright Lights! Big Screen Works PAL SSCPWR 2.36G 002 Fix for certain cases 0
Science Papa Works NTSC-U RZEE52 0.47G Choopy video and slow game play with Uloader GX 600/IOS 249 Rev 9 1 11Feb2010
Scooby-Doo: First Frights Works PAL RQNPWR 3.48G 0
Scrabble Interactive Works PAL RVHP41 1.57G Works Fine For Me (r815)gx earlier report said does not work 0
Scrabble Interactive Not Working NTSC RVHP41 1.57G PAL Version Does Not Work On NTSC WII 4.2 U neither WiiFlow nor USB Loader 0 13Mar2010
SD Gundam: Gashapon Wars Works NTSC-J SD9JAF 1.12G Tested with Cfg USB Loader v70r51 0 28Sep2013
SD Gundam: Scad Hammers Works NTSC-J RSDJAF 0.63G 1
Sea Monsters Works PAL RC7P7J 0.29G 0
Secret Files: Tunguska Works PAL RTUPKM 4.12G 1
Secret Files 2: Puritas Cordis Works PAL RZFPKM 2.05G 2
The Secret Saturdays: Beasts of The 5th Sun Works PAL R85PG9  ??? USB Loader GX rev828 + cIOS rev14 0
SEGA Bass Fishing Works NTSC-U RBTP8P 0.78G Wii 4.2U Cfg USB Loader 52b w/ Defaults. Edit working on PAL 4.2e also. 1 11Feb2010
SEGA Superstars Tennis Works PAL RT5P8P 1.88G Perfect with CFG_USB_lOADER v52 0
Sesame Street: Elmo's A-to-Zoo Adventure -- The Videogame Works NTSC-U SS3EWR 0.18G No Issues Encountered 0 11Nov2010
Shaun White Skateboarding Works PAL SHNP41 2.67GB Use cIOS rev21d2x5-beta1 with base 56 0 04Nov2010
Shaun White Snowboarding - Roadtrip Works NTSC-U RDFE41, RW7E41 2.04G 2 11Feb2010
Shaun White Snowboarding - Roadtrip Works PAL RDFP41 2.04G 0
Shikigami No Shiro III Works NTSC-J RS4JJF 1.64G Cfg USB Loader v52xv2, cIOS249 rev17 and the game is fully playable. 0 25Feb2010
Shiren.the.Wanderer Works NTSC-U RFSEEB 2.44G Wiiflow r28, cios rev17 and the game is fully playable 1 17Feb2010
Silent Hill: Shattered Memories Works NTSC-U R5WEA4 3.64G Using Cfg USB Loader to launch from a TB Seagate FreeAgent. (IOS 249). I'm about mid way through the game. Game has been flawless so far. 1 23Feb2010
Silent Hill: Shattered Memories Works/ Issues PAL SHLPA4 3.54G Game freezes after title menu, wiiflow R25 CIOS rev17. Works with USB Loader r937 1 05Apr2010
SimCity Creator Works NTSC-U R4CE69 0.37G 0
Sims 2: Castaway Works NTSC-U R42E69 1.2G 1
Sims 2: Castaway Works PAL R42P69 1.2G Stays at "footprints loading screen" usb-loader using v1.1. "'Works in v1.4'" 1
Sims 2: Pets Works NTSC R4PE69  ? 0
Sims 2: Pets Works PAL R4PP69 1.08G 0
Sims 3 Works PAL S3MP69 2.90G Works flawlessly. 0
The Simpsons Game Works NTSC-U RSNE69 2.64G 0 13Feb2010
The Simpsons Game Works PAL RSNP69 3.14G 1
Sin and Punishment: Successor of the Skies Works PAL R2VP01 0.95GB Tried In Usb Loader Gx and worked no problems 0 29May2010
Sin and Punishment: Star Successor Works NTSC-U R2VE01 0.95GB Works perfectly in CFG Loader 0 08Aug2016
Sing It Star 90's Works PAL S02PES 2.56G Tested with GX v3.0 and CFG v70 using d2x v10beta53-alt 249 [56] 0 21Mar2013
Skate It Works PAL RVSP69 3.37G v1.1*30/05/09-Does'nt work in usb loader gx rev432M after a network initialisation (update or cover download etc.) (IOS249 Problem)If you don't do that NO problem what so ever. Does work SDUSB Loader 1.5 (Waninkoko) / 31/05/09-Black screen (no signal)when you back to Wii menu. 0
The Sky Crawlers: Innocent Aces Works NTSC-U RQREXJ 3.72G 0 17Feb2010
The Sky Crawlers: Innocent Aces Works NTSC-J RQRJAF 3.65G 1
The Sky Crawlers: Innocent Aces Works PAL RQRPAF 3.77G Installed from original with USBLoader GX - 002 Fix needed. So far no problems 0 28Feb2010
Skate It Works NTSC-U RVSE69 3.37G 0
Skylanders Spyro's Adventure Works PAL SSPP52 4.11G USBloader GX, Wiiflow, latest cios 223, other cios don't work because of usb adaptor 1 26Oct2011
Skylanders Spyro's Adventure Works NTSC-U SSPE52 4.04G Requires IOS 248 in order for Portal of Power Accessory to be recognized 20Nov2014
Skylanders Giants Works NTSC-U SKYE52 3.77G Requires IOS 248 in order for Portal of Power Accessory to be recognized 20Nov2014
Skylanders Swap Force Works NTSC-U SVXE52 4.06G Requires IOS 248 in order for Portal of Power Accessory to be recognized and needs a system block size reserve of 1500 or more or the game will lock up randomly 20Nov2014
Skylanders Trap Team Works NTSC-U SK8E52 4.04G Requires IOS 248 in order for the Traptanium Portal Accessory to be recognized 20Nov2014
Smarty Pants Works NTSC-U RP2E69 0.16G 2 11Feb2010
Smarty Pants Works PAL RP2P69 0.16G 1
Smiley World Island Challenge Works PAL RIDP7J 0.33G AutoPatch IOS222 0
SNK Arcade Classics Vol 1 Works NTSC-U RNCEH4 2.44G 1 11Feb2010
Sonic and Sega All Stars Racing Works PAL R3RP8P 2.77G Enable video region patch (for PAL users), VidTV patch on, and Error 002 fix. Should work on cIOS 249. (On USB Loader GX). Works with standard settings on Configurable USB Loader. 1 05Jul2011
Sonic and Sega All-Stars Racing Works NTSC-U R3RE8P 2,53G Wii 4.3U + WiiFlow 2.1
Sonic and the Black Knight Works NTSC-U RENE8P 3.40G Random freezing at load screens, during FMV's, and at boot (skip cutscenes and it will only lock up rarely) (v1.1) / No problem with v1.5 0
Sonic and the Black Knight Works PAL RENP8P 3.40G Uses 002 fix. (You can put it on in options.) 2
Sonic and the Secret Rings Works NTSC-U RSRE8P 3.58G 0
Sonic and the Secret Rings Works PAL RSRP8P 3.58G v1.4 0
Sonic Colors Works NTSC-U SNCE8P 3.68 GB Tested with WiiFlow; haven't found any issues at the moment. 0 16Nov2010
Sonic Colours Works PAL SNCP8P 3.67 GB USB Loader GX v2.3 with d2x-v8. 1 05Jul2011
Sonic Riders: Zero Gravity Not Working NTSC-U RS9E8P 3.56G the intro freeze on knuckles, and the final act of team babylon story also freezes too 2 12Jun2015
Sonic Unleashed Works NTSC-U RSVE8P 3.64G Works fine for me on v1.4, need a stable hard drive 1
Sonic Unleashed Works PAL RSVP8P 3.64G 0
Soul Calibur Legends Works NTSC-U RSLEAF 1.42G 0
Soul Calibur Legends Works PAL RSLPAF 1.44G 1
Space Camp Works NTSC-U RIYE52 0.97G 1 11Feb2010
Spectrobes: Origins Works PAL RXXP4Q 2.62G USB loader GX + cIOS rev14 0
Spectrobes: Origins Works NTSC-U RXXE4Q 4.03G 1
Speed Zone Works NTSC-U RZSEGJ 1.23G 1 11Feb2010
Spiderman 3 Works PAL RS3P52 3.11G 1
Spiderman: Friend or foe Works NTSC-U RFOE52 3.25G USB Loader GX 1.0, cios36 rev16 0
Spiderman: Shattered Dimensions Works NTSC-U SPDE52 2.95G Played through entire game with only two random freezes, fixed by reloading the game. 1 01Oct2010
The Spiderwick Chronicles Works/ Issues PAL R48P7D  ??? v1.1 random freezing 0
Spongebob Squigglepants Works/ Issues NTSC-U SS8E78 2.83G Sometimes the nanogames inside the minigames take forever to start (maybe 10-15 sec.). Also, the IOS used is IOS56, FYI. 0 14Jun2012
Sponge Bob Squarepants: Creature from the Krusty Krab Works NTSC-U RQ4E78 2.03G 1 11Feb2010
Spongebob: Globs of Doom Works NTSC-U RUSE78 1.89G 1 11Feb2010
Spore Hero Works NTSC-U RQOE69 1.05G 3 11Feb2010
Spore Hero Works PAL RQOP69 0.89GB 3
Sports Island Works PAL RDXP18 0.38G 3 14Feb2010
Sports Island 2 Works PAL R2SP18 0.32G v1.5 0
Sports Party Works PAL RSUP41 1.39G Works on NTSC-J console with 'Force PAL-60'-setting in USB Loader GX and Gamel Language English. 0
Spyborgs Works PAL RSWP08 3.05G cIOS rev14 and USB Loader GX rev747 0
SpyFox Dry Cereal Works NTSC-U RDLE5G 0.29G 0 11Feb2010
Spyro: Dawn of the Dragon Works NTSC-U RO8E7D 3.73G Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36 0
Spy Games: Elevator Mission Works NTSC-U RECE6K 0.24G 2 13Feb2010
SSX Blur Works NTSC-U RSXE69 1.04G Select "Alternate DOL" in game load and choose ssx.dol. / Cfg Usb Loader Options- Alt Dol: ssx.dol 1 12Feb2010
SSX Blur Works PAL RSXP69 1.05G Select "Alternate DOL" in game load and choose ssx.dol. / Cfg Usb Loader Options- Alt Dol: ssx.dol 3 12Feb2010
Star Trek: Conquest Works NTSC-U RTJE68 0.58G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Star Wars: The Force Unleashed Works NTSC-U RSTE64 4.24G 1
Star Wars: The Force Unleashed Works PAL RSTP64 4.07G 2
Star Wars: The Force Unleashed 2 Works/ Issues PAL SF2P64 3.91GB Crashes (game still running, but no moves possible. need to reset wii) in the last part of chapter 5 +1 20Nov2010
Star Wars the Clone Wars: Lightsaber Duels Works NTSC-U RLFE64 4.02G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0
Star Wars the Clone Wars: Lightsaber Duels Works PAL RLFP64 3.89G 1
Sudoku Ball - Detective Works PAL R9SPPL  ??? 4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI 0
Summer Sports: Paradise Island Works PAL  ???  ??? v1.5 0
Summer Sports 2: Island Sports Party Works PAL  ???  ??? v1.5 0
Super Fruitfall Works PAL RF4P6M 0.03G 1
Super Mario All Stars Works NTSC-U SVME01 0.02 GB Works fine from USB thumb drive. Cant get it to work from 2TB WD My book 2. Reset or black screen solved for Europe: switch video to PAL60. Some also have to Use 002 Error fix. Tested with loader gx, wiiflow and CFG loader 15Jun2013
Super Mario All Stars Works PAL SVMP01 0.02 GB 05Jul2011
Super Mario Collection 25th Anniversary Works NTSC-J SVMJ01 0.02G 1
Super Mario Galaxy Works NTSC-U RMGE01 3.27G 5 28Jan2011
Super Mario Galaxy Works PAL RMGP01 3.27G UFO-freeze on 3.3U + Loader v1.x (1.1-1.5), works fine on 4.0E, freeze just after the beginning (when entering the castle) : use a savegame after this point and it'll be fine / Just use USB Loader GX with latest update (R838) 7
Super Mario Galaxy 2 Works NTSC-U SB4E01 1.29G Use 002 Error fix 4 28Jan2011
Super Mario Galaxy 2 Works PAL SB4P01 1.34G 0 01Jul2010
Super Monkey Ball: Banana Blitz Works NTSC-U RSME8P 1.06G 1 11Feb2010
Super Monkey Ball: Banana Blitz Works PAL RSMP8P 1.05G 1
Super Paper Mario Works NTSC-U R8PE01 0.42G Works Amazing Using USB Loader! No Problem Until Now ;) 6
Super Paper Mario Works PAL R8PP01 0.41G 5
Super Smash Bros. Brawl Works NTSC-U RSBE01 6.93G Finished the entire SSE Mode without a single freeze on latest USB Loader GX. Some users complain that the cIOS38 rev14 does not work, but others have tested and worked with rev15. 5
Super Smash Bros. Brawl Works PAL RSBP01 6.75G DVD-5 Version will also work. Needs to be loaded with Hermes IOS 222 to not freeze in Subspace Emisary Mode.Tested With cIOS 38 rev 17 + USB Loader GX rev919 and it works, no need to load IOS222 13
Super Swing Golf Works PAL R2PP99 3.20G Super Swing Golf USA aka Pangya! Golf with Style EUR. 0
Super Swing Golf Works NTSC-U RPYE9B 3.46G Works on v1.5 with cIOS rev10 with alternative dol method. Super Swing Golf USA aka Pangya! Golf with Style EUR. 2
Super Swing Golf Season 2 Works NTSC-U R2PE9B 3.23G Super Swing Golf Season 2 USA aka Super Swing Golf EUR 2
Super Truck Racers Works NTSC-U SN7PNG 1.20G Tested in Neoggama and CFg usb loader 1 12Oct2011
Suzumiya Haruhi no Gekidou Works NTSC-J RHHJ8J 2.65G 1
Suzumiya Haruhi no Heiretsu Works NTSC-J R44J8P 2.73G v1.1 0


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Table Football Works PAL R4BPGT 0.3G 1
Taiko no Tatsujin Wii Works NTSC-J R2JJAF 1.8G Force NTSC-U works 2
Taiko no Tatsujin Wii: Do Don to 2 Daime! Works NTSC-J S2TJAF 1.35G Tested on Revision 874 0
Takt of Magic Not Working NTSC-J ROSJ01 0.84G doesn't boot at all 0
Tales of Graces Works NTSC-J STGJAF 3.2 - 4GB seems to work properly for now -still playing 0 22Nov2024
Tales of Symphonia: Dawn of the New World Works NTSC-U RT4EAF 3.71G v1.1 / undubbed version with japanese voices works fine too / v1.5 PAL Wii as well / Random freezes start after about 15 hours into the game, become progressively worse / Do not have any freeze at all, almost finish the game. Please check ur HDD for corruption! / Beat the game with v1.5, works perfectly no issue what-so-ever./ Chapter 7 after a couple of fights if start to get slow and end it up freezing. USB Loader 1.5 ultimate loader v7./ 6
Tales of Symphonia: Dawn of the New World Works PAL RT4PAF 4.05G Works at least on cIOS 38 rev14 and USB Loader v1.5 1
Tangled, Disney Tangled Works NTSC SRPE4Q 2.40G 0
Target: Terror Works NTSC-U RGDEA4 1.67G 1
Tatsunoko vs Capcom Cross Generation of Heroes Works NTSC-J RF7J08 2.8G v1.1 NTSC-U forced works, v1.4 NTSC-U, Wii, scene release, regionfreed and brickblocked. v1.5 works but music will start to loop and black screen after the fight. (usually fire stage), EDIT: Works perfectly on me, no issues whatsoever. Works on PAL Wii for me, just force video to the games default & no issues at all, didnt even need to brickblock or make it region free, it just works! +1 7
Tatsunoko vs Capcom Ultimate All-Stars Works NTSC-U STKE08 1.4G Works perfectly, and online works without problems 2 14Feb2010
Tatsunoko vs Capcom Ultimate All-Stars Works PAL STKP08 1.41G 6
Telly Addicts Works PAL RBCP41 2.45G 0
Tenchu: Shadow Assassins Works PAL RTNP41 3.82G 2
Tenchu: Shadow Assassins Works NTSC-U RTNE41 3.92G 1
Tetris Party Deluxe Works NTSC-U STEETR 58M Works flawlessly. 05Jul2011
Tetris Party Deluxe Works PAL STEPTR 0.06G Works on Wiiflo 14Aug2011
The Last Story Works PAL SLSP01 8.51G USB Loader GX v2.3 with d2x-v8. 0 24Sep2013
Think Logic Trainer Works PAL RJ9PFR  ??? USBLoader GX Rev648M + Error Fix 002 On - works 0
Thrillville: Off the Rails Works NTSC-U RTVE64 4.16G 0 14Feb2010
Tiger Woods PGA Tour 09 Works PAL R9TP69 3.84G v1.1 0
Tiger Woods PGA Tour 09 Works NTSC-U R9TE69 3.84G v1.1 works but display blue screen when playing for a moment 0
Tiger Woods PGA Tour 2010 Works NTSC-U R9OE69 3.33G Patched to PAL, working on PAL system / Works fine unpatched on PAL too. 6
Tiger Woods PGA Tour 2010 Works PAL R9OP69 3.42G No issues with uLoader 2.4, resets Wii when you choose the wii motion plus video as with Grand Slam Tennis 0
Tiger Woods PGA Tour 2011 Works NTSC-U STWE69 3.95G working on PAL system. 0
Tiger Woods PGA Tour 2011 Works PAL STWP69 3.75G 0 08Jul2010
Tiger Woods PGA Tour 2012: The Masters Works NTSC-U STXE69 3.33G Works flawlessly. 0 05Jul2011
TMNT Teenage Mutant Ninja Turtles Works NTSC-U RTME41 1.39GB 2 11Feb2010
TMNT Teenage Mutant Ninja Turtles Works PAL RTMP41 1.39GB 1
TMNT Teenage Mutant Ninja Turtles: Smash Up Works NTSC-U R2TE41 3.92GB 1
TMNT Teenage Mutant Ninja Turtles: Smash Up Works PAL R2TP41 3.44GB 002 fix? 1
Tom Clancy's Splinter Cell: Double Agent Works NTSC-U RTCE41  ??? Use cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. 1 11Feb2010
Tom Clancy's Splinter Cell: Double Agent Works PAL RTCP41 1.9GB Use cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new "Block IOS Reload" option and it works on a WBFS formatted drive. Also works with USB loader GX with cIOS rev21 D2x6 or d2x-v8-final installed as cIOS 249 with base 56; leave "Block IOS Reload" set to auto; is still compatible with 'return to' option enabled. 3 03Jul2011
Tomb Raider: Anniversary Works NTSC-U RLRE4F 3.10G 0 14Feb2010
Tomb Raider: Anniversary Works PAL RLRP4F 3.10G 1
Tomb Raider: Underworld Works PAL RH8P4F 3.17G 1
Tomb Raider: Underworld Works NTSC-U RH8E4F 3.17G v1.5 0
Tony Hawk's Downhill Jam Works NTSC-U RTHE52 2.43G 1
Tony Hawk's Downhill Jam Works PAL RTHP52 2.43G 1
Top Spin 33 Works PAL R3TP54 1.53G 3
Tournament of Legends Works PAL  ??? 2.04G Works without issue using USB Loader GX 0
Toy Story 3 Works NTSC-U STSE4Q  ??? Works without issue using USB Loader GX 1
Toy Story Mania Works NTSC-U R5IE4Q 2.17G 1 14Feb2010
TrackMania Works PAL R6RPHH 0.56G PAL game on NTSC-U Wii, Tested with WiiFlow r149 with CIOSx r19/Hermes 5.0 or 5.1 *If game Not Works on USA Wii, use Force NTSC* and works perfectly online. I'm used Hermes 222 to play this game. 1 23Sep2010
Transformers - The Game Works PAL RTFY52 2.48G 1
Transformers - Revenge of the Fallen Works PAL RXIP52 3.78 002 fix? 1
Trauma Center: New Blood Works NTSC-U RK2EEB 3.43G 1
Trauma Center: New Blood Works PAL RK2P01 3.02G on my wii, it's stuck in b/w mode, works fine other than that. 5
Trauma Center: Second Opinion Works NTSC-U RKDEEB 0.91G 3
Trauma Center: Second Opinion Works PAL RKDP01 1.31G Woks fine, even in NTSC consoles, with CFG, NeoGamma & uLoader 3
Trauma Team Works NTSC-U SK3EEB 3.22G 1
Trivial Pursuit Works NTSC-U RYQE69 0.6G 3 11Feb2010
Trivial Pursuit Works PAL RYQP69 0.6G 5
Trixie In Toyland Works PAL RMZPUG 0.08G 0
TV Show King Party Works NTSC-U RXKEGL 0.35G 0
TV Show King Party Works PAL RXKPGL 0.36G v 1.5 0
Twin Strike: Operation Thunder Works PAL ROTP7J  ??? Tested in cIOS rev14 + UsbLoaderGX rev734 0
Twinkle Queen Works NTSC-J S3RJMS 1.27G Tested with Cfg Loader v70r51 0 28Sep2013


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
UFC Personal Trainer Works PAL SU4P78 2.40G Game freezes can be reduced by disabling the internet (ie. switch off your router) whilst playing the game. 0 22Mar2013
Ultimate Band Works PAL RULP4Q 3.64G Rock Guide 1
Ultimate Duck Hunt Works NTSC-U RS2EGJ 0.33G 0
Ultimate Board Game Collection Works PAL RUBP7N 0.35G AutoPatch IOS222 - Works by me with cios 36 rev10 + Configutable usbloader 41 + DVD game in drive (Wii sports) 2
Ultimate I Spy Works PAL RUZP5G  ??? 27/10/09 - Hermes rev4 use cIOS222 as 38 merged 37.. Game works. 2
Ultimate Shooting Collection Works NTSC-U RKAE6K  ??? 1
Up Works NTSC-U RUQE78  ??? 1
Urban Extreme Street Rage Works NTSC-U RUXXUG 0.5G 1 29Mar2010


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Valhalla Knights: Eldar Saga Works NTSC RVKEXJ 0.96G 1
Vertigo Works PAL RVOPPL 0.53G 3
Victorious Boxers Revolution Works NTSC-U RHIEXJ  ??? 1
Virtua Tennis 2009 Works NTSC-U RVUE8P 3.37GB 002 Fix for certain cases 0
Virtua Tennis 2009 Works PAL RVUP8P 3.49GB 1


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Wall•E Works NTSC-U RWAE78 1.98G 1
Wall•E Works PAL RWAP78 2.26G 0
Wario Land: Shake It! Works NTSC-U RWLE01 3.55G 5
Wario Land - The Shake Dimension Works PAL RWLP01 3.55G 2
Wario Ware - Smooth Moves Works NTSC-U RODE01 3.26G 2
Wario Ware - Smooth Moves Works PAL RODP01 3.26G 2
Water Sports Works PAL SSWPGR 0.4G 1 29Mar2010
We Cheer Works NTSC-U RCHEAF 2.89G 0 11Feb2010
We Dare Works PAL SLVP41  ?? Use USB loader GX v2.2 with cIOS rev21 d2x v6 base 56 no need to modify settings. Is still compatible with 'return to' option enabled 1 03Jul2011
We Love Golf Works NTSC-U RWGE08 1.38G 0 14Feb2010
We Love Golf Works PAL RWGP08 1.33G 1
We Rock: Drum King Works PAL RUKPGT 1.68G 3
We Sing Works PAL SSGPNG 3.89G 1 21Feb2010
We Sing 80s Works PAL SW8PNG 3.07G Requires a base 57 cIOS for the mic to work. To keep the Sound track/video in sync. with the lyrics use cIOS 224 [57] Hermes Rodries Mod v5.1R, d2x v9 beta49 250 [57] or d2x v10 beta53-alt 250 [57]. 0 19Mar2013
We Sing Pop! Works PAL SQEPNG 3.13G Same as We Sing 80s 0 19Mar2013
We Sing Rock! Works PAL SQRPNG 3.63G Same as We Sing 80s 0 19Mar2013
We Ski Works NTSC-U RSQEAF 0.67G 1
Western Heroes Works PAL SW7PNK 2.36G USB Loader GX v2.3 with d2x-v8.

Hint: The game has a bug in level 12(train level). If you not able to survive the level in first attempt, you have to go back to main menu and start the level from there again or it will crash.

0 08Apr2012
Wheel of Fortune Works/ Issues NTSC-U SFTE78 0.49G Need to load once, Can not press A. Reload and then you can not save. Needs a fix // not sure about the save but the game worked fine using USB Loader GX 1 22May2011
Who Wants To Be A Millionaire 2nd Edition Works PAL RW5P41 2.58G 0
Wii Backup Disc (pink fish) Works NTSC  ??? 0.01G Boots with 1.1, haven't tested anything else. 0
Wii Chess Works PAL RTYP01 0.03G 2
Wii Fit Works NTSC-U RFNE01 0.77G 0
Wii Fit Works PAL RFNP01 1.26G v1.1 , Works on V1.5. Wii Fit Channel had to be installed from the original Disk. 5
Wii Fit Plus Works NTSC-U RFPE01 1.26G Works on V1.5. Wii Fit Channel installation was not tested. Works on PAL using CFG USBLoader v44. System 3.2, Rev 10. 1
Wii Fit Plus Works PAL RFPP01 1.91G 0
Wii Music Works NTSC-U R64E01 0.13G 2
Wii Music Works PAL R64P01 0.13G 6
Wii Party Works NTSC-J SUPJ01 0.61G Works on 4.1U Wii/cIOS rev14/USB Loader GX 1.5 0 15Aug2010
Wii Party Works PAL SUPP01 1G 0 05Jul2011
Wii Play Works NTSC-U RHAE01 0.09G Use USB Loader GX v2.0 or higer with cIOS 249 rev 21 or higher (also works with d2x mods, I tested d2x v6) 1 03Jul2011
Wii Play Works PAL RHAP01 0.10G 7
Wii Play Motion Works NTSC-U SC8E01 0.51 Works with USB loader GX v2.0 or higher using cIOS 249 rev21 or better. (also works with d2x mods, I tested d2x v6) Same instuctions from wii sports resort PAL.
Wii Play Motion Works PAL SC8P01 0.63G Works with USB loader GX v2.2 or higher using cIOS 249 rev21 or better.
Wii Sports Works NTSC-U RSPE01 0.31G 4
Wii Sports Works PAL RSPP01 0.62G Works on PAL. Also works after renaming. EDIT: If you try to play it in NTSC it will freeze on either green screen or wiimote numchuck screen (first screen). 14
Wii Sports Resort Works NTSC-J RZTJ01 0.59G Works Perfectly On USB Loader! 1
Wii Sports Resort Works PAL RZTP01 0.89G IMPORTANT: (Type in parental code and open the game in tiled view to see an individual settings button, open that) First time (ONLY) use Alt-Dol from Disc and beneath select Yes and then Auto, save and launch game to watch video (if you do this again, a screen comes up to re-watch any of the 4 videos), at end screen press A (or Return to Game if not first time) and after restart to main wii menu, change Alt-Dol to Off and run game, Ensure game is set to Disc Default and you are using component cables if using an NTSC system. 002 Fix for certain cases 9 13Apr2010
Wii Sports Resort Works NTSC-U RZTE01 0.70G Motionplus Attachment REQUIRED. Follow instructions for PAL. 4 17Feb2010
Wing Island Works PAL RWIE18 0.20G 0
Winter Sports 2008: The Ultimate Challenge Works PAL RUCXRT 1.21G 0
Winter Sports 2009: The Next Challenge Works PAL RRUFRT 1.33G v1.1 0
Winter Sports 2010: The Great Tournament Works PAL RZIPRT  ??? cIOS rev14 + USB Loader GX rev828 0
WonderWorld Amusement Park Works PAL RWZX5G 0.25G 0
WordJong Party Works NTSC-U RWJENR 0.22G 0 11Feb2010
World Championship Poker: All in Works PAL RHLPTG 1.04G Works with alt. dol extract with scrubber, in combinaton with usb loader Gx rev 546 0
World Championship Poker: All in Works NTSC-U RHLETG 1.04G 0
World of Zoo Works PAL RZOP78 4.37G 0 03Apr2010
World Sports Party Works PAL R8SP41 0.97G Needs any disk in the drive to play. 1
Worms: A Space Oddity Works NTSC RWMP78 0.47G 1
Worms: A Space Oddity Works PAL RWMP78 0.47G 3
Worms: Battle Islands Works/ Issues PAL SILP78 0.05G Freezes on loading screen with IOS 222. Use IOS223. Shows up in USB Loader as Wbi. 0 20Mar2011
WWE All Stars Works NTSC S2WE78 3.4G Works fine with NeoGamma, CFG y uLoader. 0
WWE Smackdown! vs. RAW 2008 Works NTSC-U RWWE78 3.90G Hangs with v1.1 0
WWE Smackdown! vs. RAW 2009 Works PAL RW9X78 3.89G USB-Loader GX rev543 + cIOS 38rev13b 0
WWE Smackdown! vs. RAW 2010 Works PAL RXAP78 4.3G 2
WWE Smackdown! vs. RAW 2011 Works NTSC SMRE78 3.5G Works fine with NeoGamma, CFG y uLoader. 0
WWE'13 Works PAL S3XP78 3.8G If running on NTSC wii, change "Video Mode" setting to "Force NTSC" in USB Loader GX. 0 22Jun2014


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
X-men Origins: Wolverine Works PAL RWUX52 3.42G 4
X-men Origins: Wolverine Works NTSC-U RWUE52 3.42G 3
Xenoblade Chronicles Works NTSC-U SX4P01 6.31G 1


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Yu-Gi-Oh! 5D's Wheelie Breakers Works NTSC-U RYOEA4 1.25G 0 11Feb2010
Yu-Gi-Oh! 5D's Wheelie Breakers Works PAL RYOPA4  ??? 0
Yu-Gi-Oh! 5D's Wheelie Breakers Works NTSC-J RYOJA4 0.83G 1
Yamaha Supercross Works PAL RYXP7J 0.40G 1
You Don't Know Jack Works NTSC-U SKJE78 1.1G 0 05Jul2011


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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Region GameID Size Notes Conf. Date
Zack & Wiki: Quest for Barbaros' Treasure Works NTSC-U RTZE08 1.95G 2 14Feb2010
Zack & Wiki: Quest for Barbaros' Treasure Works PAL RTZP08 1.99G 3
Zangeki No Reginleiv Works NTSC-J RZNJ01 3.50G aka "Dynamic Slash," Runs perfectly. Follow the instructions on Wii Sports Resort for getting past the Motion Plus demo video. 1 28Apr2010
Zero Gesshoku no Kamen Works NTSC-J R4ZJ01 3.81G aka Fatal Frame: Mask of the Lunar Eclipse EUR & USA Title. This game is Cancelled outside of Japan! RegionFrii to NTSC-U & Brickblock it; after that, it works perfectly. Tested with USB Loader GX (latest update, July '09) and Rev 14. Edit: Working on PAL Wii 4.2e - Cfg USB Loader 52bx2 (default settings) cIOS 249 Rev17. 3 17Feb2010
Zhu Zhu Pets: Featuring The Wild Bunch Works NTSC S2ZE52 0.33G 4.2J WiiFlow 2.1 w/ Defaults 0 16Nov2010


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